Story
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THE MONK

Flashes of light. Scent of flowers in the air. Faint splashes of waves in the distance.
Monk opened his eyes slowly... Where is he ? How did he get here ? Last thing he remembers is... He doesn't remember !

Panic starts creeping into his mind, he can feel cold sweat touching his shirt. Hands start shaking.
"Enough!", voice in his mind suddenly appears.

Breath. Calm down. There's a reason for everything. Someone put you here. For a purpose.
Maybe he doesn't remember his name, but he can feel his body and mind focusing on surroundings. Already he can hear better, see further, smell more. There's forest here, forest means wood and food. Wood means weapons and tools. Flowers mean seeds, seeds mean long term survival.

He can also hear strange growling sounds in the distance and some kind of high pitch hissing in the tall grass near him ...

What ever this is, where ever he's now is not important. Sun is high on the sky, but night will come and with it dark forces.
It's time for action !

Instructions
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You wake up on a deserted island remembering nothing and knowing nothing about world around you.
- Current health is represented in bottom of screen as hearts and current stamina is below it as lightning symbols.
- Press fire to perform action on object in front of you.
- Performed action depends on current tool you're using and type of object in front of you.
- Current tool (or your fists if you haven't made any) is shown right from health status.
- If you manage to collect something it will be written for a short time in bottom right corner.
- As you keep collecting resources, you'll be able to make new, improved tools.
- New tools are crafted automatically and appear as collected objects in bottom status text row.
- Each action will take a toll on your stamina. When stamina reaches zero, actions can not be performed.
- Staying in place restores stamina, moving around makes that process slower.
- Swimming also requires lots of stamina and if you get far away from shore, your health will suffer.
- Press space to change tool in use

Enjoy the adventure !


The postal address and bank account data of the author for shipping the prizes or wire the money
------------------------------------------------------------------------------------------------
Vladimir Jankovic
Jozefa Acsa 10
24400 Senta
Serbia
Email: popmilo2005@gmail.com


Copyright
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Graphics and gameplay inspired by free, opensource, Ludum Dare game called "Minicraft" by Notch.
Music and SFX by Miker.
Idea, code and graphics by PopMilo.

