+------------------------------------------------------------------------+
|                _    _  ____  _   _    _ ____     _  _      _  ____     |
|   |||   Atari | |  / |/ ___\| | | |  / |  _ \   | || |    / |/ ___\    |
|   |||         | | /  | |  __| | | | /  | |_| |  | || |   /  | |  __    |
|  / | \     /| | |/ / | | |_ | | | |/ / |  _ <   | \/ |  / / | | |_ |   |
|           | |_| / _  | |__| | |_| / _  | | \\\  |    | / _  | |__| |   |
|            \___/_/ |_|\____/ \___/_/ |_|_|  \\\ |    |/_/ |_|\____/    |
|                                              \\\                       |
|                                                                        |
|                     T H E   L A S T (?)  I S S U E                     |
|                                                                        |
|                         AUSGABE SEPTEMBER 1995                         |
|                                                                        |
|                                                                        |
| Untersttzt von MEGA*STAR, Schaffhauser Str. 55, 79713 Bad Sckingen   |
|                 Tel.: 07761/59742  Fax: 07761/57014                    |
|                                                                        |
+------------------------------------------------------------------------+  
|                                                                        |  
|  Erscheinungsdatum: 02.10.1995  <->  Letzte Aenderung am: 02.10.1995   |
|                                                                        |
|  Version: 1.00 <-> deutsch/englisch (CATnips)                          |
|                                                                        |
+------------------------------------------------------------------------+
|                                                                        |  
|                    _/aguar Mag Support-Mailboxen:                      |
|                    ------------------------------                      |
|                                                                        |
| Name der Mailbox:                           Tel.-Nummer:  max. Connect |
|                                                                        |
| ADM-Box Bremen <--------------------------> 0421-823859     28k8 V.34  |
| Apolonia (Line 1-20) <--------------------> 0201-2786111    28k8 V.34  |
| Apolonia (Line 21-28) <-------------------> 0201-2786222    I-S-D-N	 |
| Chameleon ENGLAND! <----------------------> 0044-1454881095 28k8 V.fast|
| Daten Pavillon (Befehl "JAG") <-----------> 030-6222636     28k8 V.34  |
| Dreamscape <------------------------------> 08141-30175     19k2 terbo |
| Gorezone <--------------------------------> 04841-6069      19k2 Zyxel |
| Hit and Run (1. Line) HOLLAND! <----------> 0031-40574236   14k4	 |
| Hit and Run (2. Line) HOLLAND! <----------> 0031-40511709   28k8 V.fast|
| Quark Berlin (Befehl "JAG") <-------------> 030-7519443     28k8 V.34+ |
| Quark Hamm (Brett 840) <------------------> 02381-161398    19k2 Zyxel |
| Outbreak (Line 1) <-----------------------> 02129-959143    14k4       |
| Outbreak (Line 2) <-----------------------> 02129-959144    I-S-D-N    |
| ST Computer Mailbox (Brett 810) <---------> 069-292966      14k4       |
| Subway BBS <------------------------------> 0211-285856     28k8 V.fast|  
| Video Games Mailbox (kein Gastdownload) <-> 089-4613337     14k4	 |
|                                                                        |
+------------------------------------------------------------------------+
|                                                                        |
|            Jaguar Mag ber das Internet (WWW PAGE):                    |
|            ----------------------------------------                    |
|                                                                        |
|      http://tangram.informatik.uni-kl.de:8001/~r_gehm/jaguar.html      |
|                                                                        |
+------------------------------------------------------------------------+
|                                                                        |
|                       Jaguar Mag auf Diskette:                         |
|                       ------------------------                         |
|                                                                        |
|                    schickt 1 Diskette sowie 2 DM                       |
|                    Rckporto in Briefmarken und einen                  |
|                    Umschlag mit eurer Adresse an:                      |
|                                                                        |
|                       Atari Jaguar 64-BIT CLUB                         | 
|                       Mischa Hildebrand                                |
|                       Emil-Nolde Str. 13                               |
|                       59192 Bergkamen                                  |
|                                                                        |
|                       Tel.: 02307/61532                                |
|                       (Mo. bis So. 18:00-20:00 Uhr)                    |
|                                                                        |
+------------------------------------------------------------------------+ 
|                                                                        |
|                 _/aguar Mag 24 Stunden Telefon-Hotline                 |
|                 --------------------------------------                 |  
|                                                                        |
|   Fragen, Probleme rund um den Atari Jaguar? Wenn ja, dann ruft an!!   |
|                                                                        |
|                     02389-534685 (Martin Lethaus)                      |
|                                                                        |
| Falls niemand abnimmt einfach so lange klingeln lassen (ca. 2 Minuten) |
| bis der Anrufbeantworter aktiv wird und Namen und Telefon-Nummer deut- |
| lich sprechen und dann auflegen, ich rufe sofort zurck...             |
|                                                                        |
+------------------------------------------------------------------------+  
|                                                                        |
| Schickt eure Briefe zum _/aguar Mag bitte an folgende EMail-Adresse:   |
| --------------------------------------------------------------------   |  
|                                                                        |   
|                     MARTIN_LETHAUS@UN.MAUS.DE                          |  
|                                                                        |
+------------------------------------------------------------------------+     
|                                                                        |  
|                    oder per POST (wie altmodisch!):                    |
|                    --------------------------------                    |
|                                                                        |  
|                          _/aguar Mag Team                              |  
|                          Martin Lethaus                                |  
|                          Brevingstrasse 28                             |  
|                          59368 Werne                                   |  
|                          Germany                                       |  
|                                                                        |   
+------------------------------------------------------------------------+  

             
Vorwort...
===========================================================================

Sehr geehrte Leser(innen) des Jaguar Mags,

Wie Ihr an dieser abgespeckten Ausgabe erkennt wurden weitreichende Ver-
nderungen vorgenommen. Es sind viele Rubriken aus dem Jaguar Mag geflogen
und einer der Hauptgrnde seid Ihr!!!

Ich sitze also Tag fr Tag ein paar Stunden an diesem Mag und opfere so
meine Freizeit, aber leider ist die Resonanz, bis auf ein paar Ausnahmen
viel zu gering. Ich frage mich warum es eine Kleinanzeigen-Rubrik im Mag
gibt, wenn nur zwei bis drei Leute sich die "Mhe" machen eine Kleinan-
zeige an Rouven Gehm zu schicken. Genauso verhlt es sich mit der Leser-
Prozentbewertung, der Highscore-Liste, Leserbriefen  u.a. Rubriken, die
ich aus eurem Desinteresse aus dem Jaguar Mag entfernt habe...

Derzeit stelle mich mir ernsthaft die Frage ob es sich berhaupt noch lohnt
das Jaguar Mag zu releasen, da es wohl viele Leute lesen, aber wohl kein
Mensch dafr bereit ist etwas zu spenden oder das Magazin durch Artikel,
Leserbriefe, Prozentbewertungen, Kleinanzeigen u.a. Sachen zu untersttzen.

Eine Online-ASCII-Magazin lebt vom Feedback der Leser!
Und wie derzeit die Lage ist macht es mir keinen Spa mehr!

                                                   Martin Lethaus
                                                   
Umfrage...
===========================================================================

Fllt den Bogen aus und schickt ihn komplett an: Martin_Lethaus@UN.MAUS.DE
(Wenn sie wollen, da das Jaguar Mag weiterhin einmal im Monat erscheint)

---> schnipp <---

1) Soll das Jaguar Mag weiterhin erscheinen?

   ( ) JA  ( ) NEIN


2) Soll das Jaguar Mag weiterhin zusammen mit dem komerziellen JAG! als
   sogenanntes "JAGPACK" released werden.
   
   ( ) BEIDE ZUSAMMEN  ( ) JAGUAR MAG UND JAG! TRENNEN
   

3) Welche Rubriken sollen in das Jaguar Mag?
   ________________________________________________________________________
   ________________________________________________________________________
   ________________________________________________________________________


4) Wie alt sind Sie?
   __ Jahre
   

5) Seit wieviel Ausgabe lesen Sie das Jaguar Mag?
   _ Ausgaben
   
 
6) Wie wurden Sie zum ersten Mal auf das Jaguar Mag aufmerksam?

   ( ) Ich habe eine Mail im Mausnet (Gruppe Atari.Jag/Konsolen) gelesen
   ( ) Ich habe das Jaguar Mag in den Supportboxen gesehen und downgeloadet
   ( ) Ich habe das Jaguar Mag von Freunden/Bekannten bekommen
   ( ) ____________________________________________________________________
       ____________________________________________________________________
       

7) Aus welcher Mailbox saugen sich sie das Jaguar Mag?
   (Diese Frage ich sehr wichtig, damit wir wissen welche Support-Boxen be-
    vorzugt das Jaguar Mag bekommen)

   ( ) Keiner! - Ich beziehe es ber das WWW-Page im Internet
   ( ) Keiner! - Ich bekomme das Jaguar Mag von/ber ______________________
   ( ) Quark Hamm (ehemals Wild Box)
   ( ) Gorezone
   ( ) Name der Mailbox: ______________________ Telefon-Nr.: ______________


8) Wie schtzen Sie ihre Englisch-Kenntnisse ein?

   ( ) sehr gut (ich verstehe alle englischen Texte im Jaguar Mag)
   ( ) gut (ich verstehe die englischen Texte nur bei speziellen, mir un-
            bekannten Wrtern mu ich im Lexikon nachschlagen)
   ( ) zufriedenstellend (ich verstehe den Groteil der englischen Texte
                          im Mag, aber diverse Stze sind fr mich ein Rtsel)
   ( ) mangelhaft (ich erkenne nur Wortbrocken und bin nicht in der Lage
                   die englischen Stze im Mag sinnvoll zu bersetzen)
   ( ) ungengend (ich bin Ossi und kann kein englisch)                


9) Lesen Sie die CATnips von Don Thomas?

   ( ) Ja, komplett
   ( ) Ja, aber nur zu __ %
   ( ) Nein!


10) Welche anderen Jaguar-Informationsquellen nutzen Sie?

   ( ) Videospielzeitschriften
       ( ) Video Games  ( ) Mega Fun  ( ) Manc  Sonstige: ________________
   ( ) Online-Magazine
       ( ) AEO  ( ) Sillicon Times Report  Sonstige: ______________________
   ( ) diverse Computernetze
       ( ) Mausnet  ( ) Fido  ( ) Internet  Sonstige: _____________________
   ( ) Sonstige Informationsquellen: ______________________________________        


11) Wieviel Jaguar-Spiele besitzen Sie und was sind nach ihrer Meinung
    die fnf besten Spiele (falls sie fnf Spiele besitzen), die Sie
    besitzen?
   
    __ Jaguar-Spiele
   
    Das sind meine fnf Top-Spiele: _______________________________________
                                    _______________________________________
                                    _______________________________________
                                    _______________________________________
                                    _______________________________________
                                   
                                   
12) Welche Spiele werden Sie sich 100%ig bis Weihnachten '95 fr den
    Atari Jaguar kaufen? (ber diese Spiele werden wir verstrkt berichten)
    _______________________________________________________________________
    _______________________________________________________________________
    _______________________________________________________________________


13) Werden Sie sich das Jaguar CD-ROM bis Weihnachten '95 kaufen?

    ( ) JA  ( ) NEIN  ( ) ICH HABE SCHON DAS CD-ROM FR ___ DM GEKAUFT


14) Haben Sie Zugang zum Internet?
    (Atari erffnet am 6. Oktober ihr Web Page im Internet)

    ( ) JA  ( ) NEIN


15) Welche Konsole besitzen Sie neben dem Atari Jaguar bzw. welche
    Konsole werden Sie in den nchsten 12 Monaten wahrscheinlich
    kaufen?
    
    Besitz:________________________________________________________________
           ________________________________________________________________
    Kaufen:________________________________________________________________
           ________________________________________________________________
           

---> schnipp <---


Last Minute...
===========================================================================

RUSHWARE bernimmt die Jaguar-Distribution in Deutschland!
----------------------------------------------------------

Herr Klaus-Peter Kuschke (Leiter Vertrieb und Marketing RUSHWARE) teilte
dem Jaguar Mag am 18.09.95 exklusiv mit, da Rushware den Vertrieb des
Jaguars in Deutschland bernommen hat!

Die Vertrge wurden auf der E.C.T.S. in London abgeschlossen und ein
offizielles Presse-Statement ist im Laufe dieser Woche geplant.
Weiterhin soll es weitere Gesprche zwischen Rushware und Atari UK
(Paul Welch) in denen es um weitere Detail wie z.B. Werbung in deutschen
Zeitschriften und die Plazierung diverser Werbespots im deutschen Privat-
Fernsehen gehe.

Der Jaguar wurde auch gleich im Preis gesenkt:

JAGUAR PAL (ohne Spiel)                            299,- DM
JAGUAR PAL (mit Spiel)                             399,- DM
JAGUAR CD-ROM                                      299,- DM

Nach Kuschkes Aussagen bei einem kurzen Gesprch auf der ECTS am Montag,
dem 11.09.95 sieht er die derzeitige Lage des Jaguars in Deutschland
sehr objektiv. Der Jaguar sei nach seiner Analyse ein Nischengert,
was vor allem an nicht vorhandenen Marketing und der unterdurchschnitt-
lichen Software lge. Nach Kuschkes Ansicht gibt es derzeit nur zwei 
Spitzentitel, wobei es problematische wre, da beide auf dem deutschen
Index sind.


Zur Person:

Klaus-Peter Kuschke arbeitete acht(!) Jahre bei Atari Deutschland und war
bevor er Ende der 80ziger Jahre Atari verliess und nach Konami wechselte
fr das Atari Lynx zustndig. Seit Mrz '95 arbeitet Herr Kuschke nun fr
die Rushware Microhandelsgesellschaft mbH.
Seine weitreichenden Erfahrungen im Konsolenbusiness und als Ex-Atari-
Mitarbeiter welcher die Macken bei Atari zu Genge kennt drfte er ein
neuer Hoffungstrger fr die Jaguar-Fan-Gemeinde in Deutschland sein.

Das Jaguar Mag wnscht Herrn Kuschke viel Erfolg!
- - - - - - - - - - - - - - - - - - - - - - - - -


HURRA!!!! Das Jaguar CD-ROM ist da...
===========================================================================

Unglaublich aber wahr! Atari hat es endlich geschafft das Jaguar CD-ROM
zu releasen. Als Beilage war Atari nicht geizig und legt gleich vier(!!)
CDs bei, darunter zwei Spiele (Blue Lightning und Vid Grid - Test in dieser
Ausgabe - siehe weiter unten - NEIN! nicht auf deine Fsse du Trottel!!!),
eine Demoversion des millionfach verkaufen PC-Adventures names MYST (wird
"Mist" ausgesprochen) und die Tempest 2000-Audio CD (Yes! Yes! Yes!).

Ach ja, das Beste ist natrlich die eingebaute VLM (Virtuelle Light Machine),
welche im Jaguar CD-ROM eingebaut ist und aus Musik-CDs in eine brillante
phantastische Light Shows verwandelt (fr Leute die unter epileptischen
Anfllen leiden ist diese Option leider nicht ratsam).

Insgesamt verfgt die VLM ber 81 Effekte, die per Pad ausgewhlt werden
knnen, aber nun erstmal zur fast unendlichen Geschichte des Jaguar CD-ROMs:

--------------------------------------------------------------------------

JAGUAR(TM) CD-ROM UNDER $200

CHICAGO, Il. -- June 23, 1994 -- Consumer Electronics Show -- Atari
Corporation (ASE:ATC) announced today plans to ship CD-ROM to stores
in ample time for Christmas shopping. The CD-ROM is a hardware
peripheral compatible with any Jaguar 64-bit system and will sell for
$199.95 (MSRP). It enables the Jaguar to play a new generation of
impeccable CD-based video games and play audio compact discs. The
module includes CD+G technology and it provides its own cartridge port
for applications that may use both cartridge and CD at the same time.

Look for the CD titles; Blue Lightning(TM), Battlemorph(TM), Jack
Nicklaus Cyber Golf(TM), Highlander(TM), Creature Shock(TM),
Demolition Man(TM) and more that will begin shipping fourth quarter
1994.

--------------------------------------------------------------------------

JAGUAR(TM) CD-ROM UNDER $200
Atari(R) reveals CD-ROM and outstanding CD software

CHICAGO, Il. -- June 23, 1994 -- Consumer Electronics Show -- Atari
Corporation (ASE:ATC) announced today plans to ship the anticipated
CD-ROM to stores in ample time for Christmas shopping. The CD-ROM is a
hardware peripheral compatible with any Jaguar 64-bit system and will
sell for $199.95 (MSRP). It enables the Jaguar to play a new
generation of impeccable CD-based video games and play audio compact
discs. ROM-based software in the CD-ROM allows the user to easily
manipulate audio tracks and numerous custom selections when playing
audio compact discs. The module includes state-of-the-art technology
to play the audio and video portions of CD+G encoded discs. It also
provides its own cartridge port so some applications may use the
cartridge and CD at the same time.

...

Another of the planned CD releases for Christmas is Battlemorph(TM); a
true 3-dimensional experience in over 50 all-new virtual worlds.
Player chooses at will between fighter, tank or submarine with
complete 3D movement. The many features include texture mapped enemies
and structures. Play inside caves, underwater, on land and in the sky.
Work with the resistance to bring down the Pernitia Empire.

Anyone who enjoys a round of golf will love Jack Nicklaus Cyber
Golf(TM). This CD package includes True Color photos of Murfield Golf
Course with access to CD quality voice to help with each hole. Study
Jack Nicklaus' golf swing to improve your own game with full motion
video of him and other golfers. Also look for the CD titles;
Highlander(TM), Creature Shock(TM), Demolition Man(TM) and an
assortment of third party products that will begin shipping fourth
quarter 1994.

--------------------------------------------------------------------------

Atari debuts CD player for Jaguar at $149.99

SUNNYVALE, Calif. - Jan. 6, 1995 - Prepare to shift your Jaguar into
overdrive.

Atari Corporation Friday announced that its new compact disc multimedia
peripheral will be available in the first quarter, priced at an amazingly
affordable $149.99, including a CD game. The CD player, which plugs into the
top of the 64-bit Atari Jaguar Interactive Multimedia System, plays CD-based
Jaguar video games and standard audio compact discs.

--------------------------------------------------------------------------

SUNNYVALE, Calif. - Jan. 6, 1995 - Baseball for 1995 may be uncertain
and the National Hockey League still is not playing, but there will be
sports galore on the 64-bit Atari Jaguar this spring and summer.
Atari Corporation today announced that a number of new sports titles
will be released in the first half of 1995.

"We're going for the gold with sports-oriented games at Atari this
year," said Sam Tramiel, CEO of Atari Corporation. "Atari Jaguar
owners will play hockey with Brett Hull, golf with Jack Nicklaus,
basketball with Charles Barkley and all the baseball they want."
Sports games currently under development include: Charles Barkley-Shut
Up and Jam takes an in-your-face, over-the-top approach to America's
favorite indoor sport. Players will encounter some of the baddest
b-ball players on the streets as they try to rule the game's 2 on 2
streetball tournament. Charles Barkley-Shut Up and Jam is expected by
the end of the second quarter.

Brett Hull Hockey features super-realistic, digitized graphics and a
real-time 3-D hockey rink.  Available on CD, Brett Hull Hockey will
provide the most realistic hockey video game simulation ever. Look for
Brett Hull Hockey to arrive in stores by the end of June.

Hardball Baseball will provide a graphically and statistically
true-to-life simulation of real baseball. Players will have the added
option of customizing teams and scheduling themselves for one game, a
playoff series or an entire season. Special software builds players'
statistics as games are played making Hardball Baseball even more
realistic. Atari plans to ship Hardball Baseball before the 1995
All-Star game, if there is one this year.

Jack Nicklaus Cyber Golf, a CD title, is a photo-realistic golf game
for the Jaguar that utilizes over 9,000 images of Murfield Village
Golf Course. This course is the first that Jack Nicklaus created and
is the site of the annual Memorial Tournament. Well-known sports
presenter David Livingston acts as a virtual commentator to teach the
first-time player how to play the game or provide comments and
suggestions for the more experienced players. Up to a foursome can
play Jack Nicklaus Cyber Golf, and the CD is expected to ship late
this spring.

Additional sport titles scheduled for the first half of 1995 include
Troy Aikman NFL Football (Williams Entertainment), White Men Can't
Jump (TriMark), CD League Bowling (V Real) and Sensible Soccer
(Telegames).

-------------------------------------------------------------------------

Derzeit sind leider keine weiteren CD-Spiele auer den "Pack-In"-Spielen
verfgbar, aber die Abspeicherkarte names "Memory Track" ist ausgeliefert
worden und kostet $30, was wohl fr Deutschland mindestens 49,- DM bedeutet.

ber die weiteren Spielereleases auf CD halten wir euch natrlich auf dem
laufenden, als letzte Info kam die Aussage, da in den nchsten sechs Wochen
folgende CD-Spiele erscheinen sollen: Myst, Highlander, Hover Strike,
Creature Shock, Dragon's Lair und Demolition Man...


Interview...
===========================================================================

Interview mit Ted Hoff / Atari - New President of North American Operations
(aus dem VIDEOGAME ADVISOR Volume 1, Number 5 - September 1995)

Das Interview stammt von Anfang August...


VGA: What do you have planned at Atari for the 4th quarter of this year?

TED: I think the most exciting plan for Atari, and the most challenging
     this year, is to increase our distribution base at retail, which has
     been fairly narrow over a past year-and-a-half. We got off to a really
     good kick-start when we introduced Jaguar in the 4th Quarter of '93.
     Then the business flattened somewhat because we did not deliver the
     retail market and to the installed base of consistent volume of
     software that you really need to drive into business. We have finally
     turned that corner; we are at last reaching critical mass at software.
     My primary objective, although I have only been here about six weeks,
     is to work very closely with the retail community and to reasure them
     that Atari is now properly positioned - in its marketing, product
     development, sales, promotions, merchandising, and advertising.
     We're now ready to properly support not only our current installed
     base, but I honestly feel we can double that installed base coming
     out of Christmas. And we have a title array that supports both the
     Jaguar base system and the Jaguar CD. Jaguar CD is probably the most
     exciting introduction or launch for us going into the 4th quarter.
     Its ships August 24th; we expect it in full distribution shortly
     after Labor Day. We will follow after that with somewhere between
     12 and 18 CD titles during the 4th quarter. We will also introducing
     about 24 cartridge titles.
     

VGA: Do you have any play in specific to mend relationships with retailers?

TED: There seems to a lot of mending going on lately (in the industry),
     what with Sega having a mend a lot of fences. I don't know that we
     have to mend fences, per se, with retailers; I think what we have to
     do is prove ourselves by performance with retailers. We don't have
     as many retailers upset with us as Sega does because of their decision
     on their limited shipment of Saturn. One of the things I found coming
     in here is that there are so many people pulling for us - there are so
     many people who want Atari to be successful. The marketplace, the
     retailers, the consumers really need and want Atari because we provide
     to the consumer a value-priced alternative to very expensive "next
     generation" systems. There isn't a "next generation" system today,
     including 3DO, Saturn, Playstation, and Cd-i, that can come near us
     in shear processing power and pricing. We're a 64-bit system at $149.
     There isn't another system that can do that. Where the retailer was
     dissapointed, and there is a difference between being dissapointed
     and having to mend relationships, I think the retailer and the
     consumer were dissapointed that here we were providing to the market
     a very viable, powerful alternative in the "next generation" systems.
     But what we failed to do was to bring to the market the level of
     software support, the critical mass, of software that was needed for
     that person to make that buying decision.

     
VGA: Do you have any special retail programs this fall or promotions?

TED: Well, we have created our programs to suit specific retailers' needs.
     Some retailers like to provide their customers with mail-in oppur-
     tunities for a free controller or something like that. We have that
     program in effect now which will run throught the fall. We've had
     programs where we have actually packed-in software so that some
     retailers can provide "value pricing" to the consumer with a cartridge
     packed into a game unit. The programs we have lined up for the fall
     included a program at Electronic Boutique where what they have done,
     basically, is a trading program where a consumer can bring in 10
     16-bit cartridges and the Electronic Boutique will credit them $100
     towards a Jaguar system. So you can go into an EB store with 10 of
     your old 16-bit cartridges that you don't play anyway and walk out
     of there with a Jaguar for 49 bucks; you can't beat a deal like that.
     64-bit processing for 49 dollars. So, we're open to those type of
     programs with retailers around the country. I think it is more
     important to allow, or at least the retailers are telling us, it's
     more important to allow them to construct a creative marketing
     program that they feel fits their specific customers' needs.
     Then, what we will do is provide them a customized program to
     support that. A destination location like a Toys 'R' Us or a Wal-Mart
     will have a different type of requirement to draw customers to a
     free-standing destination location than a mall location like a
     Software Etc., a Babbages, or an Electronics Boutique. These types of
     establishments target the people walking through the mall, making a
     point of sale decision when they see the placard outside the store.
     That is a different type of program than getting in your car and
     driving specifically to Toys 'R' Us or Wal-Mart for a program. We are
     very open to and have created programs for retailers individually,
     based on the retailers need for their customers.
     

VGA: What do you have planned for media and advertising this fall?

