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		REV002 Notes for NATIVE1 Folder

		*** REV003 *** outdated notes
		NATIVE1.ice/bat/dat no longer used in REV003
		Only need NS00#.s NSS1.s & Packed.inc for
		image additions and changes. (with Animation files)
		TGA2CRY information still useful and necessary.
		PackIce information still useful and necessary.
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To create Native1.ice:

1. create your new graphics, for example a new graphics for overlay.tga 
(the size of the graphics should not change)

2. run TGA2CRY over your new overlay.tga to get your new overlay.cry

	[TGA2CRY -binary -o outfilename.cry infilename.tga]

3. replace the original overlay.tga and overlay.cry in your working 
Native folder with your new ones. [if renamed, change .lst files]

4. run the native1.bat

5. run PackIce (ICE Packer -> Data -> no picture compression) on the new
 generated Native1.dat then you will get a Native1.ice. This file must be
 placed in the graphics folder (replace the original one)

6. generate a new Native binary

now you should have a new Native with your modified
Overlay graphics
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You can use the graphics from score.tga and score_hi.tga. In the program
they can be accessed with the variable names "zahlen" and "zahlen1".
So if you change in the program for example

main2: lea   anzeige,a0	
        lea   282(a0),a0	
        lea   zahlen1,a1	<== change to zahlen to use other graphics
        bsr   scr		

you can change the others like the example above.
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The GameOver is summarized and ice packed like the native1.ice file. 
See the native3.lst file i send you. With this info you can make a 
summarize file like the batch i made you for the native1.ice

Regards

Roland / Duranik

		*** REV003 *** outdated notes
		REV003 Gameover.s replaced original file