This is a Steem (steem.atari.org) Image of "The Explorer" by An Cool/TCB.
Just insert this cartridge image in "Machine Config"/"Cartridge".

The White/black mess at sturtup means that the explorer waits for one of the following keystrokes:
	F1 - Set the Stackpointer & Screenadress dynamicly
	F2 - Set the Stackpointer & Screenadress To the End of the memory
	F3 - Set the Stackpointer to $70000
	F4 - Set the Stackpointer to $f0000
	F5 - Set the Stackpointer to $1f0000
	F6 - Set the Stackpointer to $270000
	F7 - Set the Stackpointer to $3f0000

Normally you'll just Press F4 to start into the debugger.


  	*******************************************************
	*   This is the -The Explorer- made 91' by AN COOL   *
	*						      *
	*   This version contains:			      *
	*						      *
	*   THE DEBUGGER                                      *
	*   ------------                                      *
	*						      *
	*-----------------------------------------------------*
	*						      *
	*   a=window start				      *
	*   b=install preakpont				      *
	*   c=copy activated wind. pos. to not activated wind.*
	*   d=initialize exeptions			      *
	*   e=edit data					      *
	*   f=find					      *
	*   g=go to address				      *
	*   h=trace					      *
	*   i=save activated window position		      *
	*   j=trace code whithout entering traps, jsr etc.    *
	*   k=kill all preakpoints			      *
	*   l=load (DMA)				      *
	*   m=music ripper (mad max, cz ,tcb)		      *
	*   n=find next					      *
	*   o=restore the saved value (saved with 'i')	      *
	*   p=find previous				      *
	*   q=monitor activated screen			      *
	*   r=grafix ripper				      *
	*   s=save (DMA)				      *
	*   t=enter grafix ripper at the address *w1 is       *
	*   u=set register				      *
	*   v=toggle super pc on/off			      *
	*   w=set DMA					      *
	*   x=use go until code #			      *
	*   y=enter grafix ripper at the address *w2 is       *
	*   z=go until					      *

	*   tab=change activated window			      *
	*   esc=escape current command (restore rez)	      *
	*   help=enter info screen			      *
	*   +=save data with information		      *
	*   <=trace (jumps to te command and puts a illegal   *
	*   after					      *
	*   1=set VBI at address (dozent use $70)	      *
	*   2=fill					      *
	*   3=copy					      *
	*   4=set variable 1 at address			      *
	*   5=set variable 2 at address			      *
	*   6=set grabber screen at address		      *
	*   7=set spectrum palette at address		      *
	*   8=skip command				      *
	*   9=uppdate activated window			      *
	*   0=set I/O data                                    *

	*   f1=sound chan 1 2 3 off			      *
	*   f2=toggel font				      *
	*   f3=windw slave (the not activated *w follows)     *
	*   f4=restore the eplorer pallete		      *
	*   f5=toggle 50/60 Hz				      *
	*   f6=Spectrum 512 mode on/off			      *
	*   f7=Move the explorer to address		      *
	*   f8=Sample editor				      *
	*   f9=Magnify *w2				      *
	*   f10=Trap illegal memory			      *

	*   =*w1 sub. 2 bytes. sub. 4 bytes *w2	      *
	*   =*w1 down one instruct. *w2 add 4 bytes 	      *
	*   =*w1 subtract 2 bytes *w2 1 byte                 *
	*   =*w1 add 2 bytes *w2 1 byte		      *
	*						      *
	*-----------------------------------------------------*
	*						      *
	*   THE RIPPER                                        *
	*   ----------                                        *
	*						      *
	*   1=turn bitplane 1 on/off			      *
	*   2=turn bitplane 2 on/off			      *
	*   3=turn bitplane 3 on/off			      *
	*   4=turn bitplane 4 on/off			      *
	*   5=add byte grapix to scanline		      *
	*   6=sub byte grapix to scanline		      *
	*-----------------------------------------------------*

and

There are some useful debugger specific variables that are nice to use. 

cwp 
dwp 
rp 
pc 
w1 
w2 
bp1 
bp2 
bp3 
bp4 
va1 
va2 
  