TED: What we are focusing on in our TV commercials and print advertsing is
     the quality of the Atari Jaguar and the value price at $149. What we
     are doing, and it's a little tiny cheat but we're having some fun with
     it, is basically challenging someone with "Gee, why would I go out
     and spend $300 or more on a 32-bit system when I can buy a 64-bit
     system for $149?" So you're getting, really, a new generation platform
     at half the price of the other new generation platforms. The print
     media is focused in two areas. First is the CD ad, which basically
     makes the point that "it's a digital jungle out there" and one way to
     "rule the jungle" is to get a Jaguar CD, "unleash the power of the
     Jaguar CD," and we show the various CD titles. The other print media
     is kind of fun, challenging someone with a simple puzzle which the
     answer is very obvious. It is so obvious that you kind of say "Gee,
     why didn't think of that?" and it says "If you're smart enough to
     figure out this puzzle, you're probably smart enough to realize that
     it's a better value to buy a 64-bit system for $149 than it is to
     spend over $300 on a 32-bit system." So the advertising is consistent
     and it's all price/value related.
     

VGA: What do you have planned for POP and other materials at retail this
     fall?
     
TED: That we are offering at the point of sale, again, we have customized
     programs for the retailers needs themselves, both with Electronics
     Boutique, Babbages, it is fairly limited with Toys 'R' Us. We are in
     process right now of creating new materials for Wal-Mart. We will be
     in full distribution in about 400 of Wal-Mart's superstores throughout
     the United States, which we are very excited about. They will carry
     28 SKU's of Atari's which will include an array of 24 titles- both
     CD and cartridge, the Jaguar 64, the Jaguar CD, and a controller and
     the linkage set. We are very excited about this because Wal-Mart gives
     us a national presence in the world largest retailer. We're going to
     service every store individually ourselves to make sure it is done
     right. We're creating, as we speak, signage that is going in the
     Wal-Mart stores that will draw the consumer to the fact, particulary
     with Wal-Mart's philosophy, that we're "made in the United States."
     I believe that we are the only system right now made in the United
     States. One of our philosophies, and I think it is very strong selling
     point, is that you can step up to a new generation platform and buy a
     Jaguar 64 for $149. At some point next month, next week, three weeks
     from now, you can add a component to the Jaguar system, which is the
     Jaguar CD again, for $149. You don't have to do it all once; it is
     like going out and buying things for your stereo system. It is very
     unlikely that you will go out and buy all eight components at one
     time because you want to buy a premiere component each time you go
     out. So, you may buy a tuner, then an amplifier, an equalizer,
     obviously the speakers, then the CD, then the multiple CD player -
     but you can add those things to your base system and that is the
     approach we are using with the Jaguar. You can start with your base
     system for $149, which is a heck of value for a 64-bit system. Then,
     when you want or the critical mass of software is compelling enough
     for you to go out and add-on a CD, you can do so. You can do that in
     two or three months if you want. So the materials that address the
     consumer at retail, address them in that way. In other words, here is
     the core system for $149, the CD system is another component which
     you can add if you are already a Jaguar owner.
    
 
VGA: What do you see as Atari's oppurunities in "new media?"

TED: We are annoucing our own web page which will premier October 6th.
     We feel it is critically important. I think as far as information,
     news, resources, chat, previews, game descriptions, everything, it is
     a way that consumers can communicate and learn about things we are
     doing. We want to do that; it is very important for us. It is a
     communication vehicle that we use now. I have made a point to go out
     on the net every weeks with a newsletter and, basically, people can
     read about what is our situation is on "Fight For Life" and why I
     elected to hold it back and not release it right away. "What is our
     situation with respect to releasing the Jaguar CD now as opposed to
     several months ago?" All those things that people are constantly
     chatting about and asking on the net, there is now a message from
     the president of the company, talking about these things very openly
     and candidly. You know we're not launching 100 titles for Christmas.
     I don't know where things like this that start. We have 27 titles now
     in cartridge, we're doing 24 by Christmas. I hope to get 20 of those
     24 out. CD is going to be 18 titles by Christmas, if I can get 12 of
     them out I will be pleased. Those are real facts, those are things you
     can take to the bank and print. We're not coming out with the VR
     helmet before Christmas. It is time that we focus on what's available
     and what is real and that can people can plan for, and that people
     can save for. If a kid is putting away money and saving for Ultra
     Vortek, I want to be able to tell him when it is going available or
     a VR helmet, or "Fight For Life" or whatever it might be, and not
     have that person be dissapointed.

     (abgetippt von Martin Lethaus)


Bericht aus den USA...
===========================================================================

Die USA, das Land der unbegrenzten Videospiele???
-------------------------------------------------

Ein Bericht von Holger Haslbeck

Auf meiner Reise in die USA hab ich auch umgesehen wie es um Videospiele
aussieht. Wie vielen sicherlich bekannt ist gibt es in den USA keine Alters-
beschrnkung fr Spielhallen, Videospiele sind in den US-Flughfen oft zu
finden und dann meistens auch ziemlich aktuelle (Daytona, VF II, etc), wenn
man das mit denen in Mnchen am Flughafen vergleicht, dann sind die sogar
top aktuell...

In den groen Spielhallen in den "Spieler-Stdten" Reno oder auch Lake Tahoe
in Nevada, gibt es dann auch 5er Daytona USA Automaten, Virtua Fighter 2,
Ridge Racer, Mortal Kombat III (in USA ist brigens gerade der Kinofilm zu
Mortal Kombat erschienen, der hat zwar fast keine Story, aber super Action,
Musik und Spezialeffekte!), Tekken und auch einiges an Virtual Reality
Spielen. Neben den neuesten Ksten findet man auch einiges an lteren
Automaten, teilweise einige wirkliche kultige, wie Centipede von Atari....

Da wre wir ja schon beim Thema Atari. Atari hat seinen Hauptsitz bekannt-
lich in Sunnyvale Californien, einem relativ kleinen Ort in der San Francisco
Bay-Area. Trotzdem hat leider noch lange nicht jedes Software-, Electronic-,
Spielzeug-Geschft Jaguars was etwas enttuschend ist.

Wenn man sich umgesehen hat sah man ber all die groen Sony-Playstation
Aufsteller ("Coming September 9th"). Alle Kaufhuser und Spielzeuggeschfte
werben mit der neuen PS. Es gab Vorbestellungslisten, Angebote, da wenn man
10 Spiele eintauscht, die Konsole um $100 billiger bekommt (Electronics
Boutique), doch trotzdem scheinen mir die $299 OHNE Spiel fr USA-Verhltnisse
nicht gerade billig sein. Trotz dem ganzen Hype um die PS (es wurde jedoch
keine Fernsehwerbung gemacht, war auch wegen der groen Berichterstattung
in den Videospielezeitschriften, den Anzeigen ("Sofia says take one")
und der flchendeckenden Prsenz der Verkaufsstellen nicht ntig), gabs es
am 9. September keine groe Schlangen wie es von Japan berichtet wurde.
Dasselbe wie bei Windows 95, trotz groem Hyps keine berwltigenden
Verkaufzahlen in den ersten Tagen. Auch ohne Vorbestellung wre es ohne
weiteres mglich gewesen am Samstag die PS zu bekommen. Wer nun jetzt sagen
will, das ein Release an einem Samstag nicht glcklich ist, der liegt falsch.
In den USA sind meisten die Geschfte und besonders die groen Einkaufs-
zentren auch am Wochenende ganztgig geffnet. Da ist sogar am meisten los,
weil die normalen Arbeitnehmer am Wochenende Zeit haben und die ganze
Familie zum Einkaufen fhrt (nicht geht, in USA mu man berall hinfahren.
In USA ist man ohne Auto kein Mensch...).

Nun ja, Atari's Jaguar ist jedoch sicherlich in jeder greren Stadt erhlt-
lich. Einer der grten Elektro- , Elektronik- und Computer-Mrkte der USA
(oder zumindest Californiens) Incredible Universe hat alles rund um den
Jaguar ziemlich schnell (und auch Jaguars zum Probespielen), Sears eines der
grten US Kaufhuser und Versender hat es im Weihnachtskatalog, Musikge-
schfte wie Tower Records und Virgin haben Spiele und Zubehr, auch
TV-Video-Geschfte wie Good Guys oder Radio Shack'haben Konsole und Spiele
im Programm. Daneben gibt es noch viele andere kleinere Geschfte. Einer der
schnellsten und besten Hndler in Sachen Jaguar ist Electroniques Boutique
die haben alles ziemlich schnell. Jaguar CD am 15.09 Rayman zwei Tage zuvor.
Ich mchte ja nicht UBI Soft auch noch ankreiden das sie von Sony geschmiert
wurden um den Erscheinungstermin des Jag-Raymans rauszuzgern, ich finde es
nur seltsam das die PSX-Version zwei Tage frher als die Jaguarversion er-
erhltlich war...

Atari bemht sich redlich die Jaguarbesitzer zu informieren. Hat man eine
Registrationskarte eingeschickt bekommt man groe vollfarbige Hochglanzpost-
karten ber neue Spiele oder Hardware. Die sind wirklich schn aufgemacht
und eine gute Idee...

Videospiele sind in USA sehr popolr, besonders das SNES scheint sehr ver-
breitet zu sein, fraglich ob sich die Amis so schnell fr die neuen teuren
Next-Generation-Konsolen begeistern knnen. Angesichts der immer noch groen
Flut an SNES-Spielen (Doom, Killer Instinkt ,Donkey Kong Country II) werden
viele abwarten bis die neuen Konsolen billiger sind.
$299 sind in USA viel Geld. Auch $60-70 fr ein Spiel ist fr US-Verhlt-
nisse doch recht teuer. Bei den SNES-, Genesis-, Gameboy-Spielen kann man
noch auf den Gebrauchtmarkt ausweichen. Videospielegeschfte wie Electronic
Boutique oder auch Musikgeschfte wie Tower Records kaufen und verkaufen
gebrauchte Spiele, da kann mann dann schon hin und wieder ein Schnppchen
ergattern. Es sind zwar auch gebrauchte Spiele fr den Jaguar vorhanden,
aber leider nicht in der Auswahl....

Die Zeitschriften in USA sind teilweise gegenber dem Jaguar nicht gerade
objektiv. Rayman Bewertungen sind fr den Jaguar grundstzlich schlechter
als fr die PSX. Teilweise zwar nur 2-3% weniger aber in den Berichten wird
dann von "wesentlich" besser geschrieben. Rayman wird als das erste gute
Spiel fr den Atari Jaguar bezeichnet. Ich finde IS gut und Tempest 2000
ist auch was besonderes. Aber auch die Werbung der Konkurenz verspricht
mehr als geboten wird: Ich zitiere aus der Playstation Werbung von Sony:
"NAMCO Ridge Racer .... Choose from 13 super-styled cars and a variety of
 tracks....". Seit wann hat Ridge Racer mehrere verschiedene Strecken????
Dafr sind die Ausstellungsgerte gut gemacht, auf einer speziellen Demo CD
sind 4 spielbare Spiele (ESPN Extreme Games, Toshinden, Wipeout und Jumping
Flash) und noch ein paar selbstablaufende Demos von Spielen. Alles fr den
Kunden zum selbstauswhlen. Die Jaguarvorfhrksten haben leider nur immer
ein Modul drin und man mu den Hndler bitten um es zu wechseln. Da sollte
Atari auch mal was machen. 

Ein weiteres System das vor kurzem in USA released wurde ist der Virtua Boy
von Nintendo. Zum Preis von $169 bekommt man Das Spielgert einen Controller
und Mario 3D Tennis. Der 3D Effekt ist recht gut besonders bei dem 3D Baller-
spiel Red Alarm. Das Bild ist sehr ruhig, der Sound liegt jedoch auf Gameboy
Niveau. Das Geld sollte jedoch lieber in eine echte Konsole investieren.
Der Virtua Boy ist kein echtes Portable, man braucht immer einen Tisch um es
zu spielen und es ist auch kein echtes Heimgert:ob vierfarbige (vier Rottne)
Spiele fr zuhause noch der Knaller sind? Es besteht aber, glaub ich zumindest,
die Mglichkeit zwei Virtua Boys per Kabel zu linken. Netzteil ist im Pack
brigens keins enthalten, das Grundgert luft mit Batterien. Mann kann
jedoch ein Netzteil optional bekommen.

Die USA ist zwar ein riesiger Markt fr Videospiele, diese sind auch populrer
wie bei uns, aber die Leute sind bei weitem nicht so verrckt nach Video-
spielen wie in Japan. Nintendo hat mit dem SNES sicherlich den grten Markt-
anteil auch SEGA Megadrive (Genesis)/Mega CD is gut vertreten. Zumindest fr
die Kids wird es das auch bleiben. Einzige Konkurent ist Atari, die mit der
Jaguar Grundkonsole fr $149 einen konkurenzfhigen Preis haben.
Rayman bekommt man am Jaguar im Endeffekt um $150 billiger als auf der PSX.
Das Weihnachtsgeschft in USA beginnt schon jetzt im September, wir werden
sehen wie es luft...

(Holger Haslbeck)


Marktanalyse...
===========================================================================

In der letzten Zeit wurde ja viel geschrieben, wie schlecht es Atari geht
und das keine Spiele erscheinen, aber in den letzten Wochen zeigt Atari es
allen Kritikern, da der Jaguar genug Power hat um gegen von den deutschen
Zeitschriften angepriesen berkonsolen names "Saturn" und "Playstation"
bestehen zu knnen.

Dabei sieht es gar nicht mal sooo schlecht aus...


Prognose USA:
-------------

Atari gab die Userbasis in den USA im Frhjahr '95 mit 150.000 verkauften
Jaguars an. Dies war vor der Preissenkung auf 159 Dollar!
Also schtzen wir die Zahl auf 200.000 verkauften Jaguar bis dato, Ted Hoff
mchte diese derzeitig Userbasis zum Weihnachtsgeschft verdoppeln und die
Chancen stehen gnstig wie nie zuvor. Atari konnte in den USA weitere
wichtige Kaufhausketten wie z.B. Wal-Mart gewinnen, welche mit ber 400
Geschften in der gesamten USA vertreten ist. Rechnen wir pro Tag mit etwa
zwei verkauften Jaguars je Geschft (diese Zahl ist bei einem Preis von nur
$149 nicht unrealistisch) dann verkauft alleine Wal-Mart vom 1. Oktober
(wenn da an fhrt Wal-Mart den Atari Jaguar) bis Ende des Jahres an die
75.000 Jaguars zustzlich!!! 

In den restlichen amerikanischen  Geschften wo der Jaguar (Toys 'R' Us,
Babbages, Electronics Boutique, etc. ...) angeboten wird werden sich auch
wohl mindestens 125.000 Gerte verkaufen.

Zudem gibt es bei Electronics Boutique diese Credits-Aktion, der Kufer
eines Atari Jaguars bekommt 100 Dollar Bonus, wenn er zehn 16-Bit Module oder
ein SNES mit 3 Spielen abgibt, d.h. er bezahlt nur 49 Dollar fr den Jaguar.
Vor allem der Frust bei den Nintendo-Jngern wird gro sein, das Ultra 64
wurde jetzt schon einige Male verschoben und nur fr knapp $50 ein neues
64-Bit Videospielsystem? Da knnten einige schwach werden...

Auch eingefleischte Sega-Freaks werden sich zweimal berlegen ob sie ihr
altes 16-Bit System plus $50 Aufschlag eintauschen oder derzeit das achtfache
fr einen Sega Saturn ($400) bezahlen wollen...


Prognose Europa:
----------------

Im Grunde genommen hat sich Atari UK nicht besonders um den europischen
Markt gekmmert, aber trotzdem drften derzeit um die 50.000 Jaguars in
Europa verkauft sein.

Knapp die Hlfe davon drfte in Deutschland stehen, danach folgt England,
Frankreich und die anderen Lnder sind kaum der Rede wert.

Nachdem aus dem Deal mit COSMO nichts geworden ist, hat sich Rushware dazu
durchgerungen den Vertrieb es Jaguars in Europa grten Videospielmarkt
names Deutschland zu bernehmen. Mit etwa Marketing, d.h. Anzeigen in Video-
spielzeitschriften, etwas Fernsehwerbung und gute Untersttzung der Hndler
drfte sich auch in Europa die Verkaufszahlen verdoppeln.

Rechnen wir mal die Zahlen fr die nchsten Monate hoch:

Frhjahr 1995:      etwa 150.000 (nur USA)
derzeit:            etwa 250.000 (200.000 USA & 50.000 Europa)
1.1.1996:           ber 500.000 (400.000 USA & 100.000 Europa)

Ab 1996 werden auch grere Softwarefirmen fr den Jaguar entwickeln, da
sich gengend Gerte (> 0,5 Millionen) verkauft haben.

Nach dem Weihnachtsgeschft flaut das Geschft berall ab und es werden
etwa 25.000 Jaguars pro Monat in den USA verkauft und 10.000 Jaguars in
Europa (bei Werbung).

1.2.1996:           535.000 (425.000 USA & 110.000 Europa)
1.5.1996:           640.000 (500.000 USA & 140.000 Europa)
1.9.1996:           780.000 (600.000 USA & 180.000 Europa)


Fazit: Die Jaguar-User-Basis wird sich in einem Jahr verdreifachen!!!
---------------------------------------------------------------------

Dies ist natrlich nur eine vorsichtige Kalkulation, die Zahlen knnen
natrlich ganz anders aussehen, aber wenn Sega und Sony ber 500.000
Spielkonsolen zum doppelten Preis bis April '96 in den USA verkaufen
mchten, wieso sollte das Atari zu einen gnstigen Preis (derzeit $149)
nicht gelingen?

Eine angebliche Preissenkung auf $99 - in Europa unter 200,- DM, unter 100
engl. Pfund - knnte natrlich die Verkaufszahlen nochmals um etwa 50 %
steigern und im September '96 wrde die Millionengrenze berschritten...


Gerchte...
===========================================================================


Aus fr Conan
-------------

Laut Gerchten aus dem Internet wurde die Entwicklung des Golden Axe-Clones
names "Conan" welcher fr den Atari Jaguar auf Modul erscheinen sollte ein-
gestellt.


Handmade Software pleite?
-------------------------

Nach den letzten Gerchte befindet sich Handmade Software in der Liquidation.


Rayman 2 in Arbeit!
-------------------

Nach den letzten Insidergerchten ist ein Nachfolger des soeben fr die
Sony Playstation und Atari Jaguar (Saturn-Version wird im Oktober released)
erschienen Spiels in Arbeit. Nach Aussagen von Frank Slater/UBI Soft USA
wird der Schwierigkeitsgrad erhht, da sich viele Leute beschwert haben,
da der erste Teil von Rayman zu leicht war...


Saturn 900mal leistungsfhiger als 16-Bit!
------------------------------------------

Laut den Werbeaussagen von Sega ist der Saturn 900mal leistungsfhiger als
eine 16-Bit Konsole. Dies konnte Sony nicht auf sich sitzen lassen und
konterten in ihrer englischen Werbekampange, da die Sony Playstation
leistungsfhiger als "Gott" ist.

Mal sehen was sich Sega darauf einfallen lt...


News...
===========================================================================


Aktion-Spektakel "Targa" fr Jaguar CD in Planung!
--------------------------------------------------

Laut den Informationen der Videospielzeitschrift Manc (nicht lachen!)
plant Softgold eine Konvertierung des inoffiziellen Turrican-Nachfolgers
names "Targa" fr das Jaguar CD-ROM, das Spiel soll aber frhestens in
einem Jahr erscheinen und da kann viel passieren.

Aussage Christopher Schmitz / Softgold - Entwickler der Jaguar CD-Version
auf der ECTS in London: "Die Jaguar CD-Version wird deutlich besser werden
als die Super Nintendo-Version". Wir bleiben am Ball!


ST Computer kehrt zu ihren Wurzeln zurck!
------------------------------------------

Die ST Computer wird nun endlich wieder eine richtige Atari-Zeitschrift,
leider mute aber der Umfang auf 84 Seiten verkrzt werden und das Ver-
hltnis Werbeseiten zu Artikeln steht 1:3, wir das Jaguar Mag findet diese
Entscheidung sehr positiv und wir fordern jeden Atari Jaguar-Freak auf beide
Atari-Zeitschriften (ST Computer und Atari Inside) durch den Kauf zu unter-
sttzen, was sind schon ein paar Mark von jeden wenn ihr dadurch jeden Monat
eine wirklich professionelle Atari-Zeitschrift bekommt?

Die nchste Ausgabe ist fr Jaguar-Freaks sehr interessant! Es gibt einen
ECTS-Bericht, sowie Spieltests (u.a. Rayman) und ber das neue Jaguar CD-ROM
wird berichtet. Kein Mac - Atari pur!!!

Also lauft zu euren Zeitschriften-Hndler oder wie wre es mit einem Abbo? 


Neue deutsche Videospielzeitschrift!
------------------------------------

Der Vogel Verlag plant eine neue Videospielzeitschrift names "FUN GENERATION"
und wird von Anfang an klotzen, anstatt zu kleckern. Dies beweist auch die
Anfangs sehr hohe Auflage von 150.000 Exemplaren. Ein Teil der Redakteure
haben schon fr andere Videospielzeitschriften geschrieben wie z.B. Martin
Weidner oder Gtz Schmiedehausen/beide Ex-Mega Fun. Man darf gespannt sein!


S P I E L E T E S T S . . .
===========================================================================


FLIP OUT!
---------

Datentrger: 16 MBit-Modul
Preis: cirka 129,- DM
Gekauft bei: Dynatex, Dortmund


Ausgeflippt!

Bei Flip Out! handelt es sich um ein simples Puzzle-Spiel, du bist auf dem
Planeten Phrohmaj (die Verantwortlichen fr diese Spiels sollte man auch
dorthin schiessen und zwar ohne Rckfahrkarte!) die Bewohner dieses Planeten
(bunte Knetmnnchen, die fast so Aussehen wie Brodmuehlers) haben dich zu
ihrem groen Fliesen-Flip-Festival eingeladen (Oh Mann! Das ist fast so
spannend wie ein Telefongesprch mit Lars Kammann). Das Festival beeinflut
ihren Tagesablaufen (meinen nicht, bei mir verstaubt das Modul in der Ecke),
ihre Egewohnheit (hmmm, eventl. sollte ich mal zu Mittag essen? - nein das
Jaguar Mag mu endlich fertig werden) und sogar ihre Freizeit (wieso mu ich
meine kostbare Freizeit mit solche einen blden Testbericht verplempern?).
Lse das wahnsinnige Puzzle (im warsten Sinne des Wortes) und achte dabei
auf Auerirdische (Knetmnnchen = Auerirdisch, da ich nicht lache!!!),
die glauben, Dich zu verwirren ist ein Teil des Spiels.

Die Grafik ist den Leuten recht gut gelungen, die Knetmnnchen sehen putzig
aus, der Sound vor allem die Musik geht auf die Nerven, oder wer steht schon
aus klassische Musik?

Das Gameplay ist wirklich nicht berauschend fr notorische Puzzle-Freaks kann
man noch eine Empfehlung aussprechen alle anderen (normalen) Menschen sollte
man jedoch damit verschonen und sich das Geld fr bessere Jaguar-Spiele, wie
z.B. Rayman (ist der tuffig) und Ultra Vortek (Blut - sabber!) aufheben.


Grafik: 70 %
Sound:  40 %
Gesamt: 50 %

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ULTRA VORTEK
------------

Datentrger: 32 MBit-Modul
Preis: cirka 129,- DM
Gekauft bei: Tradelink


Edel-Gemetzel auf 64-Bit!

Dies bietet Beyond Games mit dem derzeit besten Jaguar-Beat'em Up namens
"Ultra Vortek". Die Aufgabe besteht darin mit seinen Kmpfer den Wchter
zu besiegen und dadurch die Menschheit vor den Untergang zu bewahren.

Dem Spieler stehen sieben Charakteren zur Verfgung jeder diese Kmpfer
kann in der Regel sechs bis acht Spezial-Moves, die sich wesentlich ein-
facher ausfhren lassen als z.B. bei dem misslungenen Kasumi Ninja.

Das Spiel orientiert sich sehr an das groe Vorbild names "Mortal Kombat 2"
einige Spezial-Moves lassen sich z.B. mit den selben Kombinationen abrufen
wie bei Mortal Kombat 2 auch einige Ideen (Uppercut und der Gegner fliegt
in die Tiefe und platsch!) wurden aus MK 2 geklaut, aber besser gut geklaut
als schlecht erfunden...

Wie gesagt die Steuerung ist sehr gut gelungen, die Grafik ist eine Augen-
weide ich htte niemals gedacht, da man eine solch fantatische Grafik auf
einem 32 MBit-Modul pressen kann. Der Hintergrund ist teilweise wirklich
toll animiert, was z.B. bei Kasumi Ninja ein groes Manko war. Dafr sind
die Ultra Vortek-Figuren nicht gerade riesig, aber auch nicht zu klein...

Die Musik ist einfach erste Sahne und alle Musikstcke sind perfekt auf die
jeweilige Szenarie abgestimmt. Die Sprachausgabe ist sauber und klingt wirk-
lich gruselig, was die Atmosphre es Spiel noch weiter erhht. 

Vom Gameplay kann man auch nicht motzen, bis auf die Winzigkeit, da der
NORMAL-Modus viel zu leicht ist... Aber zum Glck gibt es ja noch den
HARD- und KILLER-Modus (Schade, da es keine Schlag-Combos gibt).


Grafik: 90 %
Sound:  90 %
Gesamt: 80 %

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

RAYMAN
------

Datentrger: 32 MBit-Modul
Preis: cirka 129,- DM
Gekauft bei: Tradelink
Sonstiges: 3 Spielstnde sind speicherbar auf EEPROM


Edles Next Generation-Jump'n'Run!

Nach einigen Verzgerungen (war Sony im Spiel?) erschien Mitte September
nun endlich die Jaguar-Version von Rayman auf Modul, das Spiel bietet
atmenberaubende High-Color-Grafik (65000 Farben)

Rayman hat die Aufgabe seine Freunde aus den Kfigen zu befreien und mu
zum Schlu (wenn er alle befreit hat) gegen Mr. Dark, dem groen Oberbse-
wicht kmpfen. Die Grafik kann als Referenz fr die kommenden Jaguar-Spiele
genommen werden, Rayman bewegt sich flssig ber den Screen. Es wird in
mehreren Ebenen gescrollt, natrlich ruckelt es ab und zu ein wenig, aber
wenn sollte das stren? (auer vielleicht einen Fritz Schober)

Die Musik passt ganz gut zum Spiel, sie ist zwar leider etwas ddelig, aber
da hatten die Programmierer wohl kaum noch Platz auf dem Modul wegen der
wahnsinnig guten Grafik. Spielerisch lt sich auch nicht viel auszusetzen,
Rayman erlernt nach und nach immer mehr Fhigkeiten, wenn er die Fee trifft
(wie z.B. schlagen, rumhngen, hangeln, fliegen usw.).

Nur der Schwierigkeitsgrad ist viel zu hoch angesetzt nachdem der Moskito
besiegt wurde steigt der Schwierigkeitsgrad ins Unermeliche, ich frage mich
was sich Spieledesigner dabei gedacht haben, vor allem weil das Spiel ja
fr Kinder und Jugendliche konzipiert wurde und nicht fr Jump'n'Run-
Halbgtter. So kann es schon vorkommen, da man stundenlang ein Level spielt
bis man wieder abspeichern kann was schon sehr frustierend seien kann.
Wegen diese hohen Schwierigkeitsgrades habe ich auch noch 5% von der Gesamt-
wertung abgezogen, denn das Spiel mute auf keinen Fall so schwer sein...


Grafik: 95 %
Sound:  75 %
Gesamt: 90 %

Der Vergleich: Jaguar-Rayman vs. Playstation-Rayman
---------------------------------------------------

- Umfang des Spiels:

Die Jaguar-Version von Rayman ist auf einem 32 MBit-Modul, die Playstation-
Version auf CD (Kapazitt weit ber 5000(!!) MBit). Trotz des gigantischen
Speichervorteils ist der Levelaufbau bei beiden(!!) Versionen identisch!
Ach ja, die Jaguar-Version hat sogar ein zustzliches Bonus-Spiel a la
Break Out mit 10 Levels, welches die Playstation-Version wohl nicht hat, da 
ja kein Platz mehr auf der CD war. ;)


- Grafik:

Die Grafiken sind identisch, obwohl man um alle Jaguar-Grafiken auf ein 32 
MBit-Modul packen zu knnen, muten die Bilder mit dem JPEG-Verfahren, 
welches mit Detailverlusten der Grafik arbeitet erstmal wesentlich verkleinert
werden (Rechnung: 320 x 200 in 16 Bit True Color bentigen entpackt 128 KB).
Auf der Playstation ist die Auflsung etwas geringer, als bei der Jaguar-
Version, welche auch deutlich klare Farben besitzt.


- Musik:

Die Musik ist natrlich dank CD auf der Sony Playstation besser.


- Spielbarkeit:

Die Spielbarkeit, vor allem die Steuerung ist laut Aussagen von Frank Slater/
UBI Soft USA auf dem Jaguar die Beste!


- Programmierung:

Zu der Programmierung der Playstation-Version kann ich nichts sagen, aber
der Atari Jaguar wird keinesfalls bis an seine Grenzen ausgenutzt!
Laut Aussagen von Frank Slater / UBI Soft USA luft 70 % des Programmcodes
auf dem 68000er. 

Fazit: Obwohl die Fhigkeiten des Jaguar nur ansatzweise genutzt werden
       kann Jaguar-Rayman locker mit der Playstation-Version mithalten.
       
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

BLUE LIGHTNING
--------------

Datentrger: CD
Preis: liegt dem CD-ROM bei
Gekauft bei: Dynatex, Dortmund
Sonstiges: Abspeichern nur mit Memory Track


No Attention to Detail!

Wahhhh! Da hatte die Designer, Programmierer, Grafiker und Musiker fast
zwei Jahre Zeit, aber was ist aus dem diesen schnen Atari Lynx-Spiel ge-
worden?

Die Grafiken sind wirklich nicht besonders beeindruckend, vor allem die
Cinepak-Sequenzen sehen wirklich schlecht aus, da htte man sich wesentlich
mehr Mhe geben mssen. Ach ja, worum geht es bei diesem Spiel?

Nun ja, nichts Neues ein hoher U.N. General names Schober, h Drako ist
bergeschnappt. Als Mitglied der U.N. Blue Lightning Schwadron mut Du
verhindern, da er ein globales Imperium des Verbrechens (Sony?) organi-
siert und die Welt (mit der Paystation) erpresst.

Benutze die Multi-Nationale Auswahl von tdlichen Kampf- und Angriffs-
flugzeugen um Drakos Kampverbnde (Original-Fehler in der Anleitung)
zu stoppen. Nur du stehst zwischen Drako und einer Weltdiktatur!

Soviel zu der lahmen 08/15-Story und nun zum 08/15-Spiel, whrend den den
langweiligen Cinepak-Sequenzen, die sich stndig Wiederholen soda sie
schon nach 15 Minuten Spielzeit auf den Geist gehen (Sony Playstation-
Besitzer lieben ja so etwas) hat ATD es geschafft ein recht primitives
Spiel einzubauen. Der Spieler hat die Aufgabe mit seinem vorher ausge-
whlten Flugzeug so durch die Gegend zu drsen und alles abzuballern
was sich bewegt, bzw. nach Feindobjekten aussieht hat man dies geschafft
geht es in den nchsten Level der genau dasselbe bietet nur wird es von
mal zu mal halt ein wenig Schwieriger...

Blue Lightning ist als Beilage ok, aber zum Vollpreis von 99,- DM wre es
sicherlich ein Flop!

Grafik: 65 %
Sound:  60 %
Gesamt: 60 %

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

VID GRID
--------

Datentrger: CD
Preis: liegt dem CD-ROM bei
Sonstiges: Abspeichern nur mit Memory Track


Video-Puzzle Fun!

Bei den zweiten Gratis-Spiel kann der Spieler sein Lieblings-Video zusammen-
puzzlen, dabei stehen neun Musik-Videos zur Verfgung. Angeblich ist auch
noch ein Bonus-Video auf der CD versteckt...

Folgende Musik-Videos knnen ausgewhlt werden:

* Aerosmith - Cryin'
* Peter Gabriel - Sledgehammer
* Guns N' Roses - November Rain
* Jimi Hendrix - Are You Experience?
* Metallica - Enter Sandman
* Van Halen - Right Now
* Ozzy Osborne - No More Tears
* Red Hot Chili Peppers - Give It Away
* Soundgarden - Spoonman

Die Cinepak-Qualitt ist stark unterschiedlich, sie reicht von gut bis
ausreichend. Vor allem bei vielen unterschiedlichen Farben, vielen Details,
vielen Rotfarbtnen und bei schneller Animationen wird die Grafik sehr
pixelig, da htten die Leute von High Voltage die Videos nochmal nachbe-
arbeiten mssen, aber alles wurde durch den Grafik-Konverter geschickt egal
wie es nachher aussieht. Whrend des Puzzlens fllt die pixelige Grafik
aber nicht besonders auf, bis auf ein paar wirklich extreme Stellen.

Es knnen folgende Puzzle-Gren ausgewhlt werden: 3x3, 4x4, 5x5, 6x6, so-
wie ein Modus nachdem man die Gren hintereinander kombinieren kann, d.h.
hat man das Video im 3x3-Modus gelst wird sofort in den 4x4-Modus geschaltet
usw. ... Fr absolute Videospezialisten gibt es noch eine Spiegel-Option,
sowie einen hammerharten Perfect-Modus welches alle Puzzle-Teile per Zufall
neu mischt, falls ein Puzzle-Teil falsch gesetzt wird.

Die Musik kann als gut bezeichnet werden, nicht jedes Musikstck entspricht
meinem Geschmack, aber es gibt ja unterschiedliche Songs und man sollte auch
bedenken, da Vid Grid fr den amerikanischen Musik-Markt gedacht ist...

Spielerisch macht Vid Grid Anfangs total fun, aber die Spiel-Motivation lt
nach einigen Tagen nach, aber Vid Grid ist ein gutes Puzzle-Spiel und selbst
absolute Puzzle-Muffel (wie z.B. Rainer Frhlich) lassen sich begeistern.

Einige Videos sind zum Puzzle nicht gerade gut geeignet, da sie zu hektisch
sind wie z.B. das Musik-Video von Metallica - "Enter Sandman", aber trotzdem
ist Vid Grid eindeutig das beste Beipackspiel (die VLM ist ja kein Spiel).


Grafik: 66 %
Sound:  80 %
Gesamt: 75 %


S P I E L E T I P S . . .
===========================================================================

RAYMAN
------

Fr ein Bonusspiel gebt einfach im Titel-Screen "1364" ein. 
Wenn Ihr alle zehn Levels bersteht bekommt Ihr UNENDLICH CONTINUES!


SUPER BURN OUT
--------------

Ist euch das Spiel immer noch nicht schnell genug?
Dann probiert den TURBO-MODUS!

Gebt im Titel-Screen "19672" ein (Cheat-Bestttigung durch einen Ton)
im Automatik-Modus knnt Ihr mit der unbelegten Taste, die normalerweise
zum Schalten der Gnge da ist den Turbo-Beschleuniger aktivieren. 


ULTRA VORTEK
------------

Im Hintergrund-Auswahlmen einfach mal "#" oder "*" und es erscheinen
zwei neue Hintergrund-Grafiken!

Hier nun die Special-Moves (von: Vaultkeepr@aol.com):

Moves:

Punch = A
Uppercut = Down+A
Kick = B
Sweep = Down+B.
Jab = C

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Buzzsaw
-------

HI Buzzsaw = Forward, forward A.
Pain Machine = Hold Away, forward B.
Low Bolo = Forward, forward C.
Gut Spear Uppercut = Hold Away, forward A.
Air Grab and Slam = While the opponent is in the air press Down, A.
Richochet Blades = in the air press Down, down C.
Gut Grinder = Forward, back A.

Annihilations  
-------------

Screwed = Down, forward A. (3 guys away)
Decap = Forward, forward, forward C. (anywhere)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Dreadloc
--------

Smoke Ring =  Forward, back A.
Speed Slice = Back, forward A.
Come to Daddy = Forward, forward A.
Spin Staff = Down, forward C.
Upclose combo = ???
Low Jab = Down, A.
Angle Spear Dive = in the air press Down, down A.
Back Off, Man! = Forward+A. (close)

Annihilations
-------------

Decap = Down, down, away, forward C. (5 guys away)
Stomach Impale = Forward, forward, forward C  (3-4 guys away)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Grok
----

Bouldermorph = Hold Away, down C.
GroundPounder = Hold Away, C.
Boulder Bounce (air) = in the air press Down+C.
The Tenderizer = Away+A. (Close)

Annihilations
-------------

Super Duper Mega Major Uppercut = Hold Down, A+C. (close) When doing
this annihilation keep holding down when you press A+C.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Lucius
------

Lightning Blast = Down, forward A. (Can also be done in the air)
Hawk Attack (low) = in the air press Down+C.
Hawk Teleport = in the air press C.
Electrotherapy = Forward, back A. (Close)
Spinning Back Kick = Away+B.
Hawk Attack (high) = in the air press Down+A.
Ground Spark Wave = Forward, forward B.

Annihilations
-------------

Electrifying = Forward, forward, away A. (close)
Decap = Jump, in the air press Away, away A. (anywhere)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Mercury
-------

Spinning Blade Sweep = Down, down, B+C.
Big Gooey Pounder = Away, forward A. (Close)
Sawblade = Hold Away, forward, B.
Porcupine Spike Defense = Down, down, A+B.

Annihilations
-------------

Decap = Forward, forward A. (3 guys away)
Fresh Meat = Down, forward C. (anywhere)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Skullcrusher
------------

Brain Fryin' Wave = Forward, forward, A.
Creeping Ground Blast = Forward, forward, C.
Choke and Thump = Hold Away, forward A.
Grim Dive of Death = Hold Down, up.
Charged Particle Blast = Away, forward, C.
Stride and Slide = Forward, forward, B.
Knife Headbutt = Away, forward A. (Close)

Annihilations
-------------

Sizzler = Forward, forward, away C. (2 guys away)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Volcana
-------

Flame Blast = Down, forward A.
Fireport (behind) = Down, away.
Fire Breath = Away, A. (Close)
Flying Firedive = Hold Away, forward, C.
Aerial Firebomb = in the air press Down,A.
Fireroll = in the air Forward+C.
Fireport Uppercut = Hold Down, Up.
Flame Wall = Hold Away, B.

Annihilations
-------------

Blown Away = Forward, forward, away, A. (Close)
Shaken and Burned = Down, forward, C. (3 guys away to anywhere)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Hidden Character #1...Carbon- Start a game on killer mode, when you make
it to you the Subway background you must do the following... get a double
flawless victory, then perform a annihilation move on the opponent in the
area to the left marked with the words," No fighting in this area."  He
looks like Grok only darker and has one extra move.


ECTS Report...
===========================================================================

Hier nun der ultimative ECTS-Bericht V1.00
------------------------------------------

geschrieben von Martin Lethaus


Atari Kart - Modul
------------------

Ist ein Rennspiel a la Super Mario Kart, die Steuerung ist wie bei den
Vorbild sehr gut gelungen. Die Grafik kann als gut bezeichnet werden und
ist zudem flssig (>20 Frames/sec.). Ein 2 Spieler-Modus per Split-Screen
ist auch vorhanden, wie drei Schwierigkeitsgrad und einen flachen Modus
(wie z.B. bei Super Mario Kart) und einen etwas hgeligen Modus.

Ein Manko ist leider noch im Spiel sonst htte ich nmlich die Hchstnote
"sehr gut" vergeben. Berhrt der Spieler ein Hindernis, oder stt/rempelt
er mit einen Gegenfahrer zusammen verliert der die komplette Geschwindigkeit!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Attack of the Mutant Penguins - Modul
-------------------------------------

Hierbei handelt sich es um ein Action-Spiel indem der Spieler die Aufgabe
hat mit seinen "tuffigen"(!!) Helden names Bernard oder Rodney, die Erde
vor Ausserirdische die sich als Pinguine tarnen zu retten. Die Grafik kann
als "sehr gut" bezeichnet werden und ist absolut detailiert. Das Gameplay
ist total abgedreht und es drfte eines der Highlights zum Weihnachtsfest
werden...

Hier nun die englische Atari PR:


Attack of the Mutant Penguins


*THIS YEAR IT IS PENGUINS!*

You have had Hedgehogs and plumbers, Now it's Penguins!

The most original, challeging and addictive title of 1995 is coming soon.


Once again the earth is under threat, but this time the attack is in the
Antartic! AMP is an frantic, strategic, wild & wacky race against time to
ensure the environmental balance. But it ain't no green game! The machines
you must build destroy the mutated Penguins in horrible ways....but what
else would you do with flightless wildfowl who dress up as Elvis, Marilyn
Monroe, John Wayne and the Village People?

With AMP we have dispensed with talk of x thousand Polygons per second,
ignored talk of billions of SGI rendered sprites and produced simply the
most enjoyable game you will have seen for ages. The characters are superb,
the humour is side splitting, the death machines are excruciating and the
game is, quite simply, wonderfully, brilliantly, playable!

*The Raison d'tre*

Aliens have picked up signals from earth, however they have become a little
confused. Firstly they have picked up satellite signals from a documentary
channel and assume that all earth creatures look like these strange,
ungainly, black and white birdlike creatures with flippers and beaks.
So they use all their technological prowess to mutate their huge gruesome
green frames into Penguins, then, horror they tune into a different channel!
flicking the switches, they soon realise their mistake, but have no power
left to re-mutate their shape. No problem, all they need to do is duplicate
the clothing that the more common earth creatures seem to use and nobody
will know any different!

*The Characters*

This then is how end up with Penguins invading the earth who are dressed as
Cowboys, Indians, Elvis Presley, Marilyn Monroe, Cardinals (more confusion
here), Robin Hood and many more! They haven even had a dose of MTV and when
certain characters get together, they just cannot helf themselves (you'll
see!).

*Our Heroes*

The salvation of the world is dependent upon two wonderful heroes of ours.
Bernard and Rodney. Not your average private eyes, maybe, with their 
electric frying pan and big pink club , but Bernie & Rodders do the
business with some help from you.

*How to win the game*

There are many different ways to win at Penguins. The main objective of the
game is to ensure that the ecological balance never gets out of kilter.
This, of course, is not easy as it sounds. The Mutant Penguins are deter-
mined to force their superiorty on the earth by getting to the Doomscale -
the scales which measure the balance. You must either stop them getting
there, or ensure more Earth Penguins are there. In order to stop them,
you have been provided with a number of gruesome machines, but none of
them are working, so you must collect some of the numerous Gremlins that
are running around and enter them into the machines, the more Gremlins
added, the quicker the machines will work, but beware, you may need some
Gremlins later! There are times when you will also need to delay the
Mutants and the way to do this is usually related to their dress. For
example, light a camp fire and the Indian Penguins will stop and try to
send smoke signals, whilst the cowboys will eat beans (with noisy conse-
quences), Elvis of course cannot resist a playing jukebox! Watch him
boogie!!

*Your worst nightmare*

The worst thing that can hapen to you, is if the Mutant Penguins reach a
Mutation Station. Then they can insert their ticket and mutate back to
their usual state - Big, Green and 'Orrid! which means that they weight
much more than their Penguin state, which means they are heavy on the
Doomscale. Not Good.

*It ain't all bad*

Yes, help is at hand. There are numerous treasure chests around, which
contain items more valuable than golden goblets and everything being
equal, often the best way to win is to collect the Electrified Pan or
the Big Bat and just blam those pesky mutants to hell! Also available is
a Vindaloo to give Rodney "Torch Breath" and a Sword to achieve "Samurai
Bernard". Great Fun, watch out those dismembered Penguins parts fly!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Blue Lightning - CD
-------------------

siehe Testbericht in dieser Ausgabe!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Brett Hull Hockey - CD
----------------------

Das Icehockey-Spiel besitzt recht flssige Grafik und drfte fr alle
Icehockey-Freaks interessant sein. Leider habe ich es nicht gespielt.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Defender 2000 - Modul
---------------------

Von Defender war ich sehr enttuscht, da der Schwierigkeitsgrad viel zu
hoch angesetzt war, hnlich wie bei Llamazap(!!!) und auch der Hintergrund
ruckelte im 2000er-Modus.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Fever Pitch Soccer - Modul
--------------------------

Dieses Fuballspiel ist die Konvertierung von den 16-Bittern, die
Jaguar-Version war noch nicht mal einen Monat alt und besa die SNES-Grafik.
Mir wurde aber versichert, da die Grafik noch aufgemotzt wird. Spielerisch
war das Game absolute Spitzenklasse, ich habe mit Rouven mehrere Matches
gespielt.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Fight for Life - Modul
----------------------

Eines mu man anerkennen, die Grafik der Spielfiguren wird immer besser und
eventl. wird wenn das Spiel im nchsten Jahr erscheint sogar gleichwertige
Grafik zu den Playstation-3D-Beat'em Up prsentieren!?!?

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Formula 1 Racing - CD
---------------------

Dieses Rennspiel besitzt zwar ordentlich Grafik ist aber so langsam, da
der Spielspa so hoch ist wie die Temperaturen am Nordpol. Ich glaube kaum,
da solch ein langsames Rennspiel ernsthaft noch als Konkurenz zu den Saturn-
und Playstation-Rennspielen (Wipe Out, Ridge Racer) bis Weihnachten '95 ins
Rennen geschickt wird. Ted Hoff sollte wie bei Fight for Life geschehen mal
ein Machtwort sprechen und die Programmierer zum Optimieren ihrer Grafik-
Routinen verdonnern.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Highlander - CD
---------------

Ein sehr schnes Aktion-Adventure im "Alone in the Dark"-Stil. Eines der
JAGUAR CD-Highlights fr dieses Jahr.

Hier nun die englische PR:

*Highlander - The Animated Series*

Highlander is set in a post-cataclysm world where, seven centuries pre-
viously, a large meteor struck the earth. The shockwaves from the resultant
explosion caused the permature detonation of a large percentage of the
world's nuclear weapons stockpile. Continents crumbled and untold billions
died. Civilisation ended almost overnight. This event is referred to as
'the great catastrophe'.

But Mankind was not alone... The race of Immortals, each vying to be the
last and elusive prize were present, although they could do nothing but
stand and watch while the world died around them.

These immortals, who until this point had kept themselves separate from the
problems of mankind, met together on what has now become known as 'the Hill
of Oaths'. Here they decided to lay down their arms and decicate their
lives to gathering the knowledge necessary to allow mankind to rebuild.
They all swore not to kill another immortal and became Jettators, all but
one...

This was Kortan. He refused to take the vow and instead declared himself
the last immortal. He was challenged by Connor Macleod who, having already
taken the vow, could not win. He was quickly despatched, but his sacrifice
was not in vain for it allowed the remaining Jettators to amend their vow
so that they would wait until another immortal came to be born. They would
then give their knowledge to him who, not being bound by the oath, could
defeat Kortan.

And so they waited. Kortan, built himself the mighty city of Mogonda and
from there he ruled over the tattered remnants of mankind. The Jettators
scattered to the four winds leaving one of their number, Ramirez, to wait
for the new immortal, and the saviour of mankind, to be born.

*The Story So Far...*

You are Quentin Macleod. Until recently you lived out your life with the
Dundee clan in the highlands. That all changed, when the hunters attacked
your village on a hunt for slaves. During the attack, you suffered a mortal
wound and 'died'. Somehow you have been regenerated or born again but your
past has been utterly destroyed. Your mother has been murdered and your
people captured. As the game opens, you are alone and defenceless in the
burned-out village that used to be your home. You must find some way to
rescue the Dundees (including Clyde, your little sister) from Kortan.

As well as saving your family and clan, you must also solve the mystery of
who you are... On her death-bed your mother told that you were not her
child. She called you 'The Highlander' and urged you to find the stranger
who brought you to her soon after you were born. He will train you to
fulfil your mysterius destiny...

Wer jetzt diese einfachen englischen Stze nicht verstanden hat dem kann
gesagt werden, da man auch im Spiel auf "deutsche Sprache" umschalten
kann, was man natrlich positiv erwhnen mu!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Iron Soldier 2 - CD
-------------------

Auf der ECTS habe wir auch zufllig Marc Rosocha getroffen, der uns aus
erster Hand erzhlt, da Iron Soldier nicht mehr bis Weihnachten '95 fertig
wird und im Frhjahr '96 erscheinen soll. Marc Rosocha mchte halt alle
geplanten Features (welche total geheim sind :)) in Iron Soldier 2 einbauen
und keine abgespeckte Version fr das Weihnachtsgeschft produzieren.
Htten wir mehr solch professioneller Leute im Jaguar-Software-Business,
dann wrde es in Sachen Softwareangebot und Qualitt wesentlich besser
aussehen...

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Pitfall - 32 MBit-Modul
-----------------------

Auch von Pitfall war ich enttuscht. "Nur" 256 Farben und das Scrolling
ruckelte, es sah nach einer 1:1 Konvertierung vom PC aus, wirklich schade...
Aber zur Beruhigung fr alle Oldie-Freaks sei gesagt, da die uralte
Original-Version auch auf dem Modul gepackt wurde.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Power Drive Rally - Modul
-------------------------

Diese Rennspiel im "Super Sprint"-Stil sollte in den nchsten Wochen
erscheinen und kann jeden Vogelperspektive-Rennspiel-Freak empfohlen werden.

Hier nun die deutschen PR-Aussagen von Time Warner Interactive:

Seit es die Jaguar-Version gibt, knnen Sie von Power Drive Rally eine
absolute Weltklasse-Leistung erwarten. Mit noch mehr Abwechselung,
schnellerem Gameplay, verbessertem Sound, fantatischen Grafiken und An-
weisungen vom Beifahrer raubt Power Drive Rally Ihnen garantiert den Atem!

*Spielmerkmale:*

* Die beste Version des Kassenschlagers "Power Drive" auf allen Formaten.
* Bietet noch mehr Rennstrecken - 48 abwechselungsreiche Kurse in unter-
  lichen Gelndearten und mit vernderlichen Wetterbedingungen.
* Wesentlich schnelleres Gameplay.
* Totales Realittsgefhl in 6 verschiedenen Wagen.
* Unglaublich detaillierte Grafiken, starke Farben und verbesserter Sound
* Neu beim Jaguar - der Beifahrer sagt Kurven und Gefahrenstellen auf
  der Strecke an.
* Punkte und Preisgeld fr Reparaturen und Nachrstung der Fahrzeuge.
* Kennwortsystem sichert Ihre Position innerhalb der Wettbewerbe.
* Macht vollen Gebrauch von den Mglichkeiten der fortgeschrittlichen
  Jaguar-Konsole.
  
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Primal Rage - CD
----------------

Diese Automatenumsetzung von Time Warner Interactive war recht gut gelungen,
alle Dinos konnten angewhlt werden, nur gab es - wie erwartet - weniger
Animationsphasen als in der Automatenversion.

Hier noch die "lustigen" deutschen PR-Aussagen von Time Warner Interactive:

Primal Rage ist ein Hit unter den Arcade-Spielen. Jetzt endlich erscheint
dieses herausragende "Beat-'em-up"-Actionspiel auch fr fast alle Spiele-
systeme bei Ihnen zu Hause. Der furchterregende Blizzard stellt sich seinen
blen und uerst gefhrlich Gegnern. Lassen Sie sich dieses Erlebnis nicht
entgehen.

*Spielmerkmale:*

* Viele Jahre intensiver Entwicklungsarbeit zeigen ihre Wirkung.
* Ha sido probado concienzudamente para garantizar una increble aficin
  y un entretenimiento gratificante (was soviel heit wie: "Sorgfltige
  Tests fhrten zu diesem packenden und erlebnisreichen Spiel.").
* Primal Rage ist weltweit eines der beliebtesten Arcade-Spiele.
* Sieben lebensechte Puppen standen Modell fr unzhlige Kampfpositionen.
* Eines der ersten Videospiele mit vollstndiger Einzelbild-Animation.
* Die groe Vielfalt normaler Bewegungen wird ergnzt durch Spezial-
  techniken und spektakulren Entscheidungsschlge.
* Voller lustiger Situationen und verborgener Bonus-Level.
* Dieses "Beat-'em-up"-Spiel bietet mehr Kombinationen als Sie bisher kannten.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Rayman - Modul
--------------

siehe Testbericht in dieser Ausgabe!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Supercross 3D - Modul
---------------------

Dieses Motorcross-Spiel war wirklich ein schlechter Witz! Mit weniger als
10 Frames per Second und schlechten Gameplay war es ein purer FLOP!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Ultra Vortek - Modul
--------------------

siehe Testbericht in dieser Ausgabe!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Vid Grid - CD
-------------

siehe Testbericht in dieser Ausgabe!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ZERO 5 - Modul
--------------

Diese 3D-Weltraum-Shoot'em Up war sauschnell und das Raumschiff konnte in
alle Richtungen bewegt werden. Ich bin mir sicher, da dies einer der
Top-Hits fr Anfang '96 wird.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Zum Schlu des Berichtes mchte ich noch

 "Pillen" Marc Rosocha,
 Rouven "Socke" Gehm, 
 Mark "Smoking" Fechtner,
 Jrg "Guten Tag" Tobergte,
 Lars "Lynx" Baumstark, 
 "Kamera-Man" Martin Seidel grssen und freue mich schon auf die
                               Frhjahrs-ECTS im April 1996!!


Atari Jaguar Release Liste...
===========================================================================

erschienen sind...

Name des Spiels...             Programmierer/(C)/Produktion    Modul  Datum
Genre...                       Grafik %/Sound %/Spielspa %    Serienummer
Spieleranzahl                  Sonstiges
----------------------------------------------------------------------------
Alien vs. Predator             Rebellion Software/Atari        32MBit 10/94
Actionspiel                    85 %     70 %     90 %          J9008E
1 Spieler                      Fortsetzung auf CD geplant
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Blue Lightning                 Attention to Detail/Atari       CD     09/95
Actionspiel                    65 %     60 %     60 %          J9016E
1 Spieler                      Erstes CD-Spiel, liegt CD-ROM bei!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -    
Brutal Sports Football         Millenium Teque/Telegames       16MBit 08/94
brutales Sportspiel            55 %     45 %     55 %          JA100
1-2 Spieler                    erste Version hatte Bugs
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Bubsy                          Imagitec/Accolade/Atari         16MBit 12/94
Jump'n'Run                     70 %     55 %     50 %          J9020E
1-2 Spieler (nacheinander)     nette Grafik
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Cannon Fodder                  Sensible Software/Virgin        16MBit 02/95
Actionspiel                    75 %     65 %     80 %          keine Nummer
1 Spieler                      Amiga- und PC-Version sind auf dem Index
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Checkered Flag                 Rebellion Software/Atari        16MBit 12/94
3D-Rennspiel                   60 %     55 %     50 %          J9007E
1 Spieler                      Rebellion's erstes Rennspiel
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Club Drive                     Atari                           16MBit 11/94
3D-Rennspiel                   30 %     15 %     25 %          J9003E
1-2 Spieler                    schlampige 3D-Grafik
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Crescent Galaxy                Atari                           16MBit 01/94
2D-Shoot'em Up                 70 %     10 %     30 %          J9001
1 Spieler                      Grafik hui, Gameplay pfui!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Cybermorph                     Attention to Detail/Atari       16MBit 11/93
3D-Actionspiel                 65 %     50 %     65 %          J9000E
1 Spieler                      liegt normalerweise dem Jaguar bei
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Doom                           ID Software/Atari               32MBit 12/94
Actionspiel                    80 %     55 %     90 %          J9029E
1-2 Spieler (JagLink)          PC-Version ist auf dem Index
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Double Dragon 5                Tradewest/Williams              16MBit 04/95
Beat'em Up                     20 %     25 %     20 %          keine Nummer
1-2 Spieler                    Mit der 16-Bit Version (SNES) identisch
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Dragon - The Bruce Lee Story   Virgin/Atari                    16MBit 11/94
Beat'em Up                     70 %     65 %     70 %          J9036E
1-2 Spieler                    spielerisch ok!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Evolution - Dino Dudes         Imagitec/Atari                  16MBit 02/94
Geschicklichkeitsspiel         55 %      45 %    50 %          J9006E
1-2 Spieler (nacheinander)     langweiliger Lemmings-Clone
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Flashback                      Delphine Software/U.S. Gold     16MBit 08/95
Jump'n'Run                     50 %     40 %     75 %          keine Nummer
1 Spieler                      mit der Mega Drive-Version fast identisch
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Flip Out!                      Gorilla Systems/Atari           16MBit 09/95
Puzzle-Spiel                   70 %     40 %     50 %          J9040E
1 Spieler                      Puzzle-Spiel mit Knetmnnchen
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Hover Strike                   Atari                           16MBit 04/95
3D-Actionspiel                 75 %     55 %     65 %          J9009E
1-2 Spieler(steuern+schiessen) ehemaliger Projektname: "Battlezone 2000"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Iron Soldier                   Eclipse Software Design/Atari   16MBit 12/94
3D-Actionspiel                 85 %     80 %     85 %          J9026E
1 Spieler                      Made in Germany
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Kasumi Ninja                   Handmade Software/Atari         32MBit 12/94
Beat'em Up                     80 %     50 %     60 %          J9012E
1-2 Spieler                    Blutiger als Mortal Kombat!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Pinball Fantasies              Spidersoft/21st Century/Atari   16MBit 06/95
Flipper-Simulation             75 %     70 %     80 %          J0144E
1-8 Spieler (nacheinander)     gute Konvertierung des Kult-Flippers
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Raiden                         Imagitec/Fabtec Inc./Atari      16MBit 01/94
2D-Shoot'em Up                 60 %     55 %     60 %          J9005
1-2 Spieler                    gute Automaten-Umsetzung des Oldie-Shooters
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Rayman                         UBI Soft                        32MBit 09/95
Jump'n'Run                     95 %     75 %     90 %          C3669T
1 Spieler                      Das derzeit beste Next Generation-Jump'n'Run  
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Sensible Soccer                Sensible Software/Renegade      16MBit 03/95
Fuballspiel                   50 %     50 %     65 %          JA250
1-2 Spieler                    bei 60 Hz keine Sprachen-Option
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Super Burn Out                 Shen/Atari                      16MBit 06/95
Motorradrennspiel              80 %     85 %     90 %          J9052E
1-2 Spieler                    Rennspiel a la Super Hang On - nur besser :)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
Syndicate                      Bullfrog/Ocean                  16MBit 03/95
Action-Strategiespiel          50 %     35 %     80 %          L8002-SYNJAG
1 Spieler                      ruckel, ruckel, aber trotzdem gut
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Tempest 2000                   Llamasoft/Atari                 16MBit 05/94
3D-Ballerspiel                 75 %     85 %     90 %          J9010E
1-2 Spieler                    Eines der besten Action-Spiele
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Theme Park                     Bullfrog/Ocean                  16MBit 03/95
Freizeitpark-Simulation        80 %     75 %     85 %          L8001-TPKJAG
1 Spieler                      begrenzte Abspeicheroption
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Troy Aikman Football           Tradewest                       16MBit 03/95
Sportspiel                     50 %     50 %     60 %          keine Nummer
1-2 Spieler                    -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Ultra Vortek                   Beyond Games/Atari              32MBit 09/95
Beat'em Up                     90 %     90 %     80 %          J9082E
1-2 Spieler                    Aufwendiges Prgelspiel        
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Val d'Isere Skiing & Snowb.    Loriciel/Atari                  16MBit 01/95
Sportspiel                     80 %     65 %     70 %          J9060E
1-2 Spieler (nacheinander)     nettes Ski-Spiel
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Vid Grid                       High Voltage Software/Atari     CD     09/95
Video-Puzzlespiel              66 %     80 %     75 %          J9078E
1 Spieler                      Puzzelt Musik-Videos! - liegt dem CD-ROM bei
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  
White Men Can't Jump           High Voltage Software/Atari     32MBit 08/95
Basketball                     70 %     60 %     75 %          J9070E
1-4 Spieler (Team Tap)         Basketballspiel mit 4 Spielern dank Team Tap
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Wolfenstein 3D                 ID Software/Atari               16MBit 07/94
Actionspiel                    65 %     65 %     70 %          J9028
1 Spieler                      Die Jaguar-Version wurde beschlagnamt
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -   
Zool 2                         Imagitec/Gremlin Graphics/Atari 16MBit 12/94
Jump'n'Run                     60 %     65 %     60 %          J9042E
1-2 Spieler (nacheinander)     Mit der Amiga-Version fast identisch
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Die zehn besten Jaguar-Spiele
---------------------------------------------------------------------------

1.  Rayman             *******************           90 % (Spiel des Jahres)
2.  Super Burn Out     ******************            90 %
3.  Tempest 2000       ******************            90 %
4.  Alien vs. Predator ******************            90 %
5.  Doom               ******************            90 %
6.  Iron Soldier       *****************             85 %
7.  Theme Park         *****************             85 %
8.  Ultra Vortek       ****************              80 %
9.  Pinball Fantasies  ****************              80 %
10. Cannon Fodder      ****************              80 %

---------------------------------------------------------------------------
> > > >  VORRAUSSICHTLICHE ERSCHEINUNGSTERMINE VON JAGUAR-SPIELEN  < < < < 
---------------------------------------------------------------------------

Die Liste wurde komplett berarbeitet und alle Spiele rausgeworfen, von
denen es lange schon keine Informationen gab, bzw. Spiele-Projekte die
angeblich eingestellt sind wie z.B. CONAN.

Stand: 18.09.1995

kurze Erluterung:

  ? = unsicher
XXX = noch kein Spielname bekannt
 1Q = 1. Quartal (Januar-Mrz)
 2Q = 2. Quartal (April-Juni)
 3Q = 3. Quartal (Juli-September)
 4Q = 4. Quartal (Oktober-Dezember)
  A = Anfang des Monates
  M = Mitte des Monates
  E = Ende des Monates
  * = liegt dem Jaguar CD-ROM bei!
 MD = Modul
(16)= 16 MBit
 CD = CD
 VR = fr den Virtueller Helm
  P = angeblich in Produktion


Spiel (Game)              Hersteller (Developer)         Format  Release
----------------------------------------------------------------------------

Air Cars                  MIDNITE SOFTWARE/ATARI         MD (16) 4Q/95
Alien vs. Predator 2      ATARI                          CD      1Q/96
Allegiance                TEAM 17/OCEAN                  CD      1Q/96
Arena Football League     V-REAL PRODUCTIONS/ATARI       MD      11/95
Artemis                   SPRINGER SPANIEL               CD      2Q/96
Atari Kart                CYBERDREAMS/ATARI              MD      11/95
Attack of the M. Penguins SUNRISE PRODUCTIONS/ATARI      MD      12/95
Baldies                   GAMETEK INC./ATARI             CD      10/95
Batman Forever            ATARI                          CD       6/96
Battlesphere              4PLAY                          MD      12/95
Black ICE/White Noise     ATARI                          CD      12/95
Brain Dead 13             READYSOFT                      CD      4Q/95
Breakout 2000             ATARI                          MD      12/95
Brett Hull Hockey         ACCOLADE/ATARI                 MD      11/95
Brett Hull Hockey         ACCOLADE/ATARI                 CD      1Q/96
Charles Barkley Basketb.  ATARI                          MD      11/95
Commander Blood           ATARI                          CD      11/95
Commando                  MICROIDS/ATARI                 CD      11/95
Creature Shock            ARGONAUT/VIRGIN                2 CDs   10/95
Cybermorph 2- Battlemorph ATTENTIOM TO DETAIL/ATARI      CD      10/95
Dactyl Joust              HIGH VOLTAGE/ATARI             MD      11/95
Dante                     ATARI                          CD       6/96
Deathwatch                VISUAL DESIGN/ATARI            MD      11/95
Defender 2000             LLAMASOFT/ATARI                MD      11/95
Demolition Man            VIRGIN INTERACTIVE             CD      10/95
Dragon's Lair 1           READYSOFT                      CD      E9/95
Dune Racer                ATARI                          CD      1Q/96
Fever Pitch Soccer        ATARI                          MD      12/95
Fight for Life            ATARI                          MD (32)  1996
Formula 1 Racing          DOMARK GROUP LTD./ATARI        CD      11/95
Frank Thomas Baseball     ACCLAIM                        MD      2Q/96
Gotcha!                   ATARI                          MD      1Q/96
Highlander 1              LORE DESIGN/ATARI              CD      10/95
Highlander 2              LORE DESIGN/ATARI              CD       1996
Highlander 3              LORE DESIGN/ATARI              CD       1996
Hover Strike              ATARI                          CD      E9/95 P
Hyper Force               VISUAL IMPACT/C-WEST           MD      11/95
Iratan Supremecy          LEVEL 7                        CD       1996
Iron Soldier 2            ECLIPSE SOFTWARE/ATARI         CD       1/96
Ironman/XO-Manowar        ATARI                          MD       6/96
I-War                     ATARI                          MD      11/95
Legions of the Undead     REBELLION SOFTWARE/ATARI       MD       1996
Magic Carpet              BULLFROG/ATARI                 CD      12/95
Max Force                 ATARI                          CD      12/95
Mindripper                ATARI                          CD      1Q/96
Missile Command VR        ATARI                          MD+VR   12/95
Mortal Kombat 3           WILLIAMS/ATARI                 CD      2Q/96
Myst                      ATARI                          CD      10/95
NBA Jam-TournamentEdition ACCLAIM/ATARI                  MD      12/95
Phase Zero                HYPER IMAGE/ATARI              MD      11/95
Pitfall: The Mayan Adv.   ACTIVISION                     MD      10/95 P
Power Drive Rally         TIME WARNER                    MD      E9/95 P
Primal Rage               TIME WARNER                    CD      14.11.95
Redemption                ATARI                          CD      11/95
Return Fire               ATARI                          CD      1Q/96
Return of Magic           VIRTUAL ARTISTRY               MD       1996
Rise of the Robots        TIME WARNER                    CD      11/95
Robinson's Requiem        SILMARILS/ATARI                CD      11/95
Rocky Horror Interactive  ATARI                          CD       6/96
Rollcage                  TEAM 17/OCEAN                  CD      1Q/96
Ruiner                    HIGH VOLTAGE SOFTWARE          MD      10/95 P
Skyhammer                 REBELLION SOFTWARE/ATARI       CD      12/95
Soulstar                  CORE DESIGN/ATARI              CD      10/95
Space Ace                 READYSOFT                      CD      11/95
Sudden Impact             ATARI                          MD      12/95
Supercross 3D             ATARI                          MD      11/95
Targa                     SOFTGOLD                       CD      3Q/96
Thea Realm Fighters       HIGH VOLTAGE SOFTWARE          CD      1Q/96
Towers 2                  JV ENTERPRISES                 MD      12/95
Varuna's Forces           ACCENT MEDIA PRODUCTIONS       CD      12/95
Wayne Gretzky Hockey      TIME WARNER                    CD      12/95 
Witchwood                 TEAM 17/OCEAN                  CD      1Q/96
Worms                     TEAM 17/OCEAN                  CD      1Q/96
Zero Five                 CASPARIAN SOFTWARE/ATARI       MD      12/95
Zone Hunter               VIRTUALITY                     MD+VR    1996
Zoop                      VIACOM                         MD      12/95


ALLE ANGABEN OHNE GEWHR !! (all infos without guarantee !!!)

Zeittabelle der Spielerscheinungstermine... (ab 8/95 mit CD-ROM Spiele)
===========================================================================

11/93 *
12/93
01/94 ***
02/94
03/94
04/94 
05/94 *
06/94
07/94 *
08/94 *
09/94
10/94 *
11/94 **
12/94 ******
01/95 *
02/95 *
03/95 ****
04/95 **
05/95 
06/95 **
07/95 *
08/95 **    
09/95 *****
10/95 *******      (Prognose)
11/95 ************ (Prognose)


Jaguar Kleinanzeigen
===============================================================================

Kleinanzeigen bitte an folgende Net-Adressen oder per FAX an:

    Rouven Gehm @ KL (MausNet), gehm@sixpack.pfalz.de ((Inter)UseNet)
    oder auch wenn Ihr dieses Mag vielleicht durch andere Kanle erhaltet
    hier auch meine Telefon/FAX-Nummer : 0631-29643
 
-------------------------------------------------------------------------------
Suche    : [BUB], [DD5], [SSO], [SYN]
MausNet  : Rouven Gehm @ KL
Voice/Fax: 0631 - 29643
-------------------------------------------------------------------------------
Verkaufe : [CHF], [DRA], [EDD], [TMF]  je 30,-
Suche    : [CNF]
MausNet  : Christian Lier @ G
Tel/BTX  : 055241441-0001
-------------------------------------------------------------------------------
Tausche  : [HST]
MausNet  : Patrick Berzbach @ B2
Telefon  : 030 - 7863830
-------------------------------------------------------------------------------
Verkaufe : [KAN], [BSF]
Suche    : [PBF], [IRS], [AVP], [SYN], [SSO], [SBO], [CNF]
MausNet  : Frank Przepiora @ SZ
-------------------------------------------------------------------------------
Verkaufe : [BSF] 55,- oder Tausch gegen [PBF]
           [HST] 60,- oder Tausch gegen [PBF]
           [EDD] 35,- oder Tausch gegen [DRA]
           [TMF] 35,- oder Tausch gegen [DRA]
Name     : Jochen Merz
Telefon  : 0203-502011
Fax      : 0203-502012
-------------------------------------------------------------------------------


AJN (Atari Jaguar Norm) :

Software

[AVP] Alien vs Predator
[BSF] Brutal Sports Football
[BUB] Bubsy
[CNF] Cannon Fodder
[CHF] Checkered Flag
[CLD] Club Drive
[CYB] Cybermorph
[DOO] Doom
[DD5] Double Dragon 5
[DRA] Dragon: The Bruce Lee Story
[EDD] Evolution: Dino Dudes
[FLB] Flashback
[FLO] Flip Out
[HST] Hover Strike
[IRS] Iron Soldier
[KAN] Kasumi Ninja
[PBF] Pinball Fantasies
[RAI] Raiden
[SSO] Sensible Soccer
[SBO] Super BurnOut
[SYN] Syndicate
[T2K] Tempest 2000
[THP] Theme Park
[TMF] Trevor McFur in the Crescent Galaxy
[TAF] Troy Aikman Football
[VAL] Val d'Isere Skiing & Snowboarding
[W3D] Wolfenstein 3D
[ZO2] Zool 2

Hardware

[J50] Jaguar PAL
[J60] Jaguar NTSC
[J56] Umgebauter PAL
[J65] Umgebauter NTSC
[CP1] Control Pad 1
[CP2] Control Pad 2
[CBX] Catbox
[MBX] Multibox


Modulverleih...
===========================================================================

Als neue Rubrik haben wir uns entschlossen Jaguar-Spiele zu verleihen.
Dies geht aber nur, wenn die jeweilige Person, die die Module ausleiht
sie auch pnktlich wieder zurckschickt.

Ich (Martin Lethaus) und Rouven Gehm verleihen die Module, nur an Leute,
die eine SW-Kopie ihres Ausweises schicken, damit soll vermieden werden,
da Minderjhrige Spiele in die Hnde bekommen, welche auf dem Index sind.

Zudem haben wir eine gewisse Sicherheit, da wir die Module wiederbekommen.

Bevor Ihr ein Modul ausleihen fragt telefonisch bei mir (Martin Lethaus)
oder Rouven Gehm nach, ob das Modul berhaupt verfgbar ist, dann schickt
Ihr euer Ausweiskopie und die Ausleihgebhr an mich oder Rouven Gehm, es
kommt halt darauf an von wenn Ihr das Modul ausleiht.

Hier nun die Adressen:     Zustndig fr:

Martin Lethaus             Nord-Deutschland
Brevingstr. 28             z.B. Schleswig Holstein, Hamburg, Bremen,
59368 Werne                Niedersachsen, Nordrhein-Westfalen
Tel.: 02389/534685         und Ost-Deutschland

Rouven Gehm                Sd-Deutschland 
Carl-Euler-Str. 26         z.B. Bayern, Baden-Wrtemberg, Saarland,
67663 Kaiserslautern       Hessen, Rheinland-Pfalz
Tel.: 0631/29643           und Ost-Deutschland

Diese Einteilungen wurden gemacht, da der Postweg bei groen Entfernungen
mehr als zwei Werktage sein kann.

Folgende Spiele stehen zur Verfgung:


Name des Spiels                   verfgbar ber | ab | Ausleih-Gebhr
                                                 |    | 1 Woche / 1 Monat
-------------------------------------------------|----|------------------                     
Alien vs. Predator                beide          | 18 | 5+5 / 20+5
Brutal Sports Football            beide          | 18 | 5+5 / 15+5
Bubsy                             Martin         | -- | 5+5 / 15+5
Cannon Fodder                     beide          | 18 | 5+5 / 15+5
Checkered Flag                    beide          | -- | 5+5 / 15+5
Club Drive                        beide          | -- | 5+5 / 15+5
Crescent Galaxy                   beide          | -- | 5+5 / 15+5
Cybermorph                        Rouven         | -- | 5+5 / 15+5
Doom                              beide          | 18 | 5+5 / 20+5
Double Dragon 5                   keiner         | -- | --- / ----
Dragon - The Bruce Lee Story      beide          | 14 | 5+5 / 15+5
Evolution - Dino Dudes            Rouven         | -- | 5+5 / 15+5
Flashback                         keiner         | 16 | --- / ----
Flip Out!                         Martin         | -- | 5+5 / 20+5
Hover Strike                      Rouven         | -- | 5+5 / 15+5
Iron Soldier                      beide          | 16 | 5+5 / 15+5
Kasumi Ninja                      beide          | 18 | 5+5 / 15+5
Pinball Fantasies                 beide          | -- | 5+5 / 20+5
Raiden                            beide          | -- | 5+5 / 15+5
Rayman                            demnchst!     | -- | --- / ----
Sensible Soccer                   keiner         | -- | --- / ----
Super Burn Out                    beide          | -- | 5+5 / 20+5
Syndicate                         Martin         | 18 | 5+5 / 15+5
Tempest 2000                      beide          | -- | 5+5 / 15+5
Theme Park                        beide          | -- | 5+5 / 15+5
Troy Aikman Football              Rouven         | -- | 5+5 / 15+5
Ultra Vortek                      demnchst!     | 18 | --- / ----
Val d'Isere                       beide          | -- | 5+5 / 15+5
White Men Can't Jump              Martin         | -- | 5+10/ 20+10
Zool 2                            beide          | -- | 5+5 / 15+5

Die Ausleihgebhr betrgt fr eine Woche (= 5 Werktage) 5,- DM plus 5,- DM
zustzlich fr Portokosten. Bei White Men Can't Jump betragen die Porto-
kosten 10,- DM wegen dem Team Tap, das mit ausgeliehen wird...

Wenn ihr das Spiel einen Monat (= 30 Tage) ausleiht bezahlt Ihr nur 15,- DM
bis 20,- DM!!! Diese Zeit drfte ausreichen um selbst das schwerste Spiel
durchzuzocken!!!

Falls Ihr meint diese Ausleihgebhr wre zu teuer, dann schaut euch bitte
mal bei den diversen Videospielhndler um die Spiele verleihen. Dort sind
nmlich 2,- bis 4,- DM Ausleihgebhr PRO TAG blich!


Thema: Deutsche Videospielzeitschriften - Alle inkompetent?
===========================================================================

Alle derzeitigen Videospielzeitschriften scheinen sich technisch nicht
auszukennen, nachdem sich schon die Mega Fun und die Maniac schon im
Frhjahr riesige Fehler geleistet hatten (z.B. Jaguar ist 32-Bit) und
noch nicht einmal sich entschuldigt hatten mute man leider auch einigen
Bldsinn in der ansonsten sehr kompetenten Video Games lesen...

Hier ein Probe aus der Video Games 10/95:
-----------------------------------------

"... Whrend beispielsweise das Mega Drive mit Befehlen arbeitet, die aus
 16 Informationseinheiten (Bit) bestehen, verhackstckt der Saturn nur noch
 sehr kurze Datenwrter aus 4 (oder weniger) Bit. Das nennt man dann RISC
 (Reduced Instruction Solomon Code). Mit anderen Worten: Um die gleiche Anzahl
 an Bits zu verarbeiten, braucht das Mega Drive einen Befehl der Saturn aber
 gleich vier. ..."

Mein Kommentar:

*Mangelhaft* - Setzen!!!

Hier hat Einer einen "Konsolenreport" geschrieben, der noch nie in Assembler
programmiert hat und von der Materie soviel Ahnung hat wie Fritz Schober
(geistig begrenzte Person aus der Konsolen.Ger) vom Atari Jaguar.

Herr Barysch als Insider sollte es ihnen eigentlich bekannt sein, da
der 68000er nicht nur 16-Bit Befehle verarbeiten kann, je nach Befehl
betrgt die Lnge 8, 16, 24, 32 oder mehr Bit, z.B. der bentigt der
68000er-Befehl: move.w #13,-(sp) fnf Bytes (also 40 Bits) im Hex-Code
sieht das so aus: 1060896781 - Hier nun die binre Version des Befehls:
0001000001100000100010010110011110000001

Zudem ist der 68000er keine reine 16-Bit CPU, da er intern(!) mit 32-Bit
arbeitet, d.h. die Datenregister sind 32 Bit breit und knnen ein Langwort
(32 Bit) verarbeiten...

Auch ist mir noch nicht zu Ohren gekommen, da ein RISC-Prozessor Befehle
von einer Lnge von 4(!)-Bit arbeiten kann. Sollte dies so sein, dann kann
der RISC-Prozessor maximal 16 Befehle (2^4). Der kleinste RISC-Befehl hat
eine Lnge von 8-Bit also einem Byte(!!!).

Auch ist uns neu, da der Atari Jaguar sagenhafte 128 MBit (16 MByte)
Speicher hat (ein wirklich peinlicher Fehler, welcher selbst einem
Amateur nicht passieren darf). Auch rtsel ich bis heute noch was der
Spezial-Effekt im Atari Jaguar names "Warping" seien sollen, da es laut
offiziellen Aussagen von Atari diesen Effekt gar nicht gibt!!!
Also ein weiteres Hirngespinnst (wohl zuviel "Raumschiff Enterprise"
geguckt?) des Video Games-Redakteur, der wohl mit diesem schnell
hingeschluderten unprzisen Konsolen-Bericht total berfordert war.

Zu guter Letzt wurde sogar noch der 64-Bit Blitter es Atari Jaguars
vergessen - Herr Barysch das war wohl nichts!

Tut mir wirklich leid fr Jan Barysch, aber vor allem fr die ansonsten
sehr gute Video Games, die natrlich durch solch einen Schwachsinn viel
Ansehen verlieren wird...

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
---------------------------------------------------------------------------
CATnips + Atari PRs 
von Donald A. Thomas, Jr.
Director, Customer Service, Atari Corporation USA)...
---------------------------------------------------------------------------
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *


Die CATnips von Don Thomas wurden nicht eingedeutsch, da dies zuviel Arbeit
wre (versuchen sie mal einen zig KB langen englischen Text auf deutsch
zu bersetzen), auerdem kann durch eine bersetzung es zu Missverstnd-
nissen kommen.

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

 Contact: Jessie Nagel or Jennifer Hansen
          Dorf & Stanton Communication, Inc.
          310/479-4997 or 810/444-6663
 
 _For Immediate Release_
 
 
 ATARI CORPORATION GOES TO BAT FOR
 THE SAN FRANCISCO GIANTS COMMUNITY FUND
 
 SUNNYVALE (August 1, 1995) -- On Saturday, August
 12, Atari Corporation will donate $10,500 to the San
 Francisco Giants Community Fund. With over 300 Atari
 Corporation employees and their families in attendance, Sam
 Tramiel, President and C.E.O. of Atari Corporation, will
 present the donation to Giants' third baseman Matt Williams
 as the team faces the Chicago Cubs at Candlestick Park.
 Last year, Atari Corporation committed to donate $250 for
 every home run Matt Williams hit. Williams met Atari
 Corporation's challenge, hitting forty-two home runs, and
 raising a grand total of $10,500 for the Giants Community
 Fund.
 
 "Atari Corporation is a proud supporter of the Giants
 Community Fund. It is a vital organization, as it champions
 key programs for all ages," comments Atari Corporation
 President Sam Tramiel.
 
 The San Francisco Giants Community Fund is a non-profit
 organization dedicated to the improvement of local
 communities through the funding of the Jr. Giants Baseball
 Program and other charitable endeavors. In 1994, the Junior
 Giants program, which focuses on self-esteem training,
 ethics and teamwork, served nearly 5,000 children in more
 than 50 communities.
 
 Since its inception in 1991, the San Francisco Giants Fund
 has donated hundreds of thousands of dollars to non-profit
 organizations throughout Northern California. Recipients of
 the 1995 grant awards include Golden Gate Senior Services,
 Friends of Recreation and Parks, Hospice of Marin, and the
 San Francisco Consortium for Elder Abuse Prevention.
 
 For over 20 years, Atari Corporation has provided consumers
 with high-quality value-priced entertainment. Atari
 Corporation, located in Sunnyvale, CA, markets Jaguar, the
 only American-made advanced 64-Bit entertainment system.
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

 CATnips... Jaguar tidbits from Don Thomas        (95.08.15)
 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""
 We are fast approaching August 24th and the BIG day... the
 long awaited launch of the Jaguar 64 CD-ROM. Yea! I'm told
 everything is lined up perfectly for the launch and large
 batches of units will be on store shelves by the first week
 of September.
 
 I received my copy of "Flashback" a couple days ago. I
 guess anyone who has spent time with this popular title on
 another gaming platform might feel they've already played
 the game out. For me, however, it's an all new experience
 and I am enjoying it a lot. I love watching the guy jump up
 to higher platforms, crouch down and roll... all with an
 animated smoothness that's hard to describe unless you've
 seen it. Even the tiny gun spits out empty shells when you
 shoot it. "Flashback" is published by U.S. Gold and is in
 stores right now.
 
 On this past Sunday, Master Jeff Norwood, publisher of
 Jaguar Journal, hosted his second live interactive
 conference on Compuserve. The event began at 5 pm my time
 (Pacific Time) and lasted a full 6 hours. Participants
 included myself, Mr. Dana Jacobson of STReport, Mr. Travis
 Guy of Atari Explorer Online forum regulars and converted
 lurkers. Three copies of the new Jaguar strategy Guide were
 awarded as prizes (courtesy of Sandwich Islands Publishing
 and Atari Corporation). One of the winners, Mr. Dana
 Jacobson, donated his prize to a valued STReport reader.
 Many of us exchanged private messages during the conference
 and we all had a lot of laughs and a lot of fun. Look for
 an ASCII compilation of the conference in the libraries on
 CompuServe soon.
 
 A particularly special conference event is being planned
 right now on GEnie for September 6 in conjunction with
 Atari's launch of the Jaguar 64 CD-ROM. Anticipated
 participants include a great number of regular GEnie
 Roundtable members, Mr. Laury Scott, Mr. Ron Beltramo and
 yours truly <g>. We'll see who else we can stir up too.
 
 Speaking of GEnie... here's a recent post I thought
 noteworthy...
 
   CAT: The Jaguar - Atari's latest Game Console!
   TPC: Atari JAGUAR, 64-bit RISC Game Console
   TO: ALL
   FRM: JOHN.KING.T
   DTE: August 8, 1995
 
   Here is a story I think most of you will enjoy... A few
   months back I gave a friend's son a Jag and six games for
   his birthday present.  The boy is 11, a perfect age for a
   Jaguar.  :-} Well anyway, he has been the most popular
   kid on his block singe getting the Jag.
 
   Two weeks ago his neighbor, also 11, got a Saturn for his
   birthday.  This neighbor's father bought him the Saturn
   because the salesperson at the game store praised it as
   the best system "for the money." The neighbor boy did not
   like the Saturn as much as Jag. So the father returned
   the Saturn and got his son a Jag plus four additional
   games in exchange for the Saturn.
 
   Now the two boys have ten different games between the two
   of them plus  multiple DOOMS so they can play
   head-to-head.
 
   --JKT
 
 Don't forget to check out "White Men Can't Jump" and the
 special sell through pack which includes the Team Tap free.
 So far, it looks as if gamers like the special bundles and,
 if the trend continues, we'll have to look at doing similar
 deals with other peripherals in the future. BTW, if playing
 WMCJ with the Team Tap, be certain to turn the system on
 with the controllers already connected. Otherwise the
 software may not detect your joypad configuration properly.
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

 CATnips... Jaguar tidbits from Don Thomas        (95.08.23)
 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""
 It's here! D-Day! No, I'm not talking about WinEver '95.
 I'm talking about the Jaguar CD-ROM. This morning, Ted Hoff
 gathered us together and was grinning big time as he
 verified that the final pack-ins were being delivered and
 the boxes would roll off the packout lines just as
 predicted. Ted feels a peripheral as important as the
 CD-ROM should be blessed by the retail buyers by sending
 the first units off the line to their attention. Another
 batch will be shipped ahead of his arrival to New York to
 host a formal press presentation next week.
 
 In the past four weeks, orders from retailers for the
 CD-ROM have exploded and Atari will ship in quantity as
 soon as ample quantities of the complete packouts have been
 amassed. Unlike some of our software releases in the
 past when only preorders are fulfilled, Ted is demanding
 that delivery schedules to retailers are timed to be
 equitable and as fair as possible. The CD-ROM should be
 available nationwide within just a couple of weeks! Yea!
 
 FlipOut! will be shipping this Friday. I think it will be a
 surprise hit. We will see. <g>
 
 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
 New Jaguar Book Contest from Atari Explorer Online....
 
 It has a black glossy cover, with peering yellow eyes. It's
 full of cool stuff. It even includes a few AEO interviews.
 Now =you= can win an author signed copy of Sandwich
 Islands' "Atari Jaguar Official Gamer's Guide."
 
 How? Atari Explorer Online Magazine is holding a contest,
 of sorts. It's the "AEO 'Read Between The Lines'" contest.
 It's easy to enter, and you could win a copy of the book
 that shows (among other things):
 
 [ ] Just WHERE that darn Motion Tracker in Alien Vs.
     Predator is located.
 
 [ ] How to lower the drawbridge over the Big Pit O'Acid in
     Level 3 of Doom.
 
 [ ] Exactly the path needed to complete the final level of
     Zool 2.
 
 [ ] Cheats, Codes and Funny Captioned Fotos of eighteen
     Jaguar games.
 
 How to Enter....
 
 E-Mail a tip about a Jaguar game to AEO <aeo.mag@genie.com>
 before Midnight CDT (UTC-5) August 31, 1995. (Please put
 the word "Contest" in the subject line!! AEO regularly
 receives dozens of EMails every day, and it would make the
 sorting job easier!)
 
 =Any= tip for =any= Jaguar game will suffice. (Don't know
 any tips?  Make one up! This contest is well named.)
 
 Two tips will be selected in a random drawing of all
 entered tips. The winning entries will be notified, and
 their entries will be published in the next issue of AEO,
 due out the weekend of September 2, 1995.
 
 All submissions will be considered the property of Subspace
 Publishers, and may be used in future issues of Atari
 Explorer Online Magazine. Void where prohibited. Yadda,
 yadda, yadda.
 
 Get those tips in NOW!
 
 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
 Hey if you're a kid or know any kids between the ages of 8
 to 14 years of age AND they have access to Web Domains
 within the wonderful world of the Internet, tell them about
 KIDSCOM. KIDSCOM is a new wholesome way kids can learn,
 participate in surveys, exchange ideas on the "Graffiti
 Wall" and even win prizes. To visit KIDSCOM, steer your Web
 Browser to http:\\www.kidscom.com.
 
 KIDSCOM currently includes Jaguar news including screen
 shots AND soon, kids can win cool Jaguar stuff too!
 
 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
 Kristine Chambers tells me that "Hover Strike: Unconquered
 Lands" (the CD descendent) looks really good. For you
 audiophiles, the left/right stereo has been corrected <g>
 and there's a whole bunch of exciting new improvements over
 the cart-based game that is available now. Kristine said I
 could share some of them with you...
 
 In the new CD version, there are full motion video
 sequences including a real cool intro, between mission
 scenes and an exciting end-of-game reward. There are 10
 entirely new missions and 2 brand new terrain types. A new
 rendering engine allows lighting effects on the texture
 mapped terrain as well as more efficient overall coding and
 animated terrain textures. There are high-resolution
 terrain textures for new missions and a new control panel
 so the user can customize flying physics of the craft.
 Gamers will discover improved flying with smoother movement
 physics and there will be CD quality music during gameplay.
 
 "Hover Strike: Unconquered Lands" will be available by the
 end of September according to Kristine. Based on what she
 tells me, the new game will be a natural for those who love
 the cart based game and it will offer a lot of appeal for
 those who felt the original game may have been a bit hard
 to control. Get on the presell lists now!
 
 I know it's off topic, but my wife treated me to an unusual
 get-a-way this past weekend. On Friday, she drove us to
 Wine Country (Napa Valley, CA) and we checked in to what I
 later learned was one of the region's highest rated Bed &
 Breakfast (Foothill House). On Saturday she rolled me out
 of bed at 4:30 a.m. to take a hot air balloon ride at dawn
 across the valley. There is no effective way to describe
 the beauty, courtesies and pleasures of where we stayed or
 the nice times we had, so I won't even try. Let me just
 tell you to book the best bed & breakfast in Calistoga,
 call 800/942-6933. Insist on the Quail's Roost cottage for
 at least two nights. You can also have them book
 reservations at any one of the nicest nearby restaurants
 for dinner. There are several. If you go all out and want
 the best balloon ride, call 707/944-4408. Tell them you
 want to ride the balloon named "Lucy" and you want it
 piloted by "Sonoma Bob". Feel free to tell them that Don
 and Lynn Thomas promised the time of your life!
 
 Stay tuned for a lot more Jaguar-related news coming soon.
 There are some exciting releases scheduled for the upcoming
 weeks.
 
 BTW, we know it may be frustrating if you're anxiously
 waiting for the CD-ROM. This long awaited peripheral is
 being distributed very carefully so that as our retailers
 and the gamers receive quality merchandise that passes
 stringent Quality Assurance tests rather than simply
 loading them in overnight sacks for the sake of just being
 fast. I am anxiously awaiting the opportunity to get my
 hands on one too... I never did get to finish any of the
 games I started at E3. <g>
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

 CATnips... Jaguar tidbits from Don Thomas        (95.08.25)
 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""
 Jaguar CD-ROMs have been rolling off the packout lines and
 the first batches have been arriving to select buying and
 distribution offices across the country. I spoke to one
 distributor today who told me his entire staff is
 already having a ball with Blue Lightning. Ted Hoff and Sam
 Tramiel hosted a company-wide luncheon this afternoon from
 12:30 to 2:30. We all enjoyed a variety of gourmet pizzas,
 finger snacks, soft drinks and sundaes while soon-to-be
 released CD software was set up on rows of monitors. Mike
 Fulton was among the first to show interest in an upcoming
 softball game which was announced and Sam Tramiel pointed
 out how the tables were all set up in the shape of a Fuji.
 Bottom line: we all had a great day and were allowed the
 pleasures of wiping the sweat from our brows.
 
 It was a sad farewell to Garry Tramiel. Garry and I have
 worked well together over the past 7 or 8 years and I was
 disappointed to see him go. I don't blame him though. He
 has worked very hard and has been on the road while
 coordinating visits to Distributors, Rep Firms and Retail
 Buying Offices for a long while. He has negotiated many of
 the companies most critical real estate deals and has been
 instrumental in product improvements by sustaining a strong
 interaction between engineering and consumer feedback
 coming back from the retailers. Garry had decided to leave
 a long while back, but I'm told he agreed to hang in with
 Ted until the CD-ROM was launched. I'm glad he did. Best
 wishes, Garry!
 
 I would like some feedback from Jaguar owners if they are
 able/willing to provide it. I am often asked questions
 about what kinds of other things Jaguar gamers like to do
 when not playing Jaguar games. I've got a little idea from
 our "warranty" cards, but it would be fun to hear about
 some other things. If possible, I would like to hear back
 from as many online Jaguar gamers as possible by Monday,
 August 28 in E-Mail. Please send responses to:
 
   75300.1267@compuserve.com
             -OR-
   atari@genie.com
 
 I would like to know how many games you own, what other
 hobbies you have, clubs you belong to, general interests,
 sports you like to watch/play, music preferences, TV and
 radio stations you listen to in your area. Favorite
 restaurants and snack foods. Heck, tell me your vices if
 you want to!
 
 Nothing highly intelligent will be used with this
 information, but it will help me gain some more insight I
 can pass on to marketing as to what Jaguar gamers like to
 eat and do! <g> Thanks in advance for saying 'HI' and
 sharing these things with me.
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

 CATnips... Jaguar tidbits from Don Thomas        (95.08.28)
 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""
 A very dear friend of mine used to tell me every once in a
 while, "I buy you books and I buy you books and all you do
 is read the covers". I don't know if that's an adaptation
 of some great movie quote or otherwise from some memorable
 play, but I remember it was definitely something she used
 to try to drill in my head. If I became enriched by the
 words at all, I understand them to mean, "Don't you get
 it!?"
 
 My friend did buy me a lot of proverbial books... lesson
 plans if you will... figurative blueprints of brick wall
 head pounding in which I could carry with me in some
 figurative form. I don't know if it was based more on being
 ignorant or simply obstinate, but I often didn't read the
 books she bought me. I would read the covers and because I
 knew the title, the author and maybe the publisher, I felt
 I knew everything there was to know inside of them also.
 
 For a very long time, Atari has been promising a CD-ROM for
 your Jaguar. In that time a lot of things had changed
 except for one... we never seemingly got any closer to
 putting the CD-ROM on the market. Although at trade shows
 and on specialty store videos, Atari has shown some very
 impressive CD-based game footage, the CD-ROM peripheral
 seemed to many like a book without any pages.
 
 In little more than 8 weeks, Mr. Ted Hoff has stepped into
 a very challenging role at Atari Corporation. While Ted
 continues to access the condition and value of all the
 poetic books of business Atari has placed before him to
 read and act upon, he is making decisions which everyone I
 know at Atari applaud. One such decision is that the CD-ROM
 has been supposedly "ready" and "promised" for an
 incredibly long period of time. Ted figured if Microsoft
 can finally release Windows '95 after 1 or two years, then
 Atari can start shipping the CD-ROM on that date too.
 
 Based on that decision to start shipping on the 24th, a lot
 of actions had to be implemented. Final tests and final
 decisions... final sign-offs and final orders. Although,
 tainted by a one word spelling error on the back of one of
 the pack-in software packages, the entire project finally
 came together within about 5 weeks. This, after Ted's
 predecessors took forever and a distant day. On August
 24th, 1995, the first packed-out batch of Jaguar 64 CD-ROMs
 rolled off the factory lines with everything packaged
 together, including a $100 value software ensemble.
 
 The book is entitled "Ted's Promise to Start Shipping
 CD-ROM's on August 24th". It contains pages and pages of a
 distribution plan so that retailers get the product
 equitably (especially considering unexpected new orders
 placed by retailers impressed by the progress being made
 since Ted arrived at Atari). The pages of the book even
 detail a formal plan to launch to the press within the
 first week of September in New York.
 
 Somehow, amidst all this hoopla, some people appear to have
 expected CD-ROMs to already be on store shelves for resale
 by 9 am on Thursday, August 24th. To all those valued
 customers (including the one whom sent me a message
 containing profanity for me and my family to enjoy), I am
 certain your anxious desire for the new peripheral will be
 well rewarded within a couple of weeks.
 
 I think most of you know by now that the first batch of
 CD-ROMs were shipped so that the store buyers, distributors
 and members of the press received their units right away.
 Shipments since August 24th are being distributed so that
 all our retailers will have sufficient quantities to fill
 preorders and stock their shelves during the week of
 September 11th. In fact, notifications announcing this
 strategy were express mailed or faxed to stores the day
 after Atari released the first batch.
 
 It is my opinion that Ted has made a wise decision to treat
 the CD-ROM release more carefully than a standard software
 release. Keeping some quantity within the distribution
 channel until enough have been packed out will enable
 retailers to feel like they are being shipped fairly and
 that customers who have waited a long time for their
 preorders do not hear their friends getting unites from
 other stores first.
 
 There's nothing I can do for the people who like to argue
 or try to sabotage our launch with opinions in difference
 to Ted's strategies. But to those who have been patient for
 so long, the message for you is that the wait is virtually
 over. The CD-ROM is a complete package and the only thing
 standing in the way of you having one is a couple weeks to
 make sure no one unfairly gets one before you do.
 
 ===========================================================
 
 I expect to get my hands on a copy of FlipOut! tomorrow so
 I can look at it and tell you what I've found after
 extended play. It arrived in Atari's warehouse late Friday
 and began shipping today (8/28/95). I think a lot of you
 who liked the "Pac-Man", "Centipede", "Klax" and "Tetris"
 games will love FlipOut! Please send me feedback and tell
 me what you think. Look for reduced screen images of this
 game on CompuServe, GEnie and CATscan [209/239-1552].
 
 ===========================================================
 
 Ted Hoff and Ron Beltramo will be in New York early next
 week armed with a full schedule of appointments to "meet
 the press". The topics will be Atari's newest technologies,
 release of the CD-ROM and the best next generation gaming
 value there is.... oh, did I say Jaguar?! Planned meetings
 include Fortune, Popular Science & Forbes, et al.
 
 ===========================================================
 
 Look for a press release dated August 29 announcing Atari's
 signed deal with Atomix; a powerful Hollywood graphics,
 animation and Web Domain house. More details to follow.
 
 ===========================================================
 
 The Jaguar Roundtable on GEnie will be hosting a
 live conference with Ted Hoff, Ron Beltramo and Laury Scott
 as guests on Wednesday, September 13 at 6PM (Pacific). Be
 there or be square. Stop by the Roundtable by typing
 JAGUAR at any system prompt for more information.
 
 ===========================================================
 
 I'll leave you with a tip. If you've been following
 STReport, you may like to look at their newest
 graphics-based edition which has been publishing for a few
 weeks now in concert with their text-based edition. Special
 viewers are required, but the visual appeal is outstanding
 INCLUDING the newly enhanced Jaguar section. Check it out!
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 

 CONTACT: Jessica Nagel or Patricia Kerr
          Dorf & Stanton Communications
          (310) 479-4997 or (800) 444-6663
 
 
 _For Immediate Release_
 
 Gamers "Flip" Over New Atari Release
 "FlipOut!"(tm) for Jaguar 64 Hits Stores Nationwide
 
 
 SUNNYVALE, CA (August 28, 1995) -- This morning Atari
 Corporation introduced the exciting title "FlipOut!", a
 wacky and challenging puzzle game for the Jaguar 64 home
 entertainment system.
 
 "FlipOut!" is a puzzle game with a unique twist. Players
 tour the distant "Planet Cheese" and view Mother Earth
 through the eyes of alien tourists. The game takes place at
 The Great Tile Flipping Festival, the premiere sporting
 event for the citizens of Planet Cheese.
 
 Players participate in The Great Tile Flipping Festival all
 over the Universe, from the Zero Gravity Arena on Planet
 Cheese to the presidential faces of Mount Rushmore. In some
 of the worlds, players must "juggle" ten tiles by flipping
 them into the designated places on a three-by-three grid,
 where one must be in the air at all times. In Yellowstone,
 aliens are flipped until they land on the color coordinated
 geyser, and in the Sphorkle Diner, players must match food
 with the correct color alien.
 
 Sound simple? Don't be fooled. "FlipOut!" has four
 difficulty levels ranging from normal to insane with
 obstacles to challenge even the most talented flippers.
 Each area offers different challenges, including alien
 interference, that intensify as levels progress. In the
 final world, gamers meet King Fluffy, a wacky blue-blood
 determined to confuse players by scrambling and destroying
 the difficult sixteen-tile playing field.
 
 "'FlipOut!' adds yet another genre of game play to Jaguar
 64," said Ted Hoff, Atari's President of North American
 Operations. "It combines animated characters with three
 dimensional multi-level game play to create a puzzle game
 beyond players' wildest imaginations."
 
 "FlipOut!" is just one of Atari's new title launches for
 the season. Recently, Atari released "Super Burnout" and
 "White Men Can't Jump" bundled with Team Tap(tm), a
 peripheral to link four players at once. Other titles to be
 released this summer include: "Ultra Vortek", "Pitfall: the
 Mayan Adventure", "Flashback" (published by US Gold), and
 "Rayman" (published by UbiSoft).
 
 "FlipOut!" has a rating of K-A (appropriate for Kids to
 Adults) and has a suggested retail price of $49.99.  It is
 available in stores nationwide.
 
 For over twenty years, Atari Corporation has provided
 consumers with high quality, value priced entertainment.
 Atari Corporation markets Jaguar, the only American made,
 advanced 64-bit entertainment system. Atari Corporation is
 located in Sunnyvale, California.
 
 "FlipOut!" All Rights Reserved. "FlipOut!", Atari logo and
 Jaguar are all trademarks of Atari Corporation.
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

 CONTACT: Jessica Nagel or Patty Kerr
          Dorf & Stanton Communications
          310/479-4997 or 800/444-6663
 
 _For Immediate Release_
 
 
 Atari(r) Corporation and ATOMIX(tm) Confirm Web Site
 Development Deal to Support JaguarTM Internet Users.
 
 SUNNYVALE (August 29) -- Atari Corporation announced this
 morning an agreement with ATOMIX, Inc. (formerly TOPIX; an
 Emmy Award winning CGI and new media development house) to
 develop a next-generation user support World Wide Web
 Domain on the Internet. The pages that make up the Domain,
 with planned installation by October 6, will host Internet
 users worldwide with news and information regarding Atari
 Corporations next-generation 64-bit Jaguar 64.
 
 "The Internet is exploding with popularity; almost as if
 telecommunications were being discovered all over again,"
 stated Mr. Don Thomas, Atari's Director of Customer Service
 Marketing. "Jaguar 64 is the most advanced multimedia
 entertainment platform and only Atari can offer 64-bit
 technology for less than $150. It makes sense that Atari
 would demand a next-generation development team focused on
 our Web Page development."
 
 Visitors to Ataris Web Domain will be treated to a wide
 variety of information, previews, reviews and interactive
 games. A Domain is an interactive billboard that is
 connected to the Internet; the worldwide information
 database anchored by universities, military sites and
 corporate participation. Individual users can visually
 travel to places established for entertainment or to sell
 goods and services. Sometimes specific topics are covered
 largely by colorful text, but most Pages integrate
 eye-popping graphics, stunning animation, appealing sound
 effects and interactive activities. Access to Web Pages is
 made available by special programs called Browsers which
 connect through an established host system. CompuServe
 Information Service is one such service which offers
 economical and versatile access.
 
 "The combined creative, technical and networking experience
 of ATOMIX programming artists offers Atari Corporation over
 30 years experience in innovative application to Web Page
 design," states Mr. Kirt McMaster, Director of New Media
 for ATOMIX. "Our primary focus is to engulf our clients in
 an arena of 'next-level' development. Utilizing innovative
 new Web technologies such as Sun Microsystems Hot Java, we
 will overwhelm visitors to Atari Corporations Web Domain
 with a multimedia experience that pushes the envelope of
 known standards."
 
 ATOMIX, based in Hollywood, CA, combines the resources of
 talent, hardware and creative application. Over 12 SGI
 workstations are staffed by the industry's most desired
 artists and expert programmers. ATOMIX enjoys a portfolio
 which includes work on movies like "Judge Dredd" and
 "Candyman II".  Studio production work includes animated
 logo material for Twentieth Century Fox which made its
 debut with the premiere of "True Lies". The firm has also
 integrated digital visual and sound technology in motion
 rides such as the one popularized at Caesars Palace in Las
 Vegas. Music video work includes performers such as TLC and
 David Bowie. Industrial and commercial references include
 General Motors, Michelob, Discover Card, Toshiba,
 McDonalds and Pirelli Tires.
 
 Atari Corporation has been in the video game business for
 over twenty years. Today, Atari markets the 64-bit Jaguar,
 the only American-made home video game system.  Atari
 Corporation is based in Sunnyvale, California.
 
 # # # #
 
 Atari is a registered trademark of Atari Corporation.
 Jaguar is a trademark of Atari Corporation. Hot Java is a
 trademark of Sun Microsystems. ATOMIX is a trademark of
 ATOMIX, Inc. All other tradenames are trademarks or
 registered trademarks of their respective owning companies.
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

 CATnips... Jaguar tidbits from Don Thomas        (95.09.02)
 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""
           Coming October 6, Plug in the WIRE!
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Bonjour gamers! Here's the latest Jaguar 64 software
 schedule hot off the press. It IS subject to change without
 notice! <g>
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
      1995 (Second Half) SOFTWARE RELEASE SCHEDULE
          CARTRIDGES (As of September 1, 1995)
 
 Title                  Ship  Publisher     Category
 ===========================================================
 Power Drive Rally      Sep   Time Warner   Driving
 Rayman                 Sep   UbiSoft       Action/Adventure
 Ultra Vortek           Sep   Atari         Action/Adventure
 Pitfall: Mayan Adv     Oct   Atari         Action/Adventure
 Ruiner Pinball         Oct   Atari         Arcade
 Arena Football         Nov   Atari         Sports
 Atari Kart
   (working title)      Nov   Atari         Driving
 Brett Hull Hockey      Nov   Atari         Sports
 Chas Barkley Basketbl  Nov   Atari         Sports
 Defender 2000          Nov   Atari         Arcade
 Netwar
   (aka Redemption)     Nov   Atari         Action/Adventure
 Phase Zero
   (aka Hover Hunter)   Nov   Atari         Action/Arcade
 SuperCross 3D          Nov   Atari         Sports
 Attack of the
   Mutant Penguins      Dec   Atari         Arcade
 Battlesphere           Dec   4-Play        Space/Combat
 Breakout 2000          Dec   Atari         Arcade
 Fever Pitch            Dec   Atari         Sports
 Missile Command
   (working title)      Dec   Atari         Action/Arcade
 NBA Jam TE             Dec   Atari         Sports
 Sudden Impact
   (working title)      Dec   Atari         Action
 Zoop                   Dec   Atari         Puzzle
 Zero Five              Dec   Atari         Space/Combat
 
 
 
      1995 (Second Half) SOFTWARE RELEASE SCHEDULE
             CDs (As of September 1, 1995)
 
 Title                  Ship  Publisher     Category
 ===========================================================
 Blue Lightning         Sep   Atari         Flying/Action
 Dragon's Lair          Sep   ReadySoft     Adventure
 Hover Strike:
   Unconquered Lands    Sep   Atari         Action/Combat
 Vid Grid               Sep   Atari         Puzzle/Music Vid
 Demolition Man         Oct   Atari         Action/Combat
 Highlander             Oct   Atari         Action/Adventure
 Myst                   Oct   Atari         Fantasy
 Creature Shock         Oct   Atari         Adventure/Sci-Fi
 Baldies                Nov   Atari         Action/Sim
 Battlemorph            Nov   Atari         Flying/Action
 Commander Blood        Nov   Atari         RPG
 Formula 1 Racing       Nov   Atari         Driving
 Iron Soldier II        Nov   Atari         Action/Strategy
 Primal Rage            Nov   Time Warner   Fighting
 Robinson's Requiem     Nov   Atari         Adventure
 Black ICE\White Noise  Dec   Atari         Action/Adventure
 Magic Carpet           Dec   Atari         Adventure/RPG
 Max Force              Dec   Atari         Action
 Varuna's Forces        Dec   Atari         Action/Adventure
 Wayne Gretzky
    NHL Hockey          Dec   Time Warner   Sports
 
 
 
             1996 SOFTWARE RELEASE SCHEDULE
                (As of September 1, 1995)
 
 Title                  Ship  Publisher     Category
 ===========================================================
 Alien vs. Predator CD  Q1    Atari         RPG/Adventure
 Brett Hull Hockey CD   Q1    Atari         Sports
 Dune Racer             Q1    Atari         Driving
 Frank Thomas Big Hurt
   Baseball             Q1    Atari         Sports
 Mindripper             Q1    Atari         Adventure
 Return Fire            Q1    Atari         Combat
 Rocky Horror Interctve Q1    Atari         Adventure
 Batman Forever       In dev. Atari         Action/Adventure
 Dante                In dev. Atari         Action
 Ironman/XO-Manowar   In dev. Atari         Action
 Mortal Kombat III    In dev. Atari         Fighting
 Thea Realm Fighters  In dev. Atari         Fighting
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
           Coming October 6, Plug in the WIRE!
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 For those who like to keep up with the special event tours,
 here's the 1995 Super Tour(tm) schedule. The schedule is
 accurate as of August 30, 1995, but locations and dates are
 subject to change at any time without notice. Visit
 Electronics Boutique on the dates and at the mall locations
 listed below for hands-on gaming action on the best super
 systems including Jaguar 64.
 
    DATES            CITY          MALL
    ---------------  ------------  ----------------------
    September  1- 3  Minneapolis   Mall of America
    September  9-10  Dallas        Vista Ridge Mall
    September 16-17  Miami         Sawgrass Mills
    September 23-24  Albany        Crossgates Mall
    Sep-Oct   30- 1  Philadelphia  Oxford Valley Mall
    October    7- 8  Buffalo       Walden Galleria
    October   14-15  Columbus      Eastland Mall
    October   21-22  San Jose      Vallco Fashion Mall
    October   28-29  San Bruno     Tanforan Park
    November   3- 5  Los Angeles   Del Amo Fashion Center
    November  11-12  Burbank       Media City Center
 
 Jaguar gamers are encouraged to visit these events and
 offer feedback on the activity. We'd (Atari) would be
 delighted to hear back as to how you think they went and we
 would love you to feel free to make certain all games are
 running properly (Jaguar games usually have lots of joypad
 switches and tour visitors sometimes like to play around
 and turn sounds and options off, then walk away <g>)
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
           Coming October 6, Plug in the WIRE!
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Mr. Ted Hoff and Mr. Ron Beltramo were excitedly getting
 materials together Friday for their media interviews set up
 in New York City next week. Ted says it's about time the
 mass media (not just the gaming magazines) started hearing
 from Atari more often. I've seen Ted's and Ron's schedules.
 Even all the "breaks" for meals are booked to see someone
 that has editorial power in the Big Apple. I'll be routing
 copies of the press releases they are taking with them as
 soon as possible. (Don't read more into that than what I've
 said. The PRs are about the shipping of the CD-ROM, the
 release of FlipOut!, etc.... things that are new to the
 outside world, but those of us "in the know". <g>)
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 While waiting for "Mortal Kombat III" on the Jaguar, you
 may not want to miss the New Line Cinema production of
 "Mortal Kombat" in theaters now. I took my son to see it
 this afternoon and it was well done for a movie of its
 kind... Great special effects, satisfactory acting, cool
 soundtrack and certainly worth the early bird discount.
 It's rated PG-13.
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 You may have seen the phrase:
 
           "Coming October 6, Plug in the WIRE!".
 
 I can say is that it has to do with something cool for
 onliners beginning October 6. I encourage you to stay
 alert. A little more will be revealed each week up until
 October 6.
 
 If you're a Jaguar supporter and would like to help spread
 the enthusiasm of something really cool happening on
 October 6, please consider adding:
 
           "Coming October 6, Plug in the WIRE!"
 
 ...to your message posts, in prominent Internet newsgroup
 locations, BBS systems, etc.
 
    [Please note: the event referred to above will involve
    commercial participation between Atari Corporation and
    other trademarked services such as a commercial on-line
    service. Please do not incorporate the above tag line
    with your posts or on your service if you have concerns
    as to whether such an entity may be in competition with
    you, your occupation, products or services your company
    may offer or distribute, etc. This message is a courtesy
    with appreciation for your support of Jaguar 64 and
    intended to prevent any one commercial service from
    unknowingly helping to promote another. If this is a
    concern, please feel free to delete referenced text in
    this CATnips prior to posting.]
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
           Coming October 6, Plug in the WIRE!
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 

 CATnips... Jaguar tidbits from Don Thomas        (95.09.07)
 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""
             Coming October 6, Plug in the WIRE.
 
                 ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Those of us who faithfully follow each issue of Silicon
 Times Report (STReport) and Atari Explorer Online (AEO) are
 in for a BIG treat...
 
 Very soon (as in "as soon as 10/06/95") and in conjunction
 with a couple few other unannounced things going on that
 day, AEO and STReport have agreed to go head-to-head,
 toe-to-toe, but not often eye-to-eye in a series of
 mind bending debates related to topical Jaguar 64 issues.
 
 Yes, you read it right, but feel free to read it again...
 
 The two most formidable Jaguar online news source
 publications have agreed to don the gloves of arguable
 contention. Sometimes they may "discuss" their opinions of
 their favorite games. Other times they may "present" their
 positions for or against Atari's latest advertising
 campaign... in every case the confrontations promise to be
 stimulating, insightful and chuck full of opinions.
 
 If that's not enough, YOU get to submit the topics and one
 particularly awesome topic will be chosen by CompuServe's
 own Ron Luks and friends. Type GO JAGUAR on CompuServe for
 more information or submit your topic ideas by 9/18/95 to:
 
    ATARI@genie.com    -or-    75300.1267@compuserve.com
 
 I cannot endorse what they'll say. I cannot guarantee who
 will win, but YOU will be able to vote and the winning
 online publication for the 10/6/95 bout will win select
 prizes to pass on to some of their readers. (Prizes to be
 announced)
 
 Don't miss it. Look for the sparks to fly on 10/06/95 in
 that week's issues of STReport and Atari Explorer Online.
 
                 ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 DON'T FORGET THE BIG EVENT ON WEDNESDAY, SEPTEMBER 13, 1995
 ON GENIE IN THE JAGUAR ROUNDTABLE (type JAGUAR at any
 system prompt). ATARI's OWN TED HOFF WILL BE ON HAND TO
 ANSWER QUESTIONS AND ABSORB IDEAS.
 
 -This will be Ted's FIRST online conference since being
  named as Atari's President of North American Operations.!-
 
 The day is next Wednesday. The time is 6PM Pacific/9PM
 Eastern. The place is GEnie in the Jaguar Roundtable. This
 is your only excuse not to be on the Jaguar Wednesday
 night!
                 ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 CONTACT: Patricia Kerr or Leah Gross
          Dorf & Stanton Communications, Inc.
          (310) 479-4997 or (800) 444-6663
 
 
 _For Immediate Release_
 
 
 Atari Corporation and Ground Zero Take Off
 With Sizzling Ad Campaign
 
 
 SUNNYVALE, CA -- (September 5, 1995) -- Atari Corporation
 has retained the creative services of the hot, Southern
 California based agency Ground Zero to develop a new
 in-your-face, cutting edge advertising campaign for their
 Jaguar 64 home entertainment system.
 
 The humorous, fast-paced :30 spots target males ages 12-34.
 The campaign features a series of characters who deduce
 that the Atari Jaguar 64 represents the most outstanding
 value among advanced video game systems. The first
 commercial employs an engaging "stimulus and response"
 theme where the main character concludes it would be dumb
 not to select the Atari Jaguar system for half the price of
 competitive video game systems. Subsequent spots will
 include other eclectic characters who arrive at the same
 conclusion. The commercials also include a rapid fire
 sequence of game footage and retailer tags.
 
 "Our alliance with Ground Zero has resulted in a fantastic
 attention-grabbing television and print campaign for the
 Jaguar 64," said Ted Hoff, Atari's President of North
 American Operations. "The ads are extremely creative and
 continue to reinforce our corporate message -- that the
 Jaguar 64 is the fun, high quality, value priced home
 entertainment system of choice."
 
 The aggressive advertising blitz will break on cable
 networks and syndication nationally in early September with
 heavy-up advertising in the top spot markets commencing in
 early mid-October. The television and print advertising
 schedule will run throughout December, the peak sales
 period for video games.
 
 "This is a tremendous opportunity for Ground Zero to work
 with the company that invented the home video game market,"
 said Jim Smith, one of Ground Zero's Co-Founders.
 "Consumers are jaded by the sameness of video game hardware
 and software advertising. The Atari Jaguar delivers not
 only cutting edge technology and great games, it's also the
 most affordable system available. The creative result is
 advertising that drives home that message very clearly."
 
 For more than twenty years, Atari Corporation has provided
 consumers with high-quality, value-priced entertainment.
 Atari Corporation markets Jaguar, the only American-made,
 advanced 64- bit entertainment system, and is located in
 Sunnyvale, California.
 
 Ground Zero is based in Venice, California and was started
 in late 1993 by Court Crandell, Kirk Souder, and Jim
 Smith. Clients include Atari Corporation, The Walt Disney
 Company, Yamaha WaveRunners, Diamondback Mountain Bikes,
 and the Athletic Footwear Association.
 
 -*-
 
 Atari, Atari Logo and Jaguar are all trademarks of Atari
 Corporation. All Rights Reserved.
 
 # # #
                 ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 There's a lot of great feedback on Atari's newest game:
 "FlipOut! I intend to collect a lot of them and pass them
 on to you, but here's one I found on GEnie in the
 meantime...
 
   SERVICE: GEnie
      DATE: September 1, 1995  09:51 PM
      FROM: John King Tarpinian
 
   I got FlipOut! last night. I like it so much that I went
   back and got two copies as gifts.
 
                 ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Hmmm, what else? Oh yes, Mr. Ted Hoff has confirmed the
 rumors while meeting with the press in New York the past
 two days...
 
                    WAL*MART is on board!
 
 It's almost like July 4 all over again isn't it? <g>
 
 That's right. Wal*Mart will be featuring 64-bit Jaguar
 technology and the most popular Jaguar games and
 peripherals in special displays positioned in 389 of their
 biggest stores for the holidays. As most of you know,
 Wal*Mart is one of the nation's most popular mass merchants
 who advertise the benefits of selling made-in-America
 products and value-priced quality. Apparently, we agree
 that the Jaguar 64 fits those categories!
 
 If that ain't enough for you, the Jaguar 64 will be
 featured in 6,500 Radio Shack store catalogs across the
 country. There's even a rumor that it will be highlighted
 in an upcoming mailer being planned for 18,000,000 million
 homes. That's right... please don't make me count them
 again. <g>
 
 Stay tuned for formalized releases soon.
 
                 ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 You may have seen the phrase:
 
           "Coming October 6, Plug in the WIRE!".
 
 If you're a Jaguar supporter and would like to help spread
 the enthusiasm of something really cool happening on
 October 6, please consider adding:
 
           "Coming October 6, Plug in the WIRE!"
 
 ...to your message posts, in prominent Internet newsgroup
 locations, BBS systems, etc.
 
    [Please note: the event referred to above will involve
    commercial participation between Atari Corporation and
    other trademarked services such as a commercial on-line
    service. Please do not incorporate the above tag line
    with your posts or on your service if you have concerns
    as to whether such an entity may be in competition with
    you, your occupation, products or services your company
    may offer or distribute, etc. This message is a courtesy
    with appreciation for your support of Jaguar 64 and
    intended to prevent any one commercial service from
    unknowingly helping to promote another. If this is a
    concern, please feel free to delete referenced text in
    this CATnips prior to posting.]
 
                 ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Oh, goodness. Yes, there's more goodies to spill on you
 tonight. Mrs. Jeanne Winding, one of Atari's expert
 Marketing Managers has hinted that Atari has signed a top
 motorcycle celebrity to promote an upcoming Jaguar game
 title. (I'd tell you who, but Jeanne said I can't yet.)
 
                 ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Jeanne Winding also asked me if I could add the statement:
 "That's ZOOPer" somewhere in this issue of CATnips. She
 won't tell me what it's all about, so I told her I didn't
 know how I would get it in... after all this IS a f-u-l-l
 issue.
 
 Now that I see I have a few lines I can squeeze in here at
 the end...
 
                 ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
           Coming October 6, Plug in the WIRE!
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

 CATnips... Jaguar tidbits from Don Thomas        (95.09.08)
 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""
 An open letter to Mr. Chris Gore (Video Games magazine)
 
 
   September 9, 1995
 
 
   Mr. Chris Gore
   Editor-In Chief
   Video Games Magazine
   9171 Wilshire Boulevard, #300
   Beverly Hills, CA  90210
 
 
   Dear Chris,
 
   I wanted to take the time and share my appreciation that
   Video Games magazine prioritizes professional editorial
   values with quality reporting. It is clear that your
   unbiased focus on video gaming has been checked and
   rechecked and you sustain that high level of dependable
   reporting in each and every issue. You know that you
   build integrity with the public when mistakes are
   minimized. Readers know that obviously wrong information
   never gets past your proofreaders and the occasional
   buried error that does get by is promptly followed up by
   a fair and equitable correction.
 
   I cannot speak as a typical reader in my position within
   the industry, but I can express my gratitude for your
   dedicated coverage to the Jaguar gamer. Thank you for
   consistently fair reviews and the time that has to be
   taken to assure they are accurate and of benefit to the
   purchasers of our products.
 
   By the way, on page 80 of your September '95 issue,
   Atari's Customer Service phone number is not
   1-800-USA-SEGA.
 
 
   Regards,
 
   Donald A. Thomas, Jr.
   Director, Customer Service Marketing
 
   cc: online community
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
             Coming October 6, Plug in the WIRE.
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Great Games on a Great System (so they say on the Internet)
 ...
 
   From: slcsj@cc.usu.edu (Jesse Lambert)
   Subject: Re: AvP
 
   >>hi all,
   >>
   >>Is it me or does anybody else get @#%& worried when
   >>playing AvP on the jag? I play it with the lights off
   >>and the sound though an amp, i last about 20 mins
   >>before i get a cold sweet and Need to put the lights
   >>back on!!
   >>
   >>I can help it, this is the only game that does it, god
   >>help me when i get a VR headset...B-)
 
   It's quite alright, AvP does have that effect, especially
   in the main part of the Alien ship! At least you haven't
   broken anything around you yet! I hope the joypad hasn't
   been ripped out of its socket too often!
 
   >>Nope! I'm too scared to move!!!!
 
   The medical section on the space station is dang scary
   too... along with all of level 3! Ack! and level 6! My
   stomach is tensing, my shoulders are going tight, and
   breathing is getting shorter just thinking about it!!!
   it's hard to type! and I haven't played AVP for almost a
   year! <shudder>
 
   Jesse
   >---------------------------------------------------->
     Jesse -- your friend!       | 486DX2-66 >
     slcsj@cc.usu.edu            | Atari Jaguar >
     http://cc.usu.edu/~slcsj/   | Atari 1200XL 256K ;)
   >---------------------------------------------------->
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Andy Eddy tells me that GamePro Magazine, the numero uno
 Video Game Magazine, has launched an electronic version on
 America On-Line (AOL). _GamePro Online_ features articles
 from the current issue of the magazine; conferences with
 the editors, industry insiders and other celebrities; a
 searchable (and growing) bank of game tips; the latest
 industry news; and a whole lot more.
 
 Check it out at Keyword: GAMEPRO while on AOL.
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Larry Tipton (74127,601@compuserve.com) posted in an open
 CompuServe message...
 
 I just saw Atari's new Jaguar commercial on ESPN tonight!
 Very cool, very funny. Its' got a guy with light bulbs
 hooked to his head with a lab technician stimulating the
 various parts of his brain. Good stuff.
 
 "Why would I by a 32 bit system when I can get a 64 bit
 system for $149.99."
 
 Brief shots of Super Burnout, Doom, Defender 2000, Pitfall
 Harry and a couple of other games were shown at the end of
 the commercial.
 
 -Larry Tipton
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
                ~ "That's ZOOPer" ~
                           Jeanne Winding, Atari Corporation
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Some of you may have missed the recent Reuters, Ltd.
 copyright article that appeared on the wires on Wednesday
 (09/06/95). The article was written from a phone interview
 with Mr. Ted Hoff where Ted announced that Atari
 Corporation "will tap its large library of classic games
 ... for personal computers." According to the article,
 games such as "Asteroids", "Missile Command", "Breakout"
 and "Battlezone" are among the candidates.
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *  
 
 CATnips... Jaguar tidbits from Don Thomas        (95.09.12)
 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""
 
             Coming October 6, Plug in the WIRE.
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Prepare yourself for the final test...
 
 Mankind has something to prove before they are worthy of
 the "Ultra Vortek"; the eternal source of life's energy for
 all living things on the planet Earth. If you fail to guide
 any one of the seven mightiest and cunning warriors from
 all the planet to a victory against the Guardian, then
 you'll have to try again after dinner!
 
 "Ultra Vortek" is here and will be shipping from Atari's
 warehouse on Wednesday, September 13. I know. I've
 personally made the long journey to the Dock Zone and
 snagged my copy from the Grand Master of Expedient
 Expedites (with properly approved signature scrolls of
 course).
 
 What can I say? If you haven't seen previews of "Ultra
 Vortek", then you may very well not be prepared for the
 excitement that awaits you in...
 
 ULTRA VORTEK! (imagine deep snarling resounding voice)
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Yes, I know CD-ROMs were to start shipping this week. As I
 understand it, a minimum quantity must be prepared before
 distribution can release them. The deadline for that is
 Friday and Ted has asked for all to be delivered that are
 ready at that time. On the other hand...
 
 ULTRA VORTEK! (imagine deep snarling resounding voice
                again)
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Live, via whatever it takes! The GEnie Atari Jaguar
 Roundtable presents.... Ted Hoff, Ron Beltramo, Don Thomas
 and a cast of really cool GEnie Roundtable regulars...
 (Irregulars welcome too!).
 
    What:  Conference and prizes
    When:  Wednesday, September 13, 1995
    Where: GEnie online service, type JAGUAR at system
           prompt
    Time:  6:00 PM Pacific time, 9:00 PM Eastern
           7 or 8 for those who live in between
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
 Europe's Computer Trade Show (ECTS) is wrapping up this
 week and there's a lot of excitement in the Atari booth as
 I understand. Make sure to pick up this weeks issues of
 Atari Explorer Online and STReport for complete coverage.
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
             Coming October 6, Plug in the WIRE.
 
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *  

 CATnips... Jaguar tidbits from Don Thomas          (950917)
 """""""""""""""""""""""""""""""""""""""""""""""""""""""""""
 I expect this issue of CATnips will turn out being a bit
 unique. It looks like it will be a long one and I hope
 people like it because I've spent hours and hours putting
 this together. <g> I urge everyone to read ALL the comments
 because I picked a lot of the ones brought to my attention
 for their informative value. Please help copy and
 distribute this issue so as many people as possible have it
 available to them. CD-ROM is here!

 As you will see, Atari has had an explosive end of week
 last week. Not only has "FlipOut!", "White Men Can't Jump",
 "Rayman" and "Ultra Vortek" been released on carts
 recently, the CD-ROM is hitting stores in quantities and
 gamers are ecstatic. I don't expect you to take my "biased"
 word for it, so I've collected "a few" comments from
 CompuServe, the Internet, GEnie, CATscan and Prodigy. It
 seems that Mr. Hoff is a bit of a hero at Atari. In my
 opinion, he deserves the recognition!

 On last Wednesday, Mr. Hoff helped launch the CD-ROM with a
 live RTC (Round Table Conference) on GEnie and within hours
 of that event, CD-ROM's were being cited in popular gaming
 retailers across the country. My EMail box on all the
 popular services is filled.

 Special thanks to Frans Keylard for his tireless efforts to
 keep me up-to-date with Internet traffic. (Yes, I
 appreciate Travis Guy and Dana Jacobson too. <g>) Another
 unsung hero is Mr. Laury Scott who has had to put a lot of
 work to meet the deadlines established to keep Atari's
 schedules. I also think Atari's Customer Service Department
 deserves a LOT of that-a-person's (politically corrected
 that-a-boys <g>). In particular, I'd like to say "thanks"
 to Carolyn, Barbara, Renee, Claudia, Geraldine and Arnold.
 They put up with a lot of people who have, well let's say,
 very anxious ways of telling Atari that they'd like their
 CD-ROM. <g>

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       "Coming October 6, Plug in the WIRE network."

  "On October 6, Atari Corporation, CompuServe Information
    Service, Atari Explorer Online Magazine and Silicon
     Times Report unveil something big for the online
                          community."

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 FOR COUNTRY MUSIC FANS...

 Before I unleash the frenzied feedback from friends who
 found the CD-ROM <g>, let me offer a suggestion as one of
 the first audio CDs you may wish to play on it. Just
 recently, a young lady who we (my family) know in the
 humble town of Manteca released her first album on CD and
 cassette. Her mother used to babysit my son, and I remember
 the long hours that her daughter would practice singing and
 training her voice. The other night, I took my son to see
 "Hackers" (got to keep up with these things <g>) and the
 theater was playing Kristin's new CD: "Neon Romeo" before
 the movie started.  Wow! Kristin sounded good!

 It occurs to me that there may be a few Country Music
 lovers in the Internet as well as on the major online
 services. I think Kristin may very well teach me to
 appreciate Country Music a lot more. I admit I am biased,
 but Kristin has a unique quality in her voice and she
 has managed to perfect it over the years. I think she
 has a great shot at making a name for herself.

 Kristin's mom is a super lady. If she's not doing something
 for Kristin, it's for another family member or one of her
 friends. Kathy has co-produced the CD and the family made
 the trek to Hilltop Studios in Nashville, Tennessee to
 record it.

 It's been a little while since I have seen Kathy and
 Kristin Rich since our son is now on a different schedule
 and they don't watch him during the day any longer. I do
 think Kristin sounds great and I know how much work their
 family has put into putting out their first bonafide album.
 So, I've offered to help spread the word... especially
 since all the Jaguar owners I know are getting something
 cool to play Kristin's new CD on. <g>

 Here's the deal... The CD is $15 and the cassette is $10.
 The cassette and the CD are professionally packaged
 (although I can't find a barcode... hmmm). As an offer to
 anyone reading this, both Kristin and Kathy have agreed to
 sign your copy. (Kathy and Kristin both sing on the CD).
 You can have the sleeve signed, the CD or both. Just ask.

 There are 10 songs and Kristin's best is in every one of
 them. Since this is the teenager's first, this may
 be a great opportunity to preview what is in store for her
 fans down that Country road! Here are the selections:

    Just Wanna Rodeo With You      Take It From Me
    You Said You'd Call Me         Trouble With Love
    A Mile a Minute                We're Talkin Tears
    Never Stop Lovin' Me           Love's Looking Back
    Runnin' On Love                Forever Young

 If you're inclined to help launch this young woman's
 success AND benefit from a great "limited edition, signed"
 audio CD or cassette, then send $15 for CD or $10 for
 cassette (plus $3.00 S&H) to:

    Kristin Rich - NEON ROMEO Special Offer
    c/o Artisan SW
    P.O. Box 849
    Manteca, CA  95337

 Checks and Money Orders accepted. Make checks out
 to "Kristin Rich-Neon Romeo offer". California orders,
 please add sales tax. Distributor, resale and bulk purchase
 inquiries welcome.

 SMALL PRINT -- Please note that this offer is not endorsed
 or affiliated with Atari Corporation or it's licensees. I
 am admittedly taking advantage of my distribution channels
 to help Kristin sell her new CD. I have not nor do I intend
 to personally benefit financially or otherwise from this
 offer. Have I missed anything? Send E-Mail inquiries to:
 75300.1267@compuserve.com.

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 RAYMAN!!!!!

      Date: Fri, 15 Sep 1995 02:47:26
      From: Lenorah@aol.com
        To: Multiple recipients <jaguar@bucknell.edu>
   Subject: RAYMAN!!!!!!
   Comment: Discussion of the Atari Jaguar and
            video gaming industry

   I picked up my copy of Rayman today. The moment I got
   home, I made straight for EB. Sure enough, it was there
   on the shelf (the empty box with the NEW RELEASE on it
   anyway), I headed to the checkout so quick I was just a
   blur. I struggled to write the check fast enough, and
   waited impatiently for the clerk to clear it. I took the
   fast route home, and had Rayman inserted into the cart
   port the instant I was through the door.

   So far I've played for a little over two hours, and I'm
   having a BLAST! The control is perfect, the sound is
   great, the music is OK (I was hoping for stereo, but I
   guess memory is limited when graphics this detailed are
   used), and the graphics are extremely sharp. Parallax,
   shmerillax, the three scrolls are detailed enough to
   suffice. It's my guess, that the only reason the PSX
   version has more parallax, is because it has plenty of
   space on the CD, and it doesn't play music from memory.
   UBI has packed a lot into limited cart space, the
   characters movements incredibly varied (I just love
   breaking the teeth out of the fish's mouth), and there
   are tons of little mushrooms moving, stacking up, and
   jumping around in the first word. I can't really say if
   I've seen any Slowdown (TM Nintendo), I think this game
   is so fluid, that I just imagine it, but it rarely
   occurs, and only an extremely tiny hint of it then.

   The music fits the game extremely well, it's crystal
   clear, and as stated before I would've preferred stereo,
   but that doesn't bother me (unless my Jag isn't hooked up
   right, my TV is supposedly smart and detects mono signals
   when cable is connected to the right input jack).  The
   SFX are clear and fit right into the action, there is
   always sound coming from something. The only thing
   missing in the audio is voices, at the startup screen,
   you can see Rayman's mouth moving as to say "Rayman", but
   no voice is heard. Also, when you stand still for a while
   he says something, but nothing comes out. It doesn't
   impact the game though.

   ...

   Well, that's my review.

   > >Stephen > >

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 FROM PRODIGY...

   SERVICE: PRODIGY(R) interactive personal service
      TIME: 09/16     3:01 AM
     BOARD: VIDEO GAMES BB
     TOPIC: ATARI JAGUAR
   SUBJECT: UV AND RAYMAN
        TO: DONALD THOMAS JR (EUKG11A)
      FROM: ROBERT JOHNSON JR (LTTY44A)

   Don --

   I just picked up copies of Rayman & UV this morning
   locally in the Bay Area -- both are fantastic & were
   worth waiting for. Rayman in particular is spectacular.
   As you wrote, my local dealer said the CD unit should be
   in by early next week. I can barely wait!! And on behalf
   of everyone on this board, I wish to take this
   opportunity to personally thank you for your candid input
   on the Jaguar.  And also thanks to all the Jaguar fans
   who post notes on my favorite board. See you all tomorrow
   night.

   Robert

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 JAG CD-ROM IMPRESSES AMERICA ON-LINE USER...

      DATE: Fri, 15 Sep 1995 23:59:00
      FROM: Lenorah@aol.com
        TO: Multiple recipients <jaguar@bucknell.edu>
   SUBJECT: I GOT MY JAG-CD!!!!!!!!!!!!!!!!!!!
   COMMENT: Discussion of the Atari Jaguar and
            video gaming industry

   YES, YES, YES!!!!  Ya Mon!   Woo Hoo!!

   The moment I saw the posts that the JagCD was out, I
   grabbed the check book and flew out the door <zipp>. The
   moment I got to EB I sighted my crosshairs on the Jag
   stuff and locked on to the CD display box. After an
   excruciating(sp?) wait at the check out counter, I
   hurried to my car. Just to make sure it was really real,
   I opened the box and looked in, it was real! I never
   thought I would visit EB two days in a row and walk out
   with something new (not returns or trades) both times.
   Rayman and JagCD within a day of each other, hurray for
   us! I guess my patience paid off ;) .

   The only thing I didn't like about getting them is the
   tax, around here it is 8.25%, which is high for tax in
   this area. I've got Rayman and my JagCD, so I'm not going
   to be spending any more for a while anyway. As soon as I
   got home, I fulfilled my promise I made a long time ago,
   the first disk I put in it was the T2K soundtrack (my old
   one, I'll keep the new one in the wrapper), VLM is
   everything the hype makes it out to be.  My mom likes it
   as well, and my dad keeps saying the images are fractals,
   I don't really know but I don't think so. Next, I played
   the Myst demo (talk about short demo), very nice color,
   the sound that goes with the FMV was a bit scratchy, but
   that is common with most FMV anyway.

   Next, I played BL, the cinemas looked really good, and
   the music during the game is crystal clear. Load time is
   minimal, only about 10 seconds, it jumps to the FMV
   quickly too. It will take a while to get used to the
   control, but its not impossible, I've only played it a
   few times so far.

   The Jaguar can now be truly called a Multimedia System.
   I could be wrong, but I can say that I speak for the
   majority of Jag owners who are impatiently awaiting their
   JagCD when I say "YES!!  YES!!  YES!!  YES!!  YES!!
   YES!!  YES!!  YES!!  YES!!"

   I don't normally listen to country (I feel the need every
   once in a >while for some reason), but the VLM seems to
   respond well to it. I'll have to try some of my
   soundtracks next, most have a bit of orchestrated tracks
   in them.

   Excuse me while I go watch the VLM some more..... =8)

   > >Stephen > >

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 And YET ANOTHER AOL FAN!!!

      DATE: Sat, 16 Sep 1995 19:06:15
      FROM: Marvin15@aol.com
        TO: Multiple recipients <jaguar@bucknell.edu>
   SUBJECT: JAGUAR CD
   COMMENT: Discussion of the Atari Jaguar and
            video gaming industry

   Well, I got it and WOW.

   This thing rocks and you cannot beat the price. A
   kick-a$$ system and 4 discs for 150 dollars. Vid Grid
   really shows off the system's FMV abilities. Blue
   Lightning is not that great but it will do. I haven't
   listened to the Tempest soundtrack yet but still, I is
   great techo judging from the game. I also haven't opened
   Myst but it should be nice. The VLM is ultimate and
   really works well to the Dangerous Minds Soundtrack.

   Well, I have to get back to playing and I just hope that
   this doesn't go the same way the Jag did and take almost
   2 years for a good number of games to come out. Good Job
   Atari. BTW, I got it from Babbages in St. Louis in case
   anyone is wondering what areas have gotten them yet.

   > >Derek > >

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 ANOTHER DANCE AT CD-ROM PROM...

      DATE: Sat, 16 Sep 1995 21:03:27 -0400
      FROM: mbates@stocko.com (Marlin Bates, IV)
        TO: Multiple recipients <jaguar@bucknell.edu>
   SUBJECT: JAGUAR CD
   COMMENT: Discussion of the Atari Jaguar and
            video gaming industry

   Well, I got mine today. Just thought I would do a quick
   overview of the system and software.

   Location: Stockton, CA  (Northern Calif)

   Bought it at Electronic Boutique in Concord, CA for $149.
   Last one out of 10 they got. In a nice box similar in
   design to the Jag box. Comes with the four discs which
   you know about. The holders for the CD-ROM games (except
   Myst) come in very cool tri-fold CD holders (similar to
   the ones some audio CDs come in). Myst, since it is a
   demo, is simply in a Cardboard sleeve. The power supply
   is IDENTICAL to the Jag base which is cool and odd at the
   same time.

   Included is of course the multi national owners manual
   and a flyer about a Memory Track. It is a cart sized
   memory backup for high scores on CD games. Which is very
   cool to know.

   One thing I was disappointed with was the loss of the
   boot up roar. Too be sure the new effects with the Logo
   and VLM at boot up are too cool!

   Also, I did not think I was going to like Vid Grid but it
   IS GREAT! The difficulty accelerates at a good but
   challenging pace. I'm not too hot on all of the groups
   but they picked songs which span a good variety and don't
   annoy those not familiar with all of them. Also the
   opening shots in here are OUTSTANDING. Very fluid.

   If you fail to put either a cart or disk in a cool ? Disk
   comes up (similar to the Mac ? disk) when you do not put
   a disk in at boot)

   Blue Lightning is graphically excellent but the controls
   are a bit picky.

   MYST IS EXCELLENT. I had owned the Mac version and this
   is BETTER graphics and speed wise and this is only a
   demo!

   All-in-all I would rate everything about this a 9. And
   not a 10 only because I have had to wait so long!

   > > Marlin > >

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 ULTRA VORTEK REVIEW FROM INTERNET...

      FROM: fkeylard@on-ramp.ior.com (Frans Keylard)
        TO: 75300.1267@compuserve.com
   SUBJECT: Re: Ultra Vortek Opinion
      DATE: Sun, 17 Sep 1995 21:39:45

   In rec.games.video.atari, tiptron@aol.com (Tiptron)
   wrote:

   Ultra Vortex - Beyond Games
   Review By: Larry Tipton

   Ultra Vortek finally answers the question "Can the Atari
   Jaguar Do Fighting Games?" The answer, a resounding
   YES!!!

   If you are a fan of MK/MKII, Killer Instinct, Street
   Fighter, or NEO GEO fighters go out and get this game
   now!

   The control is splendid, the special moves are new an
   fresh, the sound effects are bone crunching great, the
   music FITS this game: Hyper-Grunge-Garage Band Guitar
   Rock.

   Ultra Vortek is not hyper fast like some of the fighter
   games are today. You know, where the characters move
   soooo fast you cant see them and they nail you with 100
   punches and kicks in 2 seconds. The action in this game
   just feels right.

   The look.... No blurry images. Incredible backgrounds.
   This thing oozes with next generation style. The
   playfields are about two TV screens wide. There is plenty
   of room to fight, escape, etc.

   The first two levels of difficulty are pretty easy. I was
   able to reach the Guardian in Normal mode. What an ugly
   dude!!!! Watch his tail! Ouch. The Hard Level setting is
   where you can find the real game. The Hyper level is for
   folks who love to feel pain of losing to a superior CPU
   opponent!

   The move are easy to pull off, not frustration like those
   found in Kasumi Ninja. It feels natural! The booklet does
   not give away all of the special moves, well have to
   figure those out for ourselves! I've seen quite a few
   Annihilation moves performed by the CPU at the hard
   setting. Three by Mercury alone. I have not figured out
   how to do them yet.

   All of the characters have the same basic moves: Punch,
   Pummel, Kick, Jab, Uppercut, Sweep, Retreat, Escape,
   Jump, Crouch, Block.  Feels very similar to MK/MK2/MK3.
   But, they also have their own special moves. Lucious'
   Hawk Attack looks incredible! Buzzsaw's Pain Machine
   looks like a Daggit on steroids! And who wouldnt love
   Skullcrusher's "Choke and Thump!" Volcano's fire moves
   are Hyper-Toasty <g>.

   Did I mention that the backgrounds are incredible? Or
   that the control is top-notch? Yes! -and- Yes!

   Oh, and the shadow fights are also incredible looking.
   Look, transparencies! Very tough too! Save your strength,
   you are going to need it. :-)

   Rating on a scale of 1 to 10, 10 being the highest score
   possible.

      Graphics:  10
       Control:  10
         Sound:  10
         Music:   9
   Playability:  10
   Originality:   8
       Overall: 9.5

   Beyond Games and Atari did this one right! I just cant
   say enough good things about this title!!!!!

   > > Larry Tipton > >

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 FROM THE ATARI JAGUAR SUPPORT AREA ON COMPUSERVE...

   SERVICE: CompuServe
      DATE: Saturday, September 16, 1995
     TOPIC: Jaguar General
   SUBJECT: Congratulations, Atari
      MSG#: 92804
      FROM: Daniel Skelton, 73742,464

   To Don, Lynn, Laury, Loic, and everybody at Atari who've
   had to put up with lots of griping over the past few
   weeks (much of it from me):

   Congratulations to all of you for the finest week in the
   life span of the Jaguar. Rayman, Ultra Vortek, Blue
   Lightning, Vid-Grid, Virtual Light Machine, and the Myst
   demo. Okay, I don't want to hear ANYBODY complaining
   about no new software being released. That's SIX new
   programs in one week, including what may be three of the
   best ever released for the system, Rayman, Ultra Vortek,
   and VLM.

   Finally, the Jaguar has a world-class platform game, one
   which is being released at the same time as other
   platforms' versions (not months after), a game that
   screams "next generation."

   Finally, the Jaguar has a solid two-person fighter, one
   which has aroused even my interest, and I have about as
   much love for two-person fighters as I have for
   memorizing DOS commands. Every delay taken by Atari to
   improve this program was time well-spent. I can only hope
   that Fight For Life is utilizing its extra time as well.

   Finally, the CD-ROM is available, and Virtual Light
   Machine is the kind of program I dreamed of running some
   15 years ago when I did an electronic music radio program
   on college radio - this is EXACTLY what I had wanted to
   broadcast on video to accompany the music.

   Keep up the pace, keep up the good work, and many thanks
   from one happy Jag owner having a GREAT weekend!

   -- Dan Skelton
      Antique Videogame Aficionado and Proud Jaguar Owner

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 FRANS FINDS ANOTHER ULTRA VORTEK FAN ON THE INTERNET...

      FROM: fkeylard@on-ramp.ior.com (Frans Keylard)
        TO: 75300.1267@compuserve.com
   SUBJECT: Da_n UV ! It gave me a blister!
      DATE: Sun, 17 Sep 1995 21:41:00

   In rec.games.video.atari, mnelson@netcom.com (Michael
   Nelson) wrote:

   I picked up Ultra Vortek this morning. The game is
   excellent! In fact, I haven't had this much fun with a
   Jag game since IS. The graphics are crisp, smooth, and
   interesting. I have no idea where the animation
   complaints came from. I was also impressed by the
   energetic music. Not quite in the same league with T2K,
   but still very good. They make heavy use of a heavily
   distorted guitar sound - >very cool.

   I was a bit concerned when I breezed through the trainee
   level opponents (uh oh, KN all over again). Fortunately,
   the game got harder on the normal setting. The guardian
   kicked my weenie a$$.  A big problem I had with KN was
   that opponents (even on Ninja God level) would fall
   easily to repeated attacks. I can run the table using
   only a high kick. UV opponents, though, will have none of
   this. Only on Trainee level could I repeatedly use the
   same attack and consistently win bouts. This is good.

   Do I have any regrets about buying this game? Yup, I've
   got a great big blister on my joypad thumb. I'm gonna
   have to wait for it to heal before I play UV again.

   > > Michael > >

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 WHAT WAS IT THEY SAY ABOUT RAYMAN AGAIN?...

      FROM: fkeylard@on-ramp.ior.com (Frans Keylard)
        TO: 75300.1267@compuserve.com
   SUBJECT: RAYMAN is awesome !!!!!!!!!!
      DATE: Sun, 17 Sep 1995 21:44:26

   In rec.games.video.atari, rcdebaca@nmsu.edu (Richard
   CDeBaca) wrote:

   Just bought Rayman this Friday and all I can say is I
   feel sorry for the people that sold their jaguars, the
   fun is just beginning. The bright colors, and animations
   even look great on an old cheap 13" TV. Everyone in my
   student apartments that walks by and sees the screen
   wants to know more about the Jag. Who cares if people
   only find out about the Jag now. It is never too late. I
   think this game will definitely sell some systems!

   Later.

   > > Richard > >

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 OKAY, BUT I NEED MORE BEFORE I'LL BELIEVE IT...


      FROM: fkeylard@on-ramp.ior.com (Frans Keylard)
        TO: 75300.1267@compuserve.com
   SUBJECT: Reviews: Rayman and Ultra Vortek
      DATE: Sun, 17 Sep 1995 21:45:55

   In rec.games.video.atari, TheShirt@interramp.com (Boomer)
   wrote:

   Yesterday I bought, sight unseen, Rayman and Ultra Vortek
   from my local Babbages. (They had *two* whole copies of
   Ultra Vortek shipped >to them?) Although the sales person
   seemed somewhat surprised, I couldn't have been happier
   when I got them home.... and that was after paying
   Babbages exorbitant price of $69.99 each (what can a guy
   do when only one store in a city of 100,000 plus carries
   Jaguar stuff). Anyway, here goes:

   Rayman (after about one hour of playing)

   A new classic in the realm of platformers. Though I
   usually don't pay much attention to platformers (my
   daughters do), it beats, hands down, any other platform I
   have played.... including DKC. Of course, I prefer game
   play to prettiness, so keep that in mind. I'm sure, over
   time, I will put in the effort to finish it (something I
   usually don't do). Definitely a *MUST BUY*, even at
   $69.99.

   Ultra Vortek (after about 30 minutes of playing)

   This games rocks....and I don't just mean the soundtrack.
   I have played MK, MKII, SF, SFIIT, Primal Rage, etc., and
   I personally think this beats them all..... truly a
   Jaguar victory!!!

   The graphics are superb, the music is superb, the
   gameplay is superb! An 11, 11, 11 straight across on a
   scale of 1-10. Buy it, buy it, buy it..... if you like
   fighters, you won't be disappointed. I really question
   whether MKIII will be able to beat it.

   Bottom line... I think the question of 64 bits? (one I
   never doubted) has clearly been answered by both of these
   games.

   BTW, I have the disposable income to buy Saturn or
   Playstation or whatever else I want, but with the release
   of these two games, I see there is no longer a reason to
   even think about them! There is no doubt in my mind that
   Atari is on the right track and there are many *GREAT*
   things to come.

   See Ya,

   > > The Shirt > >

   E-mail:  TheShirt@interramp.com

   Without Atari's almighty pong
   No video game console would be going strong
   If playing any console and thinking "Hey, this is for me"
   Be sure and thank the creator, the mighty Atari!

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 VLM=VERY LIKABLE MACHINE!!!!

   SERVICE: Prodigy
     BOARD: VIDEO GAMES BB
     TOPIC: ATARI JAGUAR
   SUBJECT: UV AND RAYMAN
        TO: DONALD THOMAS JR    (EUKG11A)
      FROM: JERRY DANZIG    (PSFT55A)
      DATE: 09/17/95, 12:59 PM

   Don,

   The VLM is a universal favorite because it's such a
   mindblower! I mean, I was looking forward to it, and it
   still far exceeds my expectations; I'm having a wonderful
   time running all my old psychedelic CDs on it, with
   incredible results. If Atari can keep stuff coming that
   blows people's minds like this, the Jag can still hold
   its own against the latest onslaught from the Far East.
   I'd also like to say that I think Blue Lightning is much
   better than some of the reviews I've seen; it's the best
   fighter simulation I've played, though I don't have an
   exhaustive knowledge of the genre...

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 JERRY LOVES THE JAGUAR CD-ROM...

   SERVICE: Prodigy
     BOARD: VIDEO GAMES BB
     TOPIC: ATARI JAGUAR
   SUBJECT: CD: HAPPY JOY JOY!!!
        TO: ALL
      FROM: JERRY DANZIG (PSFT55A)
      DATE: 09/15/95, 4:47 PM

   YES!! The day after I scored a copy of Rayman, what else
   did I see sitting on the EB shelf... can it be... THE JAG
   CD!!! (I'm here in NYC.) How is it?

   F-A-N-T-A-S-T-I-C!!! Here are my initial observations,
   after just a few hours messing around with it:

   1) THE VLM IS WORTH THE PRICE ALONE!!! Yes, I qualify as
      an "ex-hippie", but you have simply got to see the
      Virtual Light Machine in action to believe it. This is
      the finest light show I've ever seen, and it's not at
      the old Fillmore... it's on your TV, lighting up your
      favorite CDs. [Don Thomas, if you're listening, you
      MUST show the VLM in a TV ad; words and a static
      picture alone don't do it justice. And it's a feature
      none of the other systems has!] What's really cool is
      to pick one of the nine VLM banks and set the Jag for
      random, so it changes effects within the bank every
      twenty seconds. AWESOME!!! Smoke 'em if you got 'em!!!
      Minter to the rescue!!!

   2) Blue Lightning looks great too, with texture mapping
      on all surfaces, smooth flight, choice of planes,
      intro FMV, voices, stereo is the video selection,
      which seems to favor videos with quick cuts and weird
      images, like Peter Gabriel's Sledgehammer. The only
      gripe is I hear some static on the audio, which I
      don't hear when playing audio CD's.

   3) Demo of Myst looks impressive too, with interactive
      demo of library plus slide show of later scenes. I was
      so excited to have the CD (and so broke), I didn't
      even look to see what if any games were available.

   Between Flip Out, Rayman, Blue Lightning, and Vid Grid, I
   have plenty to keep me occupied for a while.  There is
   also mention in the package of a separate "Memory Track"
   cartridge which plugs in the cartridge slot and retains
   CD game settings; I'd like to know if this is available
   yet too. At any rate, Jag fans, I HIGHLY recommend the CD
   unit and suggest you RUN, don't walk, to your game store
   to pick one up. (By the way, I was afraid mine wasn't
   working when I first hooked it up; it turned out I hadn't
   plugged it all the way into the base unit -- make sure
   you hear it click into place...)

   Happy to answer further questions when I'm not playing.
   (I'm currently "watching" the Beatle's Magical Mystery
   Tour, and it's something to see!!)

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 CATscan IS BUZZING TOO...

   CATscan E-Mail (209/239-1552)
   Sent By: (#27) John Hardie
   Sent To: (#1) Don Thomas - Atari Corporation
   Sent On: September 16, 1995 at 8:35pm
   Recv On: September 17, 1995 at 3:47pm
   Subject: CD,etc.

   Jag CD, Rayman, and Ultra Vortek! Don, I've gone to Atari
   heaven!!! Everything is great, VLM, VidGrid, Blue, Myst
   Demo, all are very good. Thanks again for the informative
   conference the other night. All this talk of Oct. 6,
   should I get myself a CompuServe account?? Talk to you
   later.

   -- John

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 YET ANOTHER CATscan PURRRRk...

   Message: = Open Discussion =  #221 of 221 [20 Lines]
   Sent On: September 17, 1995 at 12:55am
   Sent By: Marlin Bates - All Hail the Fuji!
   Sent To: All
   Replies: None
   Subject: JAGUAR CD

   Just thought I would call and post a message to the
   effect that I think this Jag CD is COOL! Another quality
   program from the people in he land of the Fuji! I am
   curious (but very happy to see it) as to the Memory Track
   cart and when we will see it available for purchase?

   Everything about the Jag CD from packaging to performance
   is top notch. Blue Lightning is a bit tough for my not so
   nimble reactions but other than that I am VERY glad to
   have purchased it.

   I do like the new opening Logo screen. I also have to
   admit that I did not think I would like Vid Grid (h_ll, I
   don't even like some of the groups!) but Vid Grid is
   incredibly addictive. I just keep playing it and playing
   it. Sometimes just to watch the videos! Outstanding game!
   Will we see more of these? Maybe volumes II & III?
   Howsabout some Elton John (since he has some Geffen
   albums)? Dan Folgelburg?

   Keep it up! I love it! BTW, the Concord Electronics
   Boutique was sold out of Jag CDs! I bought the last one!

   --Marlin

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 AND FROM THE LAND OF BOTTLED WISHES...

   SERVICE: GEnie
      DATE: 9/15/95, 08:49 PM
   CATAGORY: The Jaguar - Atari's latest Game Console!
      FROM: P.FLETCHER4

   I GOT MINE!!!   I GOT MINE!!!!  I GOT MINE!!!!
   FUN! FUN! FUN! FUN! FUN!

   Ok I'm still a bit excited, but gee was I happy when EB
   called today and I cruised to the mall straight after
   work. :)

   First impressions.........  The unit is very well built.
   it always looked so flimsy on the advertisements, but man
   this sucker is strong.

   VLM.......  Looked a bit weird at first, but once I began
   playing with it..... its great! Cool effects and tons of
   options.

   VID GRID......  Actually pretty fun. The videos are a bit
   grainier than I had expected, but it certainly looks
   better than standard MPEG movies on the PC. I only played
   this for maybe 15 minutes so I'll have to make my
   judgments at a later time.

   MYST DEMO.....  Graphics are nice and the demo is fairly
   interesting if you like this sort of look at stills and
   interact with them sort of game.

   BLUE LIGHTNING..... Graphics are really cool...  FMV is
   used but is easily skipped by pressing a button. The FMV
   is of a nice quality, but I hate FMV as a rule so I doubt
   I'll ever watch it again. The game is basically the Lynx
   version with a 90's paint job. Its good, but not a game
   that will last the test of time.

   TEMPEST CD..... Already have a Minter signed copy so who
   cares???? :)

   Good job Atari. I'm glad that the week of Sept 11th was a
   true date. I only live an hour from EB world headquarters
   so we in the Philadelphia area may have a jump start on
   other Atarians, but believe me the wait is OVER!!!!

   --Pete

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 SHORT BUT TO THE POINT...

    SERVICE: GEnie
       DATE: 9/15/95, 09:12 PM
   CATAGORY: The Jaguar - Atari's latest Game Console!
       FROM: JOHN.KING.T

   I bought six Rayman and three Ultra Vortek carts today
   from my local Babbages'. One of each is for me, the rest
   are Xmas presents. Don't you wish you were on my list?

   :-}

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 DID SOMEONE SAY RAYMAN?...

    SERVICE: GEnie
       DATE: 9/16/95, 03:19 AM
   CATAGORY: The Jaguar - Atari's latest Game Console!
       FROM: T.STEED1

   Hi folks! Sorry I haven't been on lately, I've been busy
   playing....

   R - A - Y - M - A - N ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !

   Yahooooooooooooooooooooo! My little buddy was everything
   I expected, and more!!!!!! It was SO impressive, we
   hooked up a Jag to one of our monitors (don't tell
   anyone!) and let passersby play it! Lots of people asked
   "Is this the Playstation?" And I had to frequently
   answer, "No, it's the Jaguar, at almost half the price.
   Sure LOOKS like a Playstation, though doesn't it? Except
   the case is cooler!"  Just today, I sold 3 systems WITH
   Rayman alone. Sold more Jags today than the Playstation
   and Saturn put together.....

   THEN..... when it was getting sort of slow, Mr. UPS shows
   up with Ultra Vortek. Now, I normally am not a fighter
   fan (Though I eagerly await Primal Rage) but this title
   was worth the wait, too! The evil voice person should be
   hired for Atari Customer Service, and that Volcana chick
   can come by my place anytime... oh, the game! Yes! It
   sure is a relief after Kasumi (no slam intended). WOW.
   Anyone have any codes/fatalities?

   AND THEN, just to ruin my day, I read the latest issue of
   DHGF which also arrived today... and in the Dragon's Lair
   review, they mention, AGAIN, that the Jag CD is single
   speed. Well, being the smart-allelic that I am, I took
   the liberty of writing them a scathing letter (civilized,
   but scathing) and,..... get this!.... I mailed it in a
   box with about 200 Jaguar brochures, the one with the
   JagCD specs on the back, stating that it is indeed a
   DOUBLE SPEED drive.... I don't know if they'll be happy
   or not, but I continued my role as smartie-pants...
   mission-complete. :-) DHGF will be assimilated....
   resistance is futile.... you will become one with the
   Fuji.... inferior gaming magazines will be
   assimilated.....

   What a MONTH.... WHAT a MONTH Atari.... (clap, clap,
   clap, clap, clap...)

   --Tim

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    SERVICE: GEnie
       DATE: 9/16/95, 08:18 AM
   CATAGORY: The Jaguar - Atari's latest Game Console!
       FROM: B.LAMBERT4

   Last night, on Friday, September 15, I walked proudly
   into the Electronics Boutique at the Mall of America and
   purchased a Jaguar CD. I had, after buying Rayman,
   originally planned to wait until next month, but several
   things changed my mind. First, and foremost, was the fact
   that -despite- talk here and elsewhere, they really did
   ship in quantity this week. That was what we were told
   would happen on the 24th, and all previous delays aside,
   that's actually what -did- happen. Second, I've been
   feeling very pro-underdog lately, and with the
   Playstation out, it couldn't hurt Atari to have another
   first-day sale. Third, Rayman for the Jaguar made enough
   of my Genesis platformers obsolete that I got a good
   discount for turning them in. :)

   First, I'd like to thank  Atari for producing such a dang
   fine piece of hardware. A box with a plug. Simple, easy,
   snaps right in, and gives me a brand-new cartridge port
   (which is great, seeing as how the old one was acting
   up!) Second, I'd like to officially nominate Jeff Minter
   as Programming God. VLM is fantastic. It'll take some
   experimenting to find the really cool effects (nothing
   seems to work very well with hip-hop yet, but I'll be
   looking) but as a piece of work, -wow-.  Third, it's a
   good thing they included Blue Lightning as a pack-in,
   because anybody who actually -bought- woulda screamed
   bloody murder. As a pack-in, it makes nice eye-candy.
   Fourth, Vid-Grid's a lot more fun than I thought it would
   be. But "Enter Sandman" is gonna give me the fits for
   weeks, I think. Strobe effects, anyone? Fifth, boy, that
   Myst demo is... limited. Sixth, I have -got- to go and
   get me a new composite/stereo cable.

   All in all, it's here, and it's a Good Thing.

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 DID SOMEONE ON GEnie SAY RAYMAN?...

    SERVICE: GEnie
       DATE: 9/16/95, 10:16 AM
   CATAGORY: The Jaguar - Atari's latest Game Console!
       FROM: EXPLORER.3

   Picked up my Jag CD and Rayman here yesterday at the
   Queens Center Mall in NY. Didn't even hook up the CD till
   around 10 last night as I was running Rayman through it's
   paces. Needless to say, I was up till 4 a.m. Briefly, VLM
   is great!, Vid Grid is excellent, but seems to get hard
   pretty quickly. Also, some parts of the videos are
   crystal clear, while others seem a bit too grainy. I
   haven't gotten into Blue Lightning too much yet, but the
   graphics and sound are great. Myst Demo has some great
   graphics, but if the game requires me to read all those
   books and remember what's in them, I don't think I'll
   enjoy it too much. I've been rockin' with the T2K CD for
   a while so it was nothing new. All in all, a great
   package and as someone else said, It actually was
   available the week of the 11th.

   --John

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 ANYONE GET A JagCD???...

    SERVICE: GEnie
       DATE: 9/15/95, 11:50 PM
   CATAGORY: The Jaguar - Atari's latest Game Console!
       FROM: T.MCCOMB

   This one dynamite package folks. Run. Don't walk.

   VLM: words don't (can't) do it justice.

   Blue Lightning: Not ground breaking, but FUN none the
                   less.

   VidGrid: Very interesting. The Wife likes it. 'Nuff
            Said.

   MYST Demo: I'm VERY glad they included this. I didn't
              think it would appeal to me at all. When it's
              released I'll be first in line to buy a copy.

   T2K CD: Got one already. But what a great way to exercise
           VLM!

   Buck for buck this package CAN NOT BE BEAT.

   I got my JagCD!!!
   I got my JagCD!!!
   I got my JagCD!!!
   I got my JagCD!!!
   I got my JagCD!!!
   I got my JagCD!!!
   I got my JagCD!!!
   I got my JagCD!!!
   I got my JagCD!!!

  -Tom McComb
   {11:47 pm}  Friday, September 15, 1995
   Jaguar...it runs rings around Saturn.

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 A CLASSIC COMMENT...

    SERVICE: GEnie
       DATE: 9/17/95, 02:12 AM
   CATAGORY: The Jaguar - Atari's latest Game Console!
       FROM: M.LIPSON

   I'm playing Beethoven's String Quartet No. 13 in B flat,
   Op. 130, on the VLM. Anyone who says the VLM won't sell
   Jaguars is a MORON. For the VLM, Minter deserves the
   Nobel Prize. Zeppelin are next. VLM is incredible. Who
   the **** cares about videogames?!

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 GEnie MEMBERS ARE GEnuises...

    SERVICE: GEnie
       DATE: 9/17/95, 06:42 PM
   CATAGORY: The Jaguar - Atari's latest Game Console!
       FROM: SAM-RAPP

   Here is the most recent list of CD+G discs I could find
   on the Internet. There doesn't seem to be a lot.

   (p) - disk is available as a promo only (not for resale)

   NON-CLASSICAL:
   ==============
   [*] Alphaville            "The Breathtaking Blue"
                                                   Atl 81943
       Anita Baker           "Rapture"
   <*> Laura Brannigan       "Laura Brannigan"     Atl 19289
   [*] Crosby, Stills & Nash "Live It Up"          Atl 82107
   <*> Firesign Theatre      "Eat Or Be Eaten"
       Ella Fitzgerald       "Ella/Things Ain't What ..."
       Flamin' Groovies      "Groovies Greatest Grooves"
                                                   WB 25948
   [*] Fleetwood Mac         "Behind The Mask"     WB 26111
       Frozen Ghost          "Nice Place To Visit" Atl 81875
   <*> Emmylou Harris        "Pieces In The Sky"
   [*] Jimi Hendrix          "Smash Hits"          WB 2276
       Honeymoon Suite       "Racing After Midnight"
                                                   WB 25652
   <*>
   [*] Information Society   "Information Society" WB 25691
   [*] Chris Isaak           "Silvertone"          WB 25156
       Little Feat           "Hoy Hoy"             WB 3538
       Little Feat           "Representing The Mambo"
                                                   WB 26163
       Van Dyke Parks        "Tokyo Rose"          WB 25968
       Gram Parsons          "GP/Grievious Angel"  WB 26108
       Bonnie Raiit          "Green Light"         WB 3630
       Bonnie Raiit          "Nine Lives"          WB 25486
   [*] Lou Reed              "New York"            WB 25829
       Simply Red            "Picture Book"        Ele 60452
   <*> Phoebe Snow           "Something Real"
   <*> Donna Summer          "Another Place And Time"
   <*>
   [*] Talking Heads         "Naked"               WB 25654
   <*> 10,000 Maniacs        "Blind Man's Zoo"     Ele 60815
   <*>
   [*] Various               "CD+G: A New Dimension"
                                               WNM PRO-15027
   (p)
   [*] Various               "Tribute to Woodie Guthrie"
                                                   WB 26036
   [*] Various               "The Home Video Album"
                                              RCA 60354-2-RC

   CLASSICAL:
   ==========
       J. S. Bach            "St. Matthew Passion" WNM 15010
       Beethoven             "String Quartet No. 14"
                                                   WNM 15011
       Beethoven             "Symphony No. 7"      WNM 15008
       Beethoven/Liszt       "Symphony No. 9"      WNM 15009
       Hector Berlioz        "Symphonie Fantastique"
                                                   WNM 15015
       Anton Bruckner        "Symphony No. 9"      WNM 15004
       Placido Domingo       "Belcanto Domingo"    WNM 15014
       Gustav Holst          "The Planets"         WNM 15001
       Gustav Mahler         "Symphony No. 5"      WNM 15007
       Felix Mendelssohn     "Symphony No. 2"      WNM 15029
       Felix Mendelssohn     "Symphony No. 3"      WNM 15003
       Felix Mendelssohn     "Symphony No. 4"      WNM 15013
       Mozart                "Abduction from the Seraglio"
                                                   WNM 15016
       Mozart                "Magic Flute Highlights"
   [*] Sergei Prokofiev      "Peter And The Wolf"  WNM 15028
       Henry Purcell         "Dido and Aeneas"     WNM 15005


   LONG DESCRIPTIONS --- CD+G discs
   ================================
   Alphaville            "The Breathtaking Blue"   Atl 81943
       A series of black and white photographs are panned
       and scanned while the lyrics (1 - English, 2 -
       French) are constantly displayed below the pictures.

   Crosby, Stills & Nash "Live It Up"              Atl 82107
       Various pictures, relating to songs (well, looks like
       the folks who did this CD+G never actually listened
       to the lyrics of the song "Live It Up").  One of the
       best done and nicest looking CD+Gs around -- if you
       can find it.

   Fleetwood Mac         "Behind The Mask"         WB 26111
       A series of band and related pictures are shown,
       along with lyrical accompaniment.

   Jimi Hendrix          "Smash Hits"              WB 2276
       Bizarre, psychedelic CD+G as large pictures (which
       are collages of both computer art and real photos)
       are panned. Through the entire CD+G, the brightest
       palettes are continually being shifted, giving a
       non-stop strobe effect.

   Information Society   "Information Society"     WB 25691
       Miscellaneous pictures (both real and computer art)
       are displayed, while the lyrics are constantly
       updated at the bottom of the screen.  One of the
       nicest CD+Gs available with regard to lack of
       repetitiveness (except lots of the computer pictures
       are cut and pasted throughout the CD+G).

   Chris Isaak           "Silvertone"              WB 25156
       A variety of different Chris Isaak pictures are
       shown, and sometimes, even a pic or two relating to a
       song. Golly!

   Sergei Prokofiev      "Peter And The Wolf"      WNM 15028
       2 tracks - the first is an illustrated version of
       Peter And The Wolf, as read by Sir John Geilgud.  The
       second track (which I believe has almost identical
       audio) is the annotated version, that is the audio
       track is accompanied by commentary about which
       instrument is being used and it's significance in the
       story.  The music is performed by the Academy of
       London (Richard Stamp conduction).

   Lou Reed              "New York"                WB 25829
       Various black and white pictures are interspersed
       with the lyrics (available in English, Spanish,
       French and Italian).

   Talking Heads         "Naked"                   WB 25654
       Each track is displayed showing what instruments are
       being used for what part of each song, along with
       this are 2 lyric windows, one has 4 to 5 lines in it,
       while the other (constantly being updated) shows the
       lyrics along with the guitar chords so that you can
       strum along at home.

   Various               "CD+G: A New Dimension"
                                              WNM  PRO-15027
       Various artists from other CD+Gs are on this sampler
       (including Jimi Hendrix, Bonnie Raitt, Chris Isaak,
       Arlo Guthrie and a few tracks from the classical
       CD+Gs). Essentially an advertising tool telling you
       about other Warner New Media CD+Gs.

   Various               "Tribute to Woodie Guthrie"
                                                   WB 26036
       As each songs begins, photos from the 1930s and 1940s
       are shown to accompany Guthrie's songs about the
       Great Depression, WWII, and other events of the time.
       Artists include:  Joan Baez, Judy Collins, Bob Dylan,
       Arlo Guthrie, Richie Havens, Odetta, Tom Paxton and
       Pete Seger.

   =========================================================
   Note that not all CDs listed are CD+Gs, for instance, CDs
   ordered through a record club may not be, and also some
   later reissues of CDs are not CD+Gs (for instance Lou
   Reed's "New York" and the Talking Heads "Naked".)
   Generally there will be a sticker on the CD stating that
   it is a CD+G. If you're dealing with used CDs, then there
   is generally a "CD+G" on the CD's hub (or sometimes an
   additional "G" after the catalog number), or it is quite
   clearly labeled "CD + Graphics" on the title side of the
   disc. If you have any questions about this, contact me.

   --Dr. Moze (Steve Marsh)  marsh@anvil.nrl.navy.mil

 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

       "Coming October 6, Plug in the WIRE network."

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 
        #############################################################

          #      # #   #    ##  #   # ##     ###  #   # #####    #
         ###     # ##  #   #  # ##  # # #   #   # #   #   #      #
        #####    # # # #   #### # # # #  #  #   # #   #   #      #   
       #######   # #  ##   #  # #  ## # #   #   # #   #   #   #######
          #      # #   #   #  # #   # ##     ###   ###    #    #####
          #                                                     ###
          #      Die ultimative Trendanalyse im Jaguar Mag!      #

        #############################################################
        
  #     IN ist/sind:  
 ###    ------------
#####      
  #     - Jaguar spielen (RAYMAN)
  #     - Jaguar Mag lesen und sich aktiv daran beteiligen.
        - Mit der Londoner U-Bahn sich zu verfahren und Marc Rosocha zu
          treffen.
        - E.C.T.S. besuchen und Marc Rosocha treffen.
        - Sich das Jaguar CD-ROM kaufen
        - Squaresoft-Rollenspiel zocken
        - Technische Informatik studieren
        - Die Leute fr das Jaguar Mag eine Spende brig haben.
          (in diesem Sinne vielen Dank an Andreas Rotzoll)
        - Mit dem Auto auf der rechten Straenseite fahren.
        - Jeff Minters "VLM"


  #     OUT ist/sind:
  #     ------------- 
#####        
 ###    - Rauchen
  #     - Supercross 3D
        - Blue Lightning spielen
        - Eine 32-Bit Konsole kaufen, wenn man zu halben Preis eine
          64-Bit Konsole oder das optionale CD-ROM bekommt.
        - Spiele-Release-Termine verschieben.
        - Werbungen in denen Augen ausgesaugt werden.
          (die Augen bentigt man nmlich um das ruckeln des Rennspiels
           zu sehen)
        - "Schwule" Anrufbeantworter mit Raumschiff Enterprise-Ansage.
        - Dicke, deutsche Hndler die auf der ECTS MEINEn sie mten
          weil sie im Ausland sind auf die Kacke hauen. (Originalton am
          Atari Stand: "Primal Rage ist Scheie..." Pech fr ihn, da auch
          ein halbes Dutzend Deutsche da waren die das nicht witzig fanden.)
        - TETRIS-Entwickler
        - Gameboy-Kufer
        - Michael Ruge   
        - Zeitschriften die zu Unrecht "MEGA" heien und das Lesen
          kein Spa mehr macht.
        - Ohne Ersatz-Socken und Uhr nach London zu fliegen.
        - Online Mags mit uralten Infos und schlampigen Berichten (AEO).
        - Frank Brodmuehler
        - Leute die stndig was in der Atari.Jag-Gruppe zu nrgeln haben.
        - PAL-VHS-Videos fr Geld mit schlechter Bildqualitt.
        - Die "Schnecken"-Post welche fr ein Pckchen ber 10(!!) Tage
          braucht bei nur 350 km Entfernung! (ca. 1,5 km/Stunde)
        - Mit dem Auto auf der linken Straenseite fahren.

-----------------------------------+---------------------------------------
     __ __    __ __   __ __ __     | Wir bedanken uns bei allen Lesern fr
   //_//_ / //_//_/  ////_//_      | Ihre Aufmerksamkeit und hoffen auf ein
__// //_//_// // \  / // //_/      | baldiges Wiederlesen in der zehnten
                                   | Ausgabe. Ihr   
Ausgabe 10 erscheint am ??.??.1995 |      _/aguar Mag Team
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^  |
+----------------------------------+--------------------------------------+
|                                                                         |
|   Das Jaguar Mag ist ein Freeware-ASCII-Online Magazin, d.h. es darf    |
|              frei kopiert werden und es ist kostenlos.                  |
|                                                                         |
|   Aber es entstehen auch diverse Ausgaben (Telefon, Spiele etc.) und    |
|             und deshalb sind Spenden immer willkommen!!                 |
|                                                                         |
| Hier nun die Konto-Nr.                                                  |
|                         Stadtsparkasse Werne                            |
|                         BLZ       41051695                              |
|                         Konto-Nr. 1531102                               |
|                         Verwendungszweck: Spende Jaguar Mag             |
|                                                                         |
| Die Spenden werden vollstndig fr das Jaguar Mag ausgegeben!           |
|                                                                         |
+-------------------------------------------------------------------------+

Wichtige Anmerkungen:

- Alle im Jaguar Mag erschienen Beitrge sind Public Domain sie stehen
  jedem zur Verfgung sofern die Informationen nicht kommerziell genutzt
  (d.h. der Verkauf von Beitrgen aus dem Jaguar Mag an diverse Zeitschriften)
  werden.

- Leserbriefe, Pressemitteilungen, Artikel sind von der jeweiligen genannten
  Person/Firma erstellt worden und entsprechen nicht unbedingt der Meinung
  der Jaguar Mag-Redaktion.

- Smtliche Verffentlichungen im Jaguar Mag erfolgen ohne Bercksichtigung
  eines eventuellen Patentschutzes, auch werden Warennamen ohne Gewhrleistung
  einer freien Verwendung benutzt.
   
- Fr Fehler im Text wird keine Haftung ber bernommen.
